CharlieBrown Posted October 1, 2012 Share Posted October 1, 2012 It's far too simple now. You light up like a Christmas ornament before you drop a bubble. Melee in the group can just run away to a "dump zone" and run back to the boss. This FP was rightly classified as a Tier 2 FP in its original form. Now it's a slightly shorter Kaon. Link to comment Share on other sites More sharing options...
Ifrica Posted October 1, 2012 Share Posted October 1, 2012 nerfed? guess i should try again, i was having alot of problems healing the droid with our melees :s Link to comment Share on other sites More sharing options...
haliy Posted October 1, 2012 Share Posted October 1, 2012 The nerf is just another way for the devs to cater to those who have no clue how to handle mechanics. Kinda sad really. Link to comment Share on other sites More sharing options...
Pintje Posted October 1, 2012 Share Posted October 1, 2012 I like the changes as this makes it mare accessible to many more besides that elite 15 percent Bioware seems to cater to all the time . Link to comment Share on other sites More sharing options...
JediNg Posted October 1, 2012 Share Posted October 1, 2012 I like the changes as this makes it mare accessible to many more besides that elite 15 percent Bioware seems to cater to all the time . Confirmation bias much? Link to comment Share on other sites More sharing options...
haliy Posted October 1, 2012 Share Posted October 1, 2012 I like the changes as this makes it more accessible to many more besides that 15 percent that could understand boss mechanics. There, i fixed it for you and highlighted the change Link to comment Share on other sites More sharing options...
Ifrica Posted October 3, 2012 Share Posted October 3, 2012 even people that understood the boss mechanics well had problems clearing it, it is obvious you are mad and one of those said 15%, elitist answers are not needed m8, try to understand normal people for a change. Link to comment Share on other sites More sharing options...
Vankris Posted October 3, 2012 Share Posted October 3, 2012 i'm a "normal" person and i like the fact that i enter a fight i might not win. If i knew i'm gonna win no matter what, i would lose interest very fast. When the stakes are high (my death or his death), that make the fight far more interesting. I think chances of loosing with poor gameplay and chance of winning with great gameplay is the foundation of good gaming design. Link to comment Share on other sites More sharing options...
AshlaBoga Posted October 3, 2012 Share Posted October 3, 2012 15%? I'd say more like 40% of all players had cleared HM LI and about 60-70% of those who preferred PvE over PvP. This 15% seems far far too conservative. Link to comment Share on other sites More sharing options...
Lightning_ Posted October 3, 2012 Share Posted October 3, 2012 Can anyone please explain how the HM has been nerfed?I only saw about Story mode in patch notes. Link to comment Share on other sites More sharing options...
Ephesia Posted October 3, 2012 Share Posted October 3, 2012 Can anyone please explain how the HM has been nerfed? I only saw about Story mode in patch notes. One of the criticle mechanics of the fight, the blue circles that are dropped on a person on the group now is being displayed in red text prior to the cast itself to warn you to move. Before this you had to see it yourself (which was somewhat difficult at times with so much going on) and the tank had to move the boss. Now with red text and prior warning the raid is able to avoid a good deal of extra damage. Link to comment Share on other sites More sharing options...
Ifrica Posted October 3, 2012 Share Posted October 3, 2012 i'm a "normal" person and i like the fact that i enter a fight i might not win. If i knew i'm gonna win no matter what, i would lose interest very fast. When the stakes are high (my death or his death), that make the fight far more interesting. I think chances of loosing with poor gameplay and chance of winning with great gameplay is the foundation of good gaming design. never said i don't like a challenge, and i wasn't the one complaining i actually do like challenges. but it did frustrate me that i can heal EV/KP NiM and EC/TfB without problems, but still get ***** in a flashpoint that should be easy if i can take those ops without any issues. maybe it was just our grp setup n stuff (shadow tank, guardian dps and sentinel, me as sage healer), or bad luck, dunno, anyways, after giving it 7ish tries on that damned droid i just never went back to LI HM Link to comment Share on other sites More sharing options...
Sithcreep Posted October 3, 2012 Share Posted October 3, 2012 (edited) even people that understood the boss mechanics well had problems clearing it, it is obvious you are mad and one of those said 15%, elitist answers are not needed m8, try to understand normal people for a change. You gotta be kidding me. This instance is FACEROLL. If youre not in a PUG with 100 % re tards, you cant fail. And they even nerfed, it so even re tards can easily clear this instance. Laughable.. Edited October 3, 2012 by Sithcreep Link to comment Share on other sites More sharing options...
Atramar Posted October 3, 2012 Share Posted October 3, 2012 oh for the love of emperor... this has been done by 3 man groups, 2dps and 1 heal or 1 tank 1 dps and 1 healer. if you are failing hardly in 4 man group, you are doing it wrong, not the instance. end f subject.. Link to comment Share on other sites More sharing options...
