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Thrasher NiM (SnV) Bug Introduced with Ranged Companion Fix (theory)

STAR WARS: The Old Republic > English > General Discussion > Bug Reports
Thrasher NiM (SnV) Bug Introduced with Ranged Companion Fix (theory)

Rion_Starkiller's Avatar


Rion_Starkiller
08.23.2019 , 10:35 AM | #1
Hi,
Not sure if this has been reported and/or the devs are aware, but the snipers on Thrasher NIM move around ever since the ranged companion fix. They are supposed to be stationary. This seems to happen when someone is up top with them, but out of LOS.

You would think it would add a fun challenge, but instead the snipers evade, heal to full, then eventually enrage and cause a wipe.

In the words of Bo Zarran: "Thrasha NOOOOO!"
-Beruhl (ง︡'-'︠)ง

8 pugs and a grophet i do what i want can i borrow a stim?
Quote: Originally Posted by Trolltar View Post
I believe he's quoting a frequent contributor to these forums. His name is Strawman.
Quote: Originally Posted by Lunafox View Post
Thanks Rion Starbrah.

Rion_Starkiller's Avatar


Rion_Starkiller
12.04.2019 , 01:08 PM | #2
In addition to the moving/evading snipers bug still being around, a couple of raid groups I'm in are having issues hiding behind rocks in the Titan 6 fight.

Here is what happens:
1. Player hides behind rock.
2. Kneel/cover animation initiates and player cannot move.
3. Launch Defense Sequence Three goes off and player dies despite being behind rock.
-Beruhl (ง︡'-'︠)ง

8 pugs and a grophet i do what i want can i borrow a stim?
Quote: Originally Posted by Trolltar View Post
I believe he's quoting a frequent contributor to these forums. His name is Strawman.
Quote: Originally Posted by Lunafox View Post
Thanks Rion Starbrah.