Scriffle Posted March 26, 2014 Share Posted March 26, 2014 Whenever I hit Force Shroud i'm still getting hit by attacks. I'm dying while i have shroud on... Does anyone else have these problems or am I just imagining this bug?? Link to comment Share on other sites More sharing options...
AdamLKvist Posted March 26, 2014 Share Posted March 26, 2014 Whenever I hit Force Shroud i'm still getting hit by attacks. I'm dying while i have shroud on... Does anyone else have these problems or am I just imagining this bug?? Shroud / Resilience suffer a 5% chance to suffer damage/effects despite its tooltip. Something to do with game mechanics providing players a 5% chance to always hit. Again, the same issue exists rep and imp side Link to comment Share on other sites More sharing options...
cycao Posted March 26, 2014 Share Posted March 26, 2014 It only only helps against force/tech and even then there is a 5% chance for it to hit through (even though this is BS since dodge works fine and it's a lot more than 5% imo) so weapon based attacks like ravage or executes will still hit you. Link to comment Share on other sites More sharing options...
Vodrin Posted March 26, 2014 Share Posted March 26, 2014 It only only helps against force/tech and even then there is a 5% chance for it to hit through (even though this is BS since dodge works fine and it's a lot more than 5% imo) so weapon based attacks like ravage or executes will still hit you. Part of what makes dodge more effective than shroud is the way that base accuracy is calculated in this game. Base melee/ranged accuracy is 90% so even with gear and talents most PvP players sit at 95-98% accuracy, so anything with +100% melee/ranged defense is going to cause a 100% miss rate. By contrast base force/tech accuracy is 100% so most players have 100-108% base accuracy of this type. Therefore they have a continued chance to hit when facing shroud. Link to comment Share on other sites More sharing options...
nitroyoshi Posted March 26, 2014 Share Posted March 26, 2014 Shroud / Resilience suffer a 5% chance to suffer damage/effects despite its tooltip. Something to do with game mechanics providing players a 5% chance to always hit. never hit someone in sorcery barrier 5% sooooo..... Link to comment Share on other sites More sharing options...
Vodrin Posted March 26, 2014 Share Posted March 26, 2014 never hit someone in sorcery barrier 5% sooooo..... Sorc barrier functions differently. In the tooltip it states it is immunity to damage and thus grants +200% defense. There is no chance to penetrate it. Link to comment Share on other sites More sharing options...
Hei_Atzfel Posted March 26, 2014 Share Posted March 26, 2014 Sorc barrier functions differently. In the tooltip it states it is immunity to damage and thus grants +200% defense. There is no chance to penetrate it. Shroud also grants 200% defense. It is broken. Link to comment Share on other sites More sharing options...
znihilist Posted March 27, 2014 Share Posted March 27, 2014 (edited) Part of what makes dodge more effective than shroud is the way that base accuracy is calculated in this game. Base melee/ranged accuracy is 90% so even with gear and talents most PvP players sit at 95-98% accuracy, so anything with +100% melee/ranged defense is going to cause a 100% miss rate. By contrast base force/tech accuracy is 100% so most players have 100-108% base accuracy of this type. Therefore they have a continued chance to hit when facing shroud. 90% is only for basic attack, everything else is at 100% basic accuracy. Shroud also grants 200% defense. It is broken. I had a question on that before which was never answerd. Is the tooltip for Force Shroud or the character sheet bugged ? (tooltip says 100%, character sheet says 200%) Was there any actual testing on this ? Edited March 27, 2014 by znihilist Link to comment Share on other sites More sharing options...
Marcus__ Posted March 27, 2014 Share Posted March 27, 2014 I made a thread on this a few days ago. It's still broken, it's always been broken and it seems it's never going to get fixed. Link to comment Share on other sites More sharing options...
zhradik Posted March 27, 2014 Share Posted March 27, 2014 i got 2 grenades , 1 force lift and 1 overload through shroud - only during this night :[ Link to comment Share on other sites More sharing options...
