Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer

"Bounty hunters getting a nerf"

STAR WARS: The Old Republic > English > Classes
"Bounty hunters getting a nerf"

enigmacypher's Avatar

03.07.2012 , 07:38 PM | #111
Quote: Originally Posted by oredith View Post
electrodart is a stun
jet boost is a knockback

guess what? every other class has those too, except unlike us, they have an ADDITIONAL INTERRUPT on a short cooldown, like 10 seconds.

I hope you can appreciate the difference.
i do but the way you said it it sounded like they wouldn't work (ahem some people might believe this and end up annoying themselves and others)

i have also been thinking and i think only melee (aka force user (maybe sorcerer i haven't played one for a while))

i can't remember whether i have one on my merc at all as i am always healing so don't have the time to worry about it.

Achyuta's Avatar

03.07.2012 , 07:58 PM | #112
Can we just nerf the rock throwing? I mean at least not make the CD 6 secs or if you keep that, don't make it so powerful... I loathe that ability the Jedi have.
Master Kha§z Kishu
Star Forge