Merex Posted February 11, 2012 Share Posted February 11, 2012 Excellent changes to the GCD stuff. I can't wait for the other UI changes coming in 1.2. Can't wait for scaling! Link to comment Share on other sites More sharing options...
Andrius- Posted February 11, 2012 Share Posted February 11, 2012 Nice BW, it's a good advance! Link to comment Share on other sites More sharing options...
Goldspice Posted February 11, 2012 Share Posted February 11, 2012 Very pleased with these changes. Giving the player options is always the best way. And the counter is great. Link to comment Share on other sites More sharing options...
Reevax Posted February 11, 2012 Share Posted February 11, 2012 Please waste more time working the UI when the add-on community would do the work for you faster and for free... Link to comment Share on other sites More sharing options...
DanChart Posted February 11, 2012 Share Posted February 11, 2012 (edited) Looks great, ship it now! I'd like the cooldown text to be less chunky (I liked OmniCC, it used a thinner font) and it's important to format to the right precision (e.g. "5m" rather than "300s," 1/10s precision at < 5s) - it seems like this UI does that. I would also prefer making the standard text white and the < 5s text yellow (red doesn't contrast very well and those last seconds are the most critical). The GCD flash seems like it would be helpful. Edited February 11, 2012 by DanChart Link to comment Share on other sites More sharing options...
kamranhs Posted February 11, 2012 Share Posted February 11, 2012 Thanks Bioware.... However, it seems like this minor UI fix is mostly an issue of inconvenience. I've personally never been bothered by the old global cooldown system. This issue was never been one of the many things I've heard people complain about. If Bioware is concerned about players being inconvenienced, they should focus on improving more large-scale things like movement speed and the time it takes to get from planet to planet or between the republic fleet and a planet. Or the fact that the Pass to Republic Fleet has an 18 hour cooldown! That's just cruel.... Link to comment Share on other sites More sharing options...
TheCynic Posted February 11, 2012 Share Posted February 11, 2012 this is actually good Link to comment Share on other sites More sharing options...
Missnlink Posted February 11, 2012 Share Posted February 11, 2012 This is a step in the right direction. I am sure they will add more features as time goes on. Glad to see they are listening and making good changes. Link to comment Share on other sites More sharing options...
StormWulff Posted February 11, 2012 Share Posted February 11, 2012 Really? This is what bioware is working on? Such a waist of time NO ONE CARES about how the GCD looks. How bout instead you give us a ui we can move. Really?...You don't know they're already working on that? Don't realize they can work on more than 1 thing at a time? As far as "No one cares." they had numerous issues with the UI changes, some of which were potentially dangerous for people. While YOU may not care, and OTHERS may not comprehend, this was a very important change. Link to comment Share on other sites More sharing options...
lorefultv Posted February 11, 2012 Share Posted February 11, 2012 Thank you for listening. And thank you for offering such a great solution. Link to comment Share on other sites More sharing options...
xerom Posted February 11, 2012 Share Posted February 11, 2012 While any UI change options are welcome, I hate looking at bars so much. I just want an option to get some bold text popup somewhere above my toon that says, "Ability Ready". That is all, please. Link to comment Share on other sites More sharing options...
l_te Posted February 11, 2012 Share Posted February 11, 2012 No UI scalability? lol troll, too stupid 2 read ... Link to comment Share on other sites More sharing options...
profaneascension Posted February 11, 2012 Share Posted February 11, 2012 I for one am very pleased to see the implementation of a numerical countdown. Looking forward to 1.1.4, and thank you for listening to the community. Link to comment Share on other sites More sharing options...
Geryboy Posted February 11, 2012 Share Posted February 11, 2012 good stuff thx Link to comment Share on other sites More sharing options...
carlevans Posted February 11, 2012 Share Posted February 11, 2012 Wow guys! I hated the changes you made in the latest patch i thought you had it right the patch before BUT THIS! This is the best of both worlds! we have a choice! good job and good idea keep up the good work Link to comment Share on other sites More sharing options...
Incubox Posted February 11, 2012 Share Posted February 11, 2012 MORE ACTIONS BARS! Its plain and simple. I don't care how flashy the transitions are, I need more bars for my action buttons. I'm tired of having to scroll up and down in the middle of combat. Seriously, give us access to make all 4 action bars visible and moveable. Anything else is not worth your time. Link to comment Share on other sites More sharing options...
Gartzen Posted February 11, 2012 Share Posted February 11, 2012 Just what was needed. Nothing more, nathing less. Awesome! Link to comment Share on other sites More sharing options...
Eyviel Posted February 11, 2012 Share Posted February 11, 2012 (edited) Thank you Bioware!!! Awesome job! ESPECIALLY the cooldown numbers! Edited February 11, 2012 by Eyviel Link to comment Share on other sites More sharing options...
Drakkenfeur Posted February 11, 2012 Share Posted February 11, 2012 Thank god! I thought this was gonna be ruined forever with the latest changes! Looks good! Link to comment Share on other sites More sharing options...
Mephane Posted February 11, 2012 Share Posted February 11, 2012 What I am missing in the style selection: - Ability to turn off cooldown display entirely, i.e. a style "off" (I don't want any display of global cooldown at all, for example) - Ability to just have the dark overlay, i.e. a style "only dark overlay" (can be combined with cooldown timers very well) - Ability to adjust the color of the cooldown animation, indivually for both global and skill cooldown. I would very much prefer style 4 if the animation weren't that bright blue, but the very color of the dark overlay. But all in all, a very good step in the right direction. Also love how the screenshot shows that there will be numeric cooldown timers as well. Link to comment Share on other sites More sharing options...
MorgonKara Posted February 11, 2012 Share Posted February 11, 2012 Nice job! Link to comment Share on other sites More sharing options...
hsram Posted February 11, 2012 Share Posted February 11, 2012 This is nice and all but don't think we'll ever forget that we want AddOns. Don't turn this into RIFT where YOU decide what looks good to US. Focus on API, not UI changes. Link to comment Share on other sites More sharing options...
Cymek- Posted February 11, 2012 Share Posted February 11, 2012 This kind of two-way communications from BW is what is going to ensure this game stays around for a long long time. Thanks guys! Link to comment Share on other sites More sharing options...
Airiann Posted February 11, 2012 Share Posted February 11, 2012 Nice change folks! It was making me a little nutty. Link to comment Share on other sites More sharing options...
Bugattiboy Posted February 11, 2012 Share Posted February 11, 2012 Like that, for a change, you guys listened to us. I can't wait to see this implemented. I saw you guys are not changing the GCD (for a lack of a better term) "cooldown lines" opacity. The opaque GCD timer was, if not is, the most distracting thing for me. I liked the transparent one. It was easy to see what was on cooldown and what was available. Link to comment Share on other sites More sharing options...
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