Dev Post AllisonBerryman Posted January 20, 2012 Dev Post Share Posted January 20, 2012 (edited) Hello everyone! We've posted a new blog from Georg that talks more about ability delay. Click here to read the blog! Edited January 20, 2012 by AllisonBerryman Link to comment Share on other sites More sharing options...
Matteis Posted January 20, 2012 Share Posted January 20, 2012 (edited) Thank God. I'm gonna hold you to this BW. I also hope this addresses the ability stuttering issue where, for example, Master Strike casts, and then either casts again and is uninterruptible (precious seconds!!!!), or the animation plays but the damage/GCD is not registered. Edited January 20, 2012 by Matteis Link to comment Share on other sites More sharing options...
Asnine Posted January 20, 2012 Share Posted January 20, 2012 (edited) hmmmmmmm when will it be up on the PTS? edit: aka when is the next update scheduled for? Edited January 20, 2012 by Asnine Link to comment Share on other sites More sharing options...
smkymtnman Posted January 20, 2012 Share Posted January 20, 2012 Thank you for keeping us posted! Link to comment Share on other sites More sharing options...
Voorshwa Posted January 20, 2012 Share Posted January 20, 2012 Wow. I hope this does what I think it will do. Revolutionize the gameplay. V Link to comment Share on other sites More sharing options...
Powerhowse Posted January 20, 2012 Share Posted January 20, 2012 Nice update. Any chance about also dealing with animations and abilities playing after a casting time is up. For example the healing spells for the sage I believe casts after the channel instead of the heal taking affect exactly when the channel ends. Also differences between abilities affects between mirrored class, will that be addressed soon? Link to comment Share on other sites More sharing options...
Vitellius Posted January 20, 2012 Share Posted January 20, 2012 Oh no! First custom UI news, then this? If it actually gets fixed, what will people complain about then? AA! Oh wait, they fixed that too....gosh darn!! Link to comment Share on other sites More sharing options...
Darguth Posted January 20, 2012 Share Posted January 20, 2012 Also differences between abilities affects between mirrored class, will that be addressed soon? Will this address things like the delays found with Mortar Volley and Death from Above? Link to comment Share on other sites More sharing options...
Sykologist Posted January 20, 2012 Share Posted January 20, 2012 Pretty good update. I'm liking the news so far. Link to comment Share on other sites More sharing options...
DarthRavnos Posted January 20, 2012 Share Posted January 20, 2012 Thank for this informational and meaningful update. I am sure I speak for quite a few people when I say this. Link to comment Share on other sites More sharing options...
Powerhowse Posted January 20, 2012 Share Posted January 20, 2012 Will this address things like the delays found with Mortar Volley and Death from Above? Yeah that is what I am talking about. Also there is a difference between shock and the sage ability. There are probably more. Link to comment Share on other sites More sharing options...
Jybwee Posted January 20, 2012 Share Posted January 20, 2012 Thank you for the communication with your customers! I hope there's much more posts/updates like this to come. Link to comment Share on other sites More sharing options...
Asnine Posted January 20, 2012 Share Posted January 20, 2012 Yeah that is what I am talking about. Also there is a difference between shock and the sage ability. There are probably more. Completely separate issues. Link to comment Share on other sites More sharing options...
Narfwak Posted January 20, 2012 Share Posted January 20, 2012 If this actually fixes the plethora of maddening problems I've had I'll keep my subscription well into the year (even after D3!). The blog post sounds promising, but honestly the discontinuity between patch notes and gameplay reality leaves me feeling skeptical. Link to comment Share on other sites More sharing options...
Powerhowse Posted January 20, 2012 Share Posted January 20, 2012 (edited) Completely separate issues. Threads about it were closed and directed to the big ability delay thread. Edited January 20, 2012 by Powerhowse Link to comment Share on other sites More sharing options...
Sinigual Posted January 20, 2012 Share Posted January 20, 2012 Good to know. Personally won't be playing again until this goes live... Yes, it's THAT annoying to me. I'll be in that OTHER game until then. But can't wait! Link to comment Share on other sites More sharing options...
Apocryphas Posted January 20, 2012 Share Posted January 20, 2012 This is the best update I have seen since launch. Once they are implemented in patches (and actually work), I will be more than happy. Link to comment Share on other sites More sharing options...
Lmaonade Posted January 20, 2012 Share Posted January 20, 2012 (edited) my subscription ends tomorrow. you just earned my and many more's money with this. thank you. now open servers in the middle of europe so we get even smoother gameplay. i played wow with 40 ms(frankfurt servers) but swtor is always 90-150. annoying for competitive pvpers. ps. i live in eastern europe. Edited January 20, 2012 by Lmaonade Link to comment Share on other sites More sharing options...
NevPicasso Posted January 20, 2012 Share Posted January 20, 2012 Thanks for addressing this issue head on. It was getting a bit irritating during group and heroic questing. Looking forward to the results! Link to comment Share on other sites More sharing options...
Chumppp Posted January 20, 2012 Share Posted January 20, 2012 if this is true ill re-sub. Link to comment Share on other sites More sharing options...
Mormack Posted January 20, 2012 Share Posted January 20, 2012 Its like they're listening and communicating when they have answers or something.. Link to comment Share on other sites More sharing options...
jdnyc Posted January 20, 2012 Share Posted January 20, 2012 Yay! Thank you for addressing these issues. Sounds like you guys are aware of EXACTLY the issue I've been having. Here's hoping to this patch fixing it:) Link to comment Share on other sites More sharing options...
Mightyscott Posted January 20, 2012 Share Posted January 20, 2012 by ability delay, do they mean sorting out PvP ability lag and FPS lag for no apparent reason? Link to comment Share on other sites More sharing options...
Elderath Posted January 20, 2012 Share Posted January 20, 2012 THANK GOD. Now roll this patch out to the PTR and lets see if its really fixed the problems. One big task after this. Fix the FPS issues and you are going to get ALOT of players back. Link to comment Share on other sites More sharing options...
Barracudastr Posted January 20, 2012 Share Posted January 20, 2012 (edited) Oh no! First custom UI news, then this? If it actually gets fixed, what will people complain about then? AA! Oh wait, they fixed that too....gosh darn!! Shadows and textures are next on the list dont worry theres more after that too. Back on topic. Great to hear the changes coming! Think everyone is very excited Edited January 20, 2012 by Barracudastr Link to comment Share on other sites More sharing options...
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