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WHITE DAMAGE!!!! So, "all" classes equal now? I saw some weird s***. Let me know!!!!!

STAR WARS: The Old Republic > English > Public Test Server
WHITE DAMAGE!!!! So, "all" classes equal now? I saw some weird s***. Let me know!!!!!

Letsjet's Avatar


Letsjet
11.17.2020 , 01:10 PM | #1
Ok-

From what I've seen, White Damage is now equalizing??? Only active skill ability damage actually matters over the course of the fight.

#1) If you disagree, please give race and skill, and how your percentages are (close to) the same.

and importantly....

#2) If you have seen a dramatic loss in dps due to a decrease in white damage, please list the class, the skill, other shills class and white damage, and what percentages from both characters you can to back your claim up.

Ya'll don't have to show some granite/solid stone evidence, It's just that I've heard anecdotally a lot about white damage being flattened to make every class "even from here on out." This could be great! ...But lets just make sure that this leads to similar outcome, by alternate skill, scheme, and execution in different ways.

Give me the info and I know it will be heard

Thanks
"I see you have constructed a new light saber. Your skills are complete. Indeed you are powerful as the Emperor has foreseen."

ThomasCool's Avatar


ThomasCool
11.17.2020 , 06:27 PM | #2
I admit. I am very confused by what you mean when you say "equalizing"

In 75 content (Mek-Sha, Onderon, Dxun, Meridian). The stats don't seem to have changed at all and seems to be exactly the same as before.

in sub-75 content, white damage seems to have been buffed a little bringing it much closer in line with yellow damage.

From my limited tests. sustained specs are still higher than burst specs. It's just that in sub 75 MM ops, weapon based classes don't fall so far behind yellow damage based classes
Lunagazer (Gunslinger) - Iahgazer (Scoundrel DPS) - Phoebegazer (Vanguard DPS) - Lonagazer (Commando DPS/Heals) - and more
<The Olde Guard>

Letsjet's Avatar


Letsjet
11.19.2020 , 08:02 PM | #3
I'm been trying to get on the PTS to prove this, but it's down. Quoted like, "With white damage changed and making it more skill based the classes should come more "in line."

It does seem easier to fiddle with one type of damage than with god knows how many abilities.
"I see you have constructed a new light saber. Your skills are complete. Indeed you are powerful as the Emperor has foreseen."

KendraP's Avatar


KendraP
11.19.2020 , 09:30 PM | #4
Forgive me for not seriously considering theorycrafting from the guy who couldn't figure out if an operative could heal or not

ThomasCool's Avatar


ThomasCool
11.20.2020 , 07:24 PM | #5
as i said. I went and actually went there to check. parsed both at 75 and 70 (modifier). good changes for white damage.

white damage potential == yellow damage potential

-> skill will be more important
Lunagazer (Gunslinger) - Iahgazer (Scoundrel DPS) - Phoebegazer (Vanguard DPS) - Lonagazer (Commando DPS/Heals) - and more
<The Olde Guard>

Opiklo's Avatar


Opiklo
11.21.2020 , 04:11 AM | #6
can someone explain to me what op actually is trying to say?
RiP Forum

Letsjet's Avatar


Letsjet
11.22.2020 , 07:19 AM | #7
I was in an in game conversation about which of a few characters I should play since (I have legendary I have the all but a few at 75.) All he told me was it "it really doesn't matter because on our PTS, white damage is being recalculated to even out a lot of damage inconsistences." That is all I'm asking about.
"I see you have constructed a new light saber. Your skills are complete. Indeed you are powerful as the Emperor has foreseen."

Opiklo's Avatar


Opiklo
11.22.2020 , 08:04 AM | #8
i still dont get it...
RiP Forum

Mubrak's Avatar


Mubrak
11.22.2020 , 11:15 AM | #9
Quote: Originally Posted by Opiklo View Post
i still dont get it...
OP made the thread on the premise that white (weapon) and yellow (force/tech) damage gets equalized by nerfing white damage. That nerf would hit Marksman and Carnage the hardest, while being an indirect buff for Sorcerers and Concealment Operatives that do no white damage at all.

Also, for PVP there is the issue that there are a lot more defenses against white damage, relativising a higher damage number on the tooltip. But other than the OP thought, white damage actually seems to get a little buff.
Let us turn off that gaudy flashing icon over every vendor's head.
Let us sort our companion list and hide or kick out the unwanted ones!

http://www.swtor.com/r/rszTdG

Opiklo's Avatar


Opiklo
11.23.2020 , 03:46 AM | #10
but they are actually buffing M/R dmg.....
RiP Forum