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What have you done to Ravage?!


KendraP's Avatar


KendraP
01.24.2019 , 05:30 AM | #11
The "upside" is now you never have to stand still to cast anything. And since vigi is one of the highest parsing specs in the game, probably stop whining about damage being low.

All they need to do is stop renanaming the stupid ability. I still think of it as master strike.

But yes, lets ask the to re-add in a ridiculously unnecessary channel because it looks less cool now. If the tone wasn't obvious in that sentence /sarcasm.

JLazarillo's Avatar


JLazarillo
02.13.2019 , 09:14 PM | #12
Quote: Originally Posted by rossonja View Post
I am also just returning. I have seen the new Guardian version. I will have to check out the new Jugg version. The upside is that almost all other Jugg abilities look/sound cooler.
In terms of animation, I like the Guardian version a lot better than the Juggernaut version. The Juggernaut (and, similarly, the Marauder versus the Sentinel) basically just replaces the little jumping pirouette that Jedi do with a hop-somersault that just looks...awkward.

DarthTyranid's Avatar


DarthTyranid
03.04.2019 , 02:28 AM | #13
I would prefer if we just swung normally instead of that abortion on an animation.

But it is what it is. Just try and time your blinks for when you use it.

-Sullster-'s Avatar


-Sullster-
04.14.2019 , 12:50 AM | #14
It looks a hell of a lot better than the ballerina movements of "Master Strike" which I don't even have on my bars anymore.
Darth Sullster : Darth Malgus Server (Formerly of Red Eclipse).

Oreget's Avatar


Oreget
04.26.2019 , 06:05 AM | #15
Close PvP for me I don't care.I don't want to enter it ever again.
Just please please please please give me back old ravage animation!!!

CrazyOldMystic's Avatar


CrazyOldMystic
05.03.2019 , 02:16 AM | #16
Truth be told that was not the only animation they messed with, they forced a change on the player in the area of the sith jugg sunder armor ability. If you do tank you lose the old sunder armor animation, which if timed right could make it look like you were taking off someone's skull with your lightsaber. People say ravage had to be changed. I say it was fine with the original animation " if it aint broke dont fix it" You just had to be precise about your timing. I think what got the ball rolling was when some cray babies turned the ability into something beyond op when it rooted someone in place. This is when the devs started messing with it. Though I can not confirm this, there is also a rumor they changed the siths ability to turn vette into your personal sex slave. Apparently, you could do that at launch. I can not confirm this last part because I just couldn't do that to vette.

Nemmar's Avatar


Nemmar
05.03.2019 , 04:38 AM | #17
Ravage was useless before the change. The animation used to cause the ghost GCD issue and obviously, having a channeled ability on a melee was terrible. In pvp everyone could out range it and in pve you were rooted while using it.

Devs don't mind these nostalgic for no reason people. The change to ravage was great. You fixed a terrible ability.

Equeliber's Avatar


Equeliber
05.03.2019 , 05:18 AM | #18
Quote: Originally Posted by Nemmar View Post
Ravage was useless before the change. The animation used to cause the ghost GCD issue and obviously, having a channeled ability on a melee was terrible. In pvp everyone could out range it and in pve you were rooted while using it.

Devs don't mind these nostalgic for no reason people. The change to ravage was great. You fixed a terrible ability.
I completely agree. It was a fancy and fun animation but from gameplay's point of view it was terrible. I would never go back to channeled Ravage.

New animations for respective skills could be better but after playing with them for a long time, I got used to them. They can look nice in a sequence with certain other skills in the rotation.

UltraFlashStar's Avatar


UltraFlashStar
05.03.2019 , 07:39 AM | #19
Didnít Ravage/Master Strike immobilize and prevent interrupts while the channel was active?
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CrazyOldMystic's Avatar


CrazyOldMystic
05.05.2019 , 09:14 PM | #20
I believe it snared and hit like a ton of bricks but it did not root. People did not start screaming op until it rooted a player in place and then that player got hit by a ton of bricks. I was doing weeklies on my Sith Jugg for command xp and some credits. I noticed something. Two possible solutions to replace the Jedi acrobatic ravage animation with the Sith warrior Aegis animation from the immortal tree. It is very similar to the classic animation. The Sith pretty much subdues the target with vicious overhead blows, while keeping both feet firmly on the ground, which is what you would expect from a sith. The other possible solution. Is to bring back the classic animation but speed up its time to the same time as Aegis from immortal.