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[BUG] New 36 and above mods/armorings/hilts/barrels have wrong colors.

STAR WARS: The Old Republic > English > General Discussion > Bug Reports
[BUG] New 36 and above mods/armorings/hilts/barrels have wrong colors.

-Damask-'s Avatar


-Damask-
12.07.2014 , 01:36 AM | #1
Subject pretty much says it all, but just so you know- Might gear is blue and Resolve gear is yellow/orange, not the other way around. Has been that way for ever.

Apparently whichever bioware intern was assigned to pick icons has never played the game. Also if people have so much time to redo icons for stuff that was perfectly fine before, why cant they do it also with augmentation slot components; just so happens the MK-10s are the same color as the old MK-4s. Is it really that hard to import into photoshop and slide the color slider a few mm?