Ephesia Posted October 3, 2012 Share Posted October 3, 2012 You gotta be kidding me. This instance is FACEROLL. If youre not in a PUG with 100 % re tards, you cant fail. And they even nerfed, it so even re tards can easily clear this instance. Laughable.. That is the exact same attitude the person you are quoting is referring to, the elitist attitude that thinks just because he/she can execute a instance with a group of friends and selected pugs (after all you label the rest as *******) that the entire instance is faceroll and can be done easily. Do not be fooled by this redundant display of testosterone. LI HM even after the red warnings still present a level of challenge to those who are not overgeared for it and not quite familiar with it's mechanics. Link to comment Share on other sites More sharing options...
Sithcreep Posted October 3, 2012 Share Posted October 3, 2012 Lost Island is a joke now, and this makes me sad. The annihilation droid used to be a fun little challenge. I can now tank it on my marauder. Seriously. There are people 2-manning the entire FP now. This is the worst change they have made to the game that I have seen. This is exactly how I feel about it. There is nothing more challenging left in this game, maybe 16 man TFB hm. I dont get it, why would they do it? Ppl dont want any challenge or anything these days, everything does have to be 100 % easy. Why do they even play games? Its so darn boring like that Link to comment Share on other sites More sharing options...
vdbswong Posted October 3, 2012 Share Posted October 3, 2012 Do not be fooled by this redundant display of testosterone. LI HM even after the red warnings still present a level of challenge to those who are not overgeared for it and not quite familiar with it's mechanics. That's the main issue with what you're saying. I don't mean this in an elitist way, but if you're not familiar with the mechanics yet then your opinion isn't really as valid. I'll give you that HM LI is harder to learn what needs to be done, but once you've learnt that, the execution of the mechanics are simple. It used to be that either the Tank had the responsibility of moving the Group out of Lightning Balls or the MDPS had the responsbility of using a personal timer to ensure he didn't drop a Lightning Ball on a Tank. Now it's just the latter, and you don't even need to have a personal timer... you simply look at your feet and see if/when you have a marker and place it somewhere away from the group. Link to comment Share on other sites More sharing options...
DracJedi Posted October 3, 2012 Share Posted October 3, 2012 If you want a challenge , do it in an under geared pug. They tuned this down because pugs with mdps couldn't coordinate enough to do the mechanics. For example, with my guild on vent, we managed to one shot it on my first time in this fp with all mdps ( pre 1.4). Post 1.4, I couldn't get a group of pugs to work together on the obvious mechanics. While this is a lol face roll for experienced groups. It is still a challenge for pugs. Link to comment Share on other sites More sharing options...
Anysao Posted October 3, 2012 Share Posted October 3, 2012 Please read the OP closer, it was posted in April. Link to comment Share on other sites More sharing options...
Ephesia Posted October 3, 2012 Share Posted October 3, 2012 If you want a challenge , do it in an under geared pug. They tuned this down because pugs with mdps couldn't coordinate enough to do the mechanics. For example, with my guild on vent, we managed to one shot it on my first time in this fp with all mdps ( pre 1.4). Post 1.4, I couldn't get a group of pugs to work together on the obvious mechanics. While this is a lol face roll for experienced groups. It is still a challenge for pugs. exactly my point. Link to comment Share on other sites More sharing options...
DracJedi Posted October 3, 2012 Share Posted October 3, 2012 Please read the OP closer, it was posted in April. I was addressing the necro posts complaining about the nerf. Link to comment Share on other sites More sharing options...
Lostpenguins Posted October 3, 2012 Share Posted October 3, 2012 (edited) removed because i didn't see this was thread necromancy... Edited October 3, 2012 by Lostpenguins Link to comment Share on other sites More sharing options...
Sithcreep Posted October 3, 2012 Share Posted October 3, 2012 If you want a challenge , do it in an under geared pug. They tuned this down because pugs with mdps couldn't coordinate enough to do the mechanics. For example, with my guild on vent, we managed to one shot it on my first time in this fp with all mdps ( pre 1.4). Post 1.4, I couldn't get a group of pugs to work together on the obvious mechanics. While this is a lol face roll for experienced groups. It is still a challenge for pugs. EVERY hm is a challenge if youre too stupid to learn game mechanics. You wont even beat BT hm in full Dread Guard without knowing game mechanics, Yadira is gonna own you everytime with her cyclone smash!!! LOL Link to comment Share on other sites More sharing options...
Atramar Posted October 3, 2012 Share Posted October 3, 2012 removed because i didn't see this was thread necromancy... but necromancy is fun. Link to comment Share on other sites More sharing options...
Ifrica Posted October 3, 2012 Share Posted October 3, 2012 You gotta be kidding me. This instance is FACEROLL. If youre not in a PUG with 100 % re tards, you cant fail. And they even nerfed, it so even re tards can easily clear this instance. Laughable.. oh yay another elitist, and looking at your comments in this thread you really are an insultive one, not everyone spends 24h a day playing games mate, and i only tried it around the time it came out, haven't done the nerfed version yet. but ye, laughable, i hope you don't talk to your friends like that too, and excuse me for being a casual. Link to comment Share on other sites More sharing options...
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