Felioats Posted December 14, 2011 Share Posted December 14, 2011 Actually I thought it was pretty cool the first time I saw it. It looks like it hurts. I'd rather it be rivets, nuts and bolts when indoors, but I still like it. Link to comment Share on other sites More sharing options...
Goshee Posted December 14, 2011 Share Posted December 14, 2011 I thought it was funky too. If it moved a bit quicker then I could see it hurting more. Link to comment Share on other sites More sharing options...
Chasavaqe Posted December 14, 2011 Share Posted December 14, 2011 Actually I thought it was pretty cool the first time I saw it. It looks like it hurts. I'd rather it be rivets, nuts and bolts when indoors, but I still like it. I wish the rocks/pebbles would be a little bit bigger, but I like it too, and I agree that the environment should change what is being flung. Link to comment Share on other sites More sharing options...
Varcan Posted December 14, 2011 Share Posted December 14, 2011 It provides constant comic relief. I'm down with it too:D! Link to comment Share on other sites More sharing options...
Silentwho Posted December 14, 2011 Share Posted December 14, 2011 I also like it, go go pebble throw! Link to comment Share on other sites More sharing options...
Curandero Posted December 14, 2011 Share Posted December 14, 2011 i love pebble dashing enemies! Link to comment Share on other sites More sharing options...
kevshootit Posted December 14, 2011 Share Posted December 14, 2011 I wouldn't say I "hate" the animation. More than anything, i dont its a very "cool" ability. its a short range, single target DOT that roots you and doesnt do anything particularly useful. now make it an AOE stun or slow that affects groups and reduces armor or something really unique and useful as a "tool/utility attack" vs a staple of your consular attack rotation. then i think people mind not mind the animation blandness so much just my two cents Link to comment Share on other sites More sharing options...
JediProgeny Posted December 14, 2011 Share Posted December 14, 2011 I really like the animation. As for it being a "standing still DoT"... It's exactly the same as a spell with a cast time except the damage is not all done at the end of the cast and if you interrupt the cast some damage will still have been done. That's not a bad thing. Link to comment Share on other sites More sharing options...
Isiltari Posted December 14, 2011 Share Posted December 14, 2011 I love pebbles. Lightning may look more dramatic but being killed by a hail of pebbles is much more embarassing for the bad guy . Link to comment Share on other sites More sharing options...
Master-Nala Posted December 14, 2011 Share Posted December 14, 2011 I love peeble throw! Link to comment Share on other sites More sharing options...
AstralFire Posted December 14, 2011 Share Posted December 14, 2011 Telekinetic Throw is cool looking and extremely powerful. Link to comment Share on other sites More sharing options...
Kaffis Posted December 14, 2011 Share Posted December 14, 2011 Telekinetic Throw is cool looking and extremely powerful. This. I think too much attention is paid to the animation of the rocks, and not enough to the awesome pose you strike while channelling it. Also, I prefer to think of it as "Force Sandblast" rather than Force Pebbles. It sounds more appropriately painful, and can get you in the right frame of mind. Link to comment Share on other sites More sharing options...
drunkengoat Posted December 14, 2011 Share Posted December 14, 2011 I wouldn't say I "hate" the animation. More than anything, i dont its a very "cool" ability. its a short range, single target DOT that roots you and doesnt do anything particularly useful. now make it an AOE stun or slow that affects groups and reduces armor or something really unique and useful as a "tool/utility attack" vs a staple of your consular attack rotation. then i think people mind not mind the animation blandness so much just my two cents It's a nice snare and returns force if you spec Balance, which makes it a half-decent ability, but I agree I didn't find enough use for it for my tastes...it is at least more useful than the JK ability Blade Storm, which roots you AND has no range Link to comment Share on other sites More sharing options...
Pwnocology Posted December 14, 2011 Share Posted December 14, 2011 Skittles of Doom!! Link to comment Share on other sites More sharing options...
Liaskar Posted December 14, 2011 Share Posted December 14, 2011 I love me some telekinetic throw. It's a pretty bomb ability too (especially for balance sages). Link to comment Share on other sites More sharing options...
Quraswren Posted December 14, 2011 Share Posted December 14, 2011 I was kinda indifferent on it at first but now that I've used it a good bit. I'm OK with it. It's really not all that bad. Link to comment Share on other sites More sharing options...
Lemonbar Posted December 14, 2011 Share Posted December 14, 2011 I think it is a cool ability, all be it not as cool as force lighting. As for the haters of pebble throw... this ability can do plenty of damage while still keeping your opponent at bay. Its WIN. Link to comment Share on other sites More sharing options...
Kadessa Posted December 14, 2011 Share Posted December 14, 2011 It's a great ability, and I get that it's supposed to be the ability Satele uses on Darth Malak to pin him to the cliff face in the Hope trailer, but it lacks the same power. The in-game effects don't do the trailer version justice. That said, it gets the job done, and I'm fine with that. Link to comment Share on other sites More sharing options...
TheCynic Posted December 14, 2011 Share Posted December 14, 2011 I like TK throw and I like Project, even the placeholder things I liked! Nothing beats the first time I played in beta, ran up to a flesh raider and hurled a GIANT box at him and watched him spin around and fall down Link to comment Share on other sites More sharing options...
Vudee Posted December 14, 2011 Share Posted December 14, 2011 Hmm, instead of pebbles perhaps say...eeeh Rick Moranis after he gets shrunk? Link to comment Share on other sites More sharing options...
Ellisande Posted December 14, 2011 Share Posted December 14, 2011 There is nothing I like about Pebble Throw. For one the ability does not look like it can do any damage because the pebbles are traveling much too slowly and uniformly. Secondly the pebbles themselves are poorly animated. Thirdly the concept just does not work. When making Consulars they should not have focused on moving rocks and instead focused on using the force. The biggest problem with the rock centric animations is that there is no way these animations could work in a building or on a ship as there is no where for the rocks to logically come from. Link to comment Share on other sites More sharing options...
CajunJedi Posted December 15, 2011 Share Posted December 15, 2011 When I first started beta testing the JC I felt the animation was lacking and needed to be replaced. While I still think it could use some polish it has also grown on me at the same time. Darn you crazy dangerous pebbles. Link to comment Share on other sites More sharing options...
Gatlek Posted December 15, 2011 Share Posted December 15, 2011 I like the pebbles. I think they look pretty cool. Personally, I played an Inquisitor in Beta because I wanted to save the Republic side stories for launch and I got tired of lightning fast. Everything the Inq does is lightning based, it gets old. Link to comment Share on other sites More sharing options...
SukeLywalker Posted December 15, 2011 Share Posted December 15, 2011 Hmm, instead of pebbles perhaps say...eeeh Rick Moranis after he gets shrunk? Lol like when I get hit by the pebbles I cry, "I got a Rick Moranis stuck in my eye!" >.< Link to comment Share on other sites More sharing options...
Claymaniac Posted December 15, 2011 Share Posted December 15, 2011 I love the pebble stream. Although having it change based on the environment is a great idea! Link to comment Share on other sites More sharing options...
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