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One planet is not an expansion


Darth-Rammstein

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Coruscant is not as big as outland, have you even played wow? Coruscant is just repetitive alley ways in an enclosed environment. Either you have a distorted perception of size or you are a troll.

And you are rude. You can't win an argument by insulting the opposition.

 

Maybe Coruscant was a bad example, I don't know. I do know that I believe Bioware when they state that it'll take me quite a while to work my way though all the content.

 

The original point I was making is that, one planet IS an expