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Discussion Topic: Game Update 5.4 and the Next Roadmap

STAR WARS: The Old Republic > English > General Discussion
Discussion Topic: Game Update 5.4 and the Next Roadmap
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Kaldron_Fell's Avatar


Kaldron_Fell
07.21.2017 , 04:47 PM | #101
My $0.02 on the gear requirement for master mode flashpoints:

If you can't do a HM in 230 gear with augments there's no reason believe you can do it in 242s as it is. Gear is not the problem, skill is. HM should be for players who know their stuff. Gating by gear does not make sense because having good gear doesn't qualify you as knowing your stuff.

I have >= 244 gear on all my toons I choose to outfit, simply because my two mains have their cargo holds full of the unused 244-248 stuff and can share with alts. I'm still against this. It will not help, it will only reduce the number of useful people able and willing to play HM FPs in a way that earns them proper CXP.
Cult of the Wailing Wookiee

LordTurin's Avatar


LordTurin
07.21.2017 , 04:59 PM | #102
Quote: Originally Posted by Kaldron_Fell View Post
My $0.02 on the gear requirement for master mode flashpoints:

If you can't do a HM in 230 gear with augments there's no reason believe you can do it in 242s as it is. Gear is not the problem, skill is. HM should be for players who know their stuff. Gating by gear does not make sense because having good gear doesn't qualify you as knowing your stuff.

I have >= 244 gear on all my toons I choose to outfit, simply because my two mains have their cargo holds full of the unused 244-248 stuff and can share with alts. I'm still against this. It will not help, it will only reduce the number of useful people able and willing to play HM FPs in a way that earns them proper CXP.
This. BW really needs to put some kind of meter in game that shows what your dps/hps/threat looks like, along with what the "minimum" required numbers are so you can see if you are the problem or if others are. It doesn't need to be public, but just something for people to see for themselves if they are doing the right thing or not.
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BradTheImpaler's Avatar


BradTheImpaler
07.21.2017 , 05:00 PM | #103
Quote: Originally Posted by Alssaran View Post
I'm curious about this: Will this be a train that has simply multiple panorama options, or a train that is actually constantly just animated to move on a railway system like the one during the season 4 Clone Wars Episode?

However, I'd really like a discussion topic on decorations at this point. I appreciate that we are getting so many new strongholds, but I think this really makes a discussion about decoration acquisition necessary. So many simple decorations are horribly overpriced at this point, and I think having a discussion about how this acquisition should be handled would be greatly appreciated. A little example: I can't even buy a simple bartender decoration or a simple spacer kitchen because they range from anywhere between 5-10 million on the Progenitor. Alright, admittedly I easily could, but a ten million price for something so basic as a kitchen decoration is absurd. At this point, buying a new stronghold is slightly "unfavourable" because I can only fill it with basic chairs, soldiers and tables anyway.

Is there any way that we could see more "direct" stronghold bundles on the cartel market, and preferrably with some different decorations? A staff bundle, a basic appliances bundle, and so on?
I approve this message. I love the idea of new strongholds, but I would hope to see decoration variety and cost appropriately adjusted.

Furthermore, adding hooks is great, but we can only toss so much of the same decoration on the floor for the sake of maximizing a stronghold bonus (literally---some decorations are capped).
"The gullible prattle on about the triumph of truth and justice, of individualism and free will, as if such things were solid and real instead of simple subjective judgments."
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everclearisalive's Avatar


everclearisalive
07.21.2017 , 05:07 PM | #104
Quote: Originally Posted by notanjelika View Post
I do everything with my guild, minus OPS. I love Hammer Station, it was my first flashpoint ever. I like the classic OPS like KP and Terror from Beyond, but still i wish i knew where's my padawan, Nadia Grell. Don't get me wrong, i do not dismiss group content, it is an important part of this game, but not the most important one, at least not for me. What attracted me to this game in the first place was the story : light,dark,honor,apprentices, romance stories.. that "something" missing in other games.
I agree. I miss nadia. I've said before, if they won't give us our companions back with new stories, let us have new companion storyline tab on galactic command so we can re-visit the storylines inc romance ones to remind us of why we love the comps! Surely that can't be too hard to implement? I'd like a new planet but i suppose as someone else said, solo players have had kotet etc. Which btw for me are just solo flashpoints, rather than planetary mission stories, which I'd prefer. I think they could look at making planets worth re-visiting for group content, outside of fp's/heroics, maybe like rewarding/improving world boss battles. Right now, and I'm positive about the roadmap ideas, this game feels less like a pure mmo rpg, even less like it's star wars.

MissilyMilcasia's Avatar


MissilyMilcasia
07.21.2017 , 05:09 PM | #105
I absolutely, wholeheartedly disagree with the restriction on Master Mode GF to 242 gear. There isn't a flashpoint or operation in this game that can't be cleared in entry level (230) gear by a really skilled player. The gear checks in this game have been nonexistent forever. It has and always will be about skill and practice. So I don't get why this system is being applied. Gear DOES NOT equal skill.

In addition, this is then getting limited to people who have done a serious amount of Hard and Nightmare raiding, which has become such a small fraction of the player base. Even smaller are the people who have a mix of gear that averages 242. That means you need a full hardmode set or some mix of nightmare quality gear. Even if it was just moved down to 236, you'd significantly widen the amount of people able to queue.

And how is gonna work for group finder? Are people who want to do MM's but don't have the gear rating gonna be ineligible for the GF daily?

I get you wanna fix the range of quality you can get in a GF queue, but this is not the way.

