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Best 4v4 ranked Comps?

STAR WARS: The Old Republic > English > PvP
Best 4v4 ranked Comps?

Hatstandard's Avatar


Hatstandard
10.04.2014 , 08:31 PM | #1
What are some of the best PVP ranked comps?

I would prefer recommendations for ones that are both easy and very good. However, if there is a comp that is difficult but the best that would be a good recommendation also.
"Conquerer" & Deposer

JediMasterSLC's Avatar


JediMasterSLC
10.05.2014 , 12:14 AM | #2
Op is still best healer. There are some situations in which a merc, or maybe even a sorc could perform just as well as an op, but not any in which the op would be significantly inferior to either.

Jug and sin tank are both good- sin has more damage, jug has more control/utility. Both can hybrid spec for some damage increase, especially sin. PT tanks aren't that bad, but there's not much reason to bring one over something else. AP PT tanks still put out a lot of damage post-nerf, but will be punished severely by good teams for not being tanky enough.

For dps, madness is very strong, especially madness sin. Tons of sustained damage. Carnage mara is very good for hard switch bursting and requires coordination. Pyro PT, veng jug, MM and lethality sniper are also good. Smash is now pretty much garbage, anni mara is underrated but inferior to carnage, both dps ops are still relative garbage despite lethality op being underrated, deception sin is a bit underrated in NA metas but still not that great, AP PT can put out a **** ton of damage in the right situations but doesn't fit well within the current meta, pyro merc is a bit better than arsenal but it still not that great, lightning sorc has extreme burst potential but requires skill and coordination and can be shut down, 0/30/16 sorc hybrid still exists and is underrated, but certainly inferior to madness in general (it has better burst and can be better in the right comp though), and engi sniper has been buffed but still not a preferred spec in 4s.

Hatstandard's Avatar


Hatstandard
10.05.2014 , 01:19 AM | #3
ahh thanks for the info

Right now we could field a jug tank, sin or sorc madness, operative healer and carnage mara pretty quickly. I imagine sorc dps is a lot worse than sin dps though since it doesn't have a taunt.

How would jug tank, 2 sin dps, and operative healer compare to the above comp? I figure we'd have a lot of taunting power
"Conquerer" & Deposer

Ashwinn's Avatar


Ashwinn
10.05.2014 , 08:27 AM | #4
Ez mode madness sorcs/sins operative healer and jug/sin tank. Stacking dots is srs business real skill real hard, lol.
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JediMasterSLC's Avatar


JediMasterSLC
10.05.2014 , 10:04 AM | #5
Quote: Originally Posted by Hatstandard View Post
ahh thanks for the info

Right now we could field a jug tank, sin or sorc madness, operative healer and carnage mara pretty quickly. I imagine sorc dps is a lot worse than sin dps though since it doesn't have a taunt.

How would jug tank, 2 sin dps, and operative healer compare to the above comp? I figure we'd have a lot of taunting power
The first comp you listed sounds great. Sin is better overall, but the ability to taunt has little to do with it. Double madness sin is OP; though if you're running a pressure comp, it's good to have a tank that can put out some damage to help with the pressure too (jug tank puts out the least damage). Should be fine though.

Evolixe's Avatar


Evolixe
10.05.2014 , 10:12 AM | #6
Quote: Originally Posted by JediMasterSLC View Post
The first comp you listed sounds great. Sin is better overall, but the ability to taunt has little to do with it. Double madness sin is OP; though if you're running a pressure comp, it's good to have a tank that can put out some damage to help with the pressure too (jug tank puts out the least damage). Should be fine though.
I'd take a jugg tank in a double madness sin setup WAY over anything else.
The added utility is invaluable since you lose so much having 2 assassins.
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JediMasterSLC's Avatar


JediMasterSLC
10.05.2014 , 10:54 AM | #7
Quote: Originally Posted by Evolixe View Post
I'd take a jugg tank in a double madness sin setup WAY over anything else.
The added utility is invaluable since you lose so much having 2 assassins.
You don't need utility, you just do dmg and mezz healer on CD and win.

Hatstandard's Avatar


Hatstandard
10.05.2014 , 02:54 PM | #8
So are

Jug tank, madness sin, carnage mara, op healer

and

jug tank, madness sin, madness sin, op healer

equal comps?
"Conquerer" & Deposer

Dengdinga's Avatar


Dengdinga
10.05.2014 , 02:59 PM | #9
Quote: Originally Posted by JediMasterSLC View Post
You don't need utility, you just do dmg and mezz healer on CD and win.
Madness sins already put out enough damage. Jugg tank has the perfect CC to control healer and bleed out the opposing team.
Heal'tofull- 55 Operative/Sorc

JediMasterSLC's Avatar


JediMasterSLC
10.05.2014 , 06:43 PM | #10
Quote: Originally Posted by Dengdinga View Post
Madness sins already put out enough damage. Jugg tank has the perfect CC to control healer and bleed out the opposing team.
Sin tank can cc healer almost as well. WW, hardstun, and a 20 sec CD spike (or low slash if dark maul). Pull and a mediocre knockback are there too of course. The damage increase from sin to jug can upgrade the team's damage from hard-to-heal to impossible-to-heal.