Puissant Posted March 27, 2014 Share Posted March 27, 2014 (edited) Devs commented on this a long time and said it's working as intended. Force and tech hits get through because of acc and everything else is not resisted. Edited March 27, 2014 by Puissant Link to comment Share on other sites More sharing options...
helpmewin Posted March 27, 2014 Share Posted March 27, 2014 We have no plans to fix this! Link to comment Share on other sites More sharing options...
madtycoon Posted March 27, 2014 Share Posted March 27, 2014 For some reason they like abilities to have RNG elements. Its not only resilience. Most every class has something that won't be 100% reliable barring bad luck. I understand having RNG be a factor in the damage/healing. Even having some procs being luck based can give rotations some flavor. Its horrible design when it comes to hit and miss mechanics and defensives. Link to comment Share on other sites More sharing options...
helpmewin Posted March 27, 2014 Share Posted March 27, 2014 (edited) Btw resilience gives 200% chance to resist. Oh no... 5% chance devs said? Edited March 27, 2014 by helpmewin Link to comment Share on other sites More sharing options...
Vodrin Posted March 27, 2014 Share Posted March 27, 2014 Shroud also grants 200% defense. It is broken. If it is indeed intended to give +200% defense then it is definitely broken, because it currently only grants +100%. We need someone to send the dev's a screenshot of a combat log showing shroud failing in this manner and get confirmation of whether the tool tip or effect is broken. Link to comment Share on other sites More sharing options...
leijae Posted March 27, 2014 Share Posted March 27, 2014 i'm pretty sure there is a 50 page post somewhere around here pretty much covering this... Link to comment Share on other sites More sharing options...
frankiejo Posted March 27, 2014 Share Posted March 27, 2014 Operative here. I get hit through evasion all the time, shroud is overpowered and deserves to be bugged. that is all. Link to comment Share on other sites More sharing options...
cycao Posted March 27, 2014 Share Posted March 27, 2014 Operative here. I get hit through evasion all the time, shroud is overpowered and deserves to be bugged. that is all. What's so overpowered about it? It's essentially the exact opposite of evasion. Link to comment Share on other sites More sharing options...
Hei_Atzfel Posted March 27, 2014 Share Posted March 27, 2014 What's so overpowered about it? It's essentially the exact opposite of evasion. I'd put my money on bads not knowing that white attacks go right through. All they see is their yellow hits being resisted and scream "OP". Link to comment Share on other sites More sharing options...
frankiejo Posted March 27, 2014 Share Posted March 27, 2014 What's so overpowered about it? It's essentially the exact opposite of evasion. Precisely, it's the exact opposite, useful. Link to comment Share on other sites More sharing options...
cycao Posted March 27, 2014 Share Posted March 27, 2014 Precisely, it's the exact opposite, useful. If you don't find evasion useful then I'm assuming you click and keyboard turn as well. Link to comment Share on other sites More sharing options...
Hei_Atzfel Posted March 27, 2014 Share Posted March 27, 2014 Precisely, it's the exact opposite, useful. Because evasion is SO not useful. What better to troll warriors with who try to ravage you? Link to comment Share on other sites More sharing options...
Raynezazki Posted March 27, 2014 Share Posted March 27, 2014 If you don't find evasion useful then I'm assuming you click and keyboard turn as well. Is this supposed to be some way of calling clickers and keyboard turners bad players? Link to comment Share on other sites More sharing options...
frankiejo Posted March 27, 2014 Share Posted March 27, 2014 If you don't find evasion useful then I'm assuming you click and keyboard turn as well. I'm guessing you have to sit on a special cushion when you play. Link to comment Share on other sites More sharing options...
frankiejo Posted March 27, 2014 Share Posted March 27, 2014 Because evasion is SO not useful. What better to troll warriors with who try to ravage you? A warrior has more capability of damaging an operative with evasion then an assassin with shroud, and that's doubly true for every other class. Link to comment Share on other sites More sharing options...
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