Ps. Umbara will be a great stronghold, but please take the suggestions for improving the Manaan stronghold under advisement and implement a few
Maxiono Lightcrest (Scoundrel Healer)
Aisthesis, The Ebon Hawk

DarthZaul's Avatar


DarthZaul
07.21.2017 , 05:10 PM | #106
While I like the idea in theory of restricting HMFPs so elitists can do them in peace without being bothered by scrubs there are many reasons that's a completely stupid idea.

1) 242 is way too high, you only need 236 for HM raids.
2) Veteran flashpoints are harder then hard mode anyway because simply having a tank and healer makes it easier than 4 DPS.
3) Veteran/Master uprisings need much more knowledge and tactics than flashpoints do. Flashpoints really are very easy.
4) The queue will be so long with only 242+ in it you might as well just not have a queue like master uprisings.
5) People in lower gear wont be able to get conquest points for a random HMFP any more.

You would be much better addressing the games skill problem directly by actually telling people how to play. The discipline window should have a basic rotation guide in it. Most people don't even know what a rotation is and just press abilities with animations they like.

JIMNMGC's Avatar


JIMNMGC
07.21.2017 , 05:14 PM | #107
What abut introducind DX 11 and 64 bit systems?

funnypat's Avatar


funnypat
07.21.2017 , 05:23 PM | #108
I seriously hope you want to buff OP/Scoundrel heals and not nerf them - If not please make one, get it to 70 and queue for ranked, enjoy the hate you get when your whole team is dying and you can do nothing against it (except you are veeery lucky and get opponents who think autoattack is the very best awesome skill in the world).

And yeah sorcs are awfully bad now - i get it - no they are not - i still know healing sorcs that can easily heal 6 - 7 mio per wz - which is still at least 1 mio more than i can do on medicine - dunno about hps but when i still see sorcs boasting about how they still can reach 9k (certainly not on my server but possible i guess) and i'm stuck with 6 to maximum 7k if i'm really good, than they really don't feel that weak.

Can't see what you want to do about concealment too - true it CAN be very good but only really in 1 vs 1 situations and only if you know exactly what you're doing - or your opponent is just more incompetent than you are - but besides that?
That class is really just all about picking 1 lonly opponent stab stab stab - stealth - stab stab stab - run and hide - as soon as it comes to skrimishes where there are 4 vs 4 - or something like that your dps will suffer greatly because you need to get very close to use your knife and standing right in the middle of the fight is a sure way to die.

I will admit that concealment CAN feel very annoying - but only in certain situations and only if people know what they're doing. And as for concealment - there is a reason you really never see any in operations - or well - almost never i guess some people work for charity i guess xP

So feeling better now, needed to tell that somebody, enjoy your day! o/

everclearisalive's Avatar


everclearisalive
07.21.2017 , 05:25 PM | #109
Quote: Originally Posted by Alssaran View Post
I'm curious about this: Will this be a train that has simply multiple panorama options, or a train that is actually constantly just animated to move on a railway system like the one during the season 4 Clone Wars Episode?

However, I'd really like a discussion topic on decorations at this point. I appreciate that we are getting so many new strongholds, but I think this really makes a discussion about decoration acquisition necessary. So many simple decorations are horribly overpriced at this point, and I think having a discussion about how this acquisition should be handled would be greatly appreciated. A little example: I can't even buy a simple bartender decoration or a simple spacer kitchen because they range from anywhere between 5-10 million on the Progenitor. Alright, admittedly I easily could, but a ten million price for something so basic as a kitchen decoration is absurd. At this point, buying a new stronghold is slightly "unfavourable" because I can only fill it with basic chairs, soldiers and tables anyway.

Is there any way that we could see more "direct" stronghold bundles on the cartel market, and preferrably with some different decorations? A staff bundle, a basic appliances bundle, and so on?

Do these class changes include the long-awaited utility changes, or are these only number adjustments? And furthermore, if the first is the case, why is Sage not on that list?
This! We have so few decorations that makes a new stronghold idea seem pathetic. I love the SH's. I'm in favour of them, but we need more crafting options for decorations, better GTM search mechanics for decorations, more vendors on fleet or reputation, better drops i.e put them in command crates which can be sold on GTM if not wanted, flashpoint, PvP, ops drops, and lastly bundles on the CM. Specific bundles as said, a staff bundle with new alien staff, plants/tree bundles, art/wall item bundles, lighting bundles, ship bundles, centrepiece bundles etc. I can't be the only one who looked at manaan and thought, "I ain't about to line up my my 50+ companions in a long row next to the fountains, for the sixth SH time. And I've no idea what to put on all those centrepiece hooks. it's not like I can buy a Defender never mind a Millenium Falcon on the GTM.
I have a folder of screenshot items that I would love to have in my stronghold, 20 ish, all in-game, all I assume usable for a bundle or craftable by crew skills. The decoration pack was took off CM way too soon. The Manaan pack seems pricey but a step in the right direction.The GTM is empty, and nobody wants what's on there, we've all got the same items in our SH. The new SH, timing seeming a bit off with Manaan being released seems like a good idea. I just won't bother if it's placing the same items over and over. That doesn't seem like fun.

MotherCrusher's Avatar


MotherCrusher
07.21.2017 , 05:26 PM | #110
Quote: Originally Posted by notanjelika View Post
"new and challenging group content" .. oh come on, enough with huge droids and forced group missions! no one does OPS, no one does uprisings, no one wants elitist flashpoints! new planet, why? Why not add some heroics on Darvannis? on Iokath? on Zakuul? on Manaan? why introduce something from Rebels into an Old Republic -based game? grrr i couldn't care less about "big league" group content, i want my class companions back.
whats the problem if it has story mode?
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