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Lifebars and healing


JediQuaker's Avatar


JediQuaker
10.30.2019 , 07:54 AM | #11
Quote: Originally Posted by Benirons View Post
From a healing perspective, this is an utter nightmare. This is a totally unacceptable bug, and yet here u r saying "it doesn't matter!"
I didn't say it doesn't matter, but some of you seem to be a bit anal about healing. Someone even suggested that DPS will scream if they go below 90%!. As a DPS, I'd say I'm happy if I simply survive. (If me as DPS has to go down to 50% (or less) to keep the Tank and the team alive, I'm happy to "take one for the team".)

My main thought is this. You are talking about some sort of skill/item that gives an extra 30% health. If the person didn't have that extra, you'd be perfectly happy to heal them to 100%, but with the extra, all of a sudden, 100% isn't good enough ?!. If I was the healer, I'd be more inclined to recharge and be ready to do more healing, rather than worry about the bonus 30%.

But thanks anyway - it's been a while since anyone thought I was so good, l was "out of this world". 😋
Hold water, a sieve may not, but hold another sieve, it will - Yoda..

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Opiklo's Avatar


Opiklo
10.30.2019 , 07:59 AM | #12
Quote: Originally Posted by JediQuaker View Post
I didn't say it doesn't matter, but some of you seem to be a bit anal about healing. Someone even suggested that DPS will scream if they go below 90%!. As a DPS, I'd say I'm happy if I simply survive. (If me as DPS has to go down to 50% (or less) to keep the Tank and the team alive, I'm happy to "take one for the team".)

My main thought is this. You are talking about some sort of skill/item that gives an extra 30% health. If the person didn't have that extra, you'd be perfectly happy to heal them to 100%, but with the extra, all of a sudden, 100% isn't good enough ?!. If I was the healer, I'd be more inclined to recharge and be ready to do more healing, rather than worry about the bonus 30%.

But thanks anyway - it's been a while since anyone thought I was so good, l was "out of this world". 😋
for you s a storymode cowboy it may seem ok.... try healing old nim ops them we talk again.... 120k (100%) on a sin tank is not enough if he gets hit with 95k hits from the tent in the 6 finger phase of brontes.... and if ou only play dps... then please stop talkking about stuff you simply dont know anything about...

and its not an EXTRA 30%... if you dont have the stacks you dont need to run nim at all as you are too weak.. they are mandatory....
Loveskephess Legacy on Satele Shan (Team Schranke)
Neidmeer / Alpentraumpilger / Cartel Market Warlordz on Tulak Hord

Ergecrs's Avatar


Ergecrs
10.30.2019 , 07:37 PM | #13
Quote: Originally Posted by JediQuaker View Post
I didn't say it doesn't matter, but some of you seem to be a bit anal about healing. Someone even suggested that DPS will scream if they go below 90%!. As a DPS, I'd say I'm happy if I simply survive. (If me as DPS has to go down to 50% (or less) to keep the Tank and the team alive, I'm happy to "take one for the team".)

My main thought is this. You are talking about some sort of skill/item that gives an extra 30% health. If the person didn't have that extra, you'd be perfectly happy to heal them to 100%, but with the extra, all of a sudden, 100% isn't good enough ?!. If I was the healer, I'd be more inclined to recharge and be ready to do more healing, rather than worry about the bonus 30%.

But thanks anyway - it's been a while since anyone thought I was so good, l was "out of this world". 😋
Itís not a 30%. To them itís 100%. When you look at your health bar in a group it shows you 100%. To the healer in the group it shows 130%. You are actually sitting at 70% of health if he only heals you to 100%. In NIM thatís a huge deal as many hits take you from 100% to 10 quickly. If a dps dies in most nim fights you prolly will not make enrage.

Opiklo's Avatar


Opiklo
11.02.2019 , 05:23 AM | #14
dear mr bioware,

can we please get some kind of response to this topic.....
even tanking lvl 70 content is a pain in the a...
its no fun to run around with 66% life because heals are not aware of this issue and i am getting tired to explain it to them...
Loveskephess Legacy on Satele Shan (Team Schranke)
Neidmeer / Alpentraumpilger / Cartel Market Warlordz on Tulak Hord

DaemionMoadrin's Avatar


DaemionMoadrin
11.02.2019 , 12:12 PM | #15
I tried finding a workaround since this happens across the board, even in flashpoints. Going back to the normal group view instead of using the ops frame for everything (as one does) doesn't help. While the health bars there don't leave the frame, they also do not show the actual %.

What's even worse... the amount of health over the displayed 100% varies depending on the gear/role of the person. I've seen everything from 102% to 133%.

What I'm forced to do now is gather the entire raid before we start, spam AoE heals (and hope no one buffs endurance) and then memorize each and everyone's max %. While this can be done it's not exactly what I signed up for.

This needs to be fixed immediately.

MiniMilian's Avatar


MiniMilian
11.04.2019 , 06:05 AM | #16
The healers in my NIM/MM raidgroup are really upset, almost to the point that they donīt want to play any of the old content anymore. Please do all of us a favor and fix this issue as soon as possible or at least give us some feedback on this major problem.

The idea of down scaling everyone to level 70 in most PVE group content, seems to be a bad one in general, with all the problems that come with it. I would prefer, that everything was scaled to Level 75 with the next update.

pivcelin's Avatar


pivcelin
11.04.2019 , 10:42 PM | #17
looking at percentages is easy enough, not quite so terrible as to warrant quitting but whatever
31/31 5.x smh

Tomateeeeee's Avatar


Tomateeeeee
11.05.2019 , 04:19 AM | #18
Quote: Originally Posted by Opiklo View Post
hello dear mr. bioware,

with your wonderful "veterans edge" stacks come a tiny, litte GIANT problem...

people have 130% life, which means if you bring someone up to 100% and the life bar is full, you still have to heal another 30% to really top them.
on the right side of the frame you see that the life bar expands outside the frame... on the left side you dont see it, as there is still the right side of the frame....

your own life bar is functioning as usual and thats what is really confusing... top yourself to 100% everyone else to 130%.

can you please change this?....

and btw i still think levelsync is super stupid and makes a lot of stuff useless e.g 2% mastery set bonus, relics, adrenals and the sage raidbuff.

can you please take your time and scale the ops to lvl 75?

/signed

Gemring's Avatar


Gemring
11.05.2019 , 04:23 AM | #19
It simply ****s. I died several times, cause healers didnīt see it.
Fix it.
Samaran
Tanson T3-M4
Impesa

jambalayabungee's Avatar


jambalayabungee
11.14.2019 , 09:54 AM | #20
Im leaving that here ...

https://pasteboard.co/IGhRFRM.png

In Scyva sm, with the health buff, people were getting up to 240% health bars, in that picture , "only" 213% ...
The extended health bars are absolutely ridiculous and took like, half my screen, overlapping themselves XD

I agree this 100%+ shouldnt be a thing. I dont care if people have veteran's edge stacks or not, give us at least a max health value to work towards. It took me a while at first to realize I had to heal ppl to 130% instead of 100%.

The contrary is also possible : I got an underleveled person in an operation being locked at 90% health, so on my frame he was ever-lacking 10% health XD (which is equally annoying lol)

I have a tactical that gives crits heal when ppl have less than 50% health lol. But its not 50% on the health bar, its 50% of their max health, which is all over the place, so its another thing to keep track about.

I wish they would fix it, yeah we can go around it , but its a stupid change imo >_<