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[Cybertech] Cybertech Crew Skill Guide

STAR WARS: The Old Republic > English > Crew Skills
[Cybertech] Cybertech Crew Skill Guide

Craftamancer's Avatar

07.18.2012 , 02:13 PM | #121
Quote: Originally Posted by The_Duck View Post
armor mod schematics and mod schematics drop off of random trash mobs in EV and KP normal mode.
actually had one drop for me the other day when we decided to goof off with an alt raid in EV.

link to keen mod 24:
Thanks a bunch, I'll toss that into my guide. I haven't seen any drop, but we normally only run nightmare modes if we're doing KP or EV, which isn't that often. Might be worth my while to do some story mode runs now.

Incidentally, I've updated my guide for 1.3. If you see any errors or non-updated info, please let me know!

Craftamancer's Avatar

07.23.2012 , 12:02 PM | #122
I've updated the guide to reflect that droid components are once more selling at a decent rate. I've sold close to a dozen max level Redoubt pieces this week for 75k+ credits (over 100k for augment crit versions).

This is probably due to several factors.

- Players are getting their gear in advance for HK-51.

- Since they are relatively expensive items with a poor track record for selling, not a lot of crafters have dedicated themselves to learning the necessary schematics.

- The crafters who tend to toss earpieces and space ship components up on the GTN for less than the cost of the materials used to craft them aren't typically the ones who are willing to dedicate the time and resources required to research the good droid schematics. This is especially true since very few classes personally benefit from tank focused droid components, but everyone has an earpiece that they may choose to create for their own use, or for their companions.

*Incidentally, I'll likely start learning the remainder of my droid dps (overkill and critical) components, since we do not know what role(s) HK-51 will be filling.

RicoZaid's Avatar

07.30.2012 , 11:02 AM | #123
Does anyone have the exact specs for grenades handy?
Range, effects, costs, suggested order of purchase for PvP and PvE ?


Craftamancer's Avatar

01.19.2013 , 01:51 PM | #124
I will be updating this guide for Terror From Beyond level content in the near future, most likely after Patch 1.7 so that I can include any new changes to Cybertech at that time.

My update will include the removal of outdated information regarding what sells and doesn't sell on the GTN, as much of what was in this guide no longer sells very well at all.

Liamo's Avatar

09.08.2013 , 01:55 AM | #125
I'm not new to the game but new to being a serious crafter here (after being a dedicated crafter in SWG for the life of the game.)
I do like the crafting here, although I don't like the fact the stats are all cookie cutter, which doesn't let me differentiate myself, but it's still a fun part of the game and requires time and thought..
..that being said, I appreciate the guide. I was wondering, however, are there schematics that drop that let make better armor/mod/earpieces, then we can learn from the trainer?
If I missed that here, I apologize. The other guides used so much shorthand I didn't understand, I gave up, so it might have been answered there.
I'm maxed out at 450 for Cybertech/Scavenging/Underworld and just would like to know where to go from here.
Currently, I'm working on getting resources to craft the purple armor I have but seem to make consistent sales on the pieces I can make, in addition to augmentation kits.
I'll be reading and rereading this guide as there are terms and concepts I still don't understand, but I figure the best way is craft and craft and hopefully it will make more sense to me lol
Right now, however, just curious on additional schematics that might drop to make more competitive armor/mods because I really thought the stuff I've seen from the PvP vendors are higher. I'm not in game to check, however.
Thanks in advance.

Lecaja's Avatar

09.09.2013 , 10:12 AM | #126
Removed because I found my answer once I read the faq.

Liamo's Avatar

09.09.2013 , 11:51 PM | #127
Quote: Originally Posted by Lecaja View Post
Removed because I found my answer once I read the faq.
Where did you see an FAQ as that might answer my questions too?

DarkLordCedus's Avatar

05.06.2015 , 09:14 PM | #128
Old thread but i need help. I have now reverse eng 60 blue overkill sensory combat device earpieces and not turned up a single purple schematics of any kind, im losing hope and before i waste anymore mats i wanna know if its bugged because the earpiece says it only has a 10% chance to get a schem which is strange to me because i have re thousands of things and never seen 10% before always shows 20% or no schem avail. Will i ever get a purple schem reverse engineering these??
Overkill sensory combat device lv30 ... Stats
32 strength
28 endurance
32 power

spider-venom's Avatar

06.25.2019 , 02:26 AM | #129
how many Biometric Crystal Alloy do i need to craft gernades?

phalczen's Avatar

06.25.2019 , 09:50 AM | #130
Quote: Originally Posted by spider-venom View Post
how many Biometric Crystal Alloy do i need to craft gernades?
Oh my. Biometric crystal alloys havenít been around for 7 years. I have grenade schematics on my cyber tech but heís been a cyber tech since 1.0. Iím not even sure which grenade schematics are still available from the vendor, but looking through both the ones listed under grenades and the ones in my archive section, none require any more of the exotic crafting materials, even the purple artifact advanced v-6 Ďnades that used to need BCAs no longer need them.

You can get blue prototype V-9 series schematics and they use Polished Aluminium Cyber Assembly Components and the blue prototype grade 9 underworld metal Vandinite.
If you think I've made a good contribution with this post, I kindly ask that you use my Refer a Friend link! Here is more information about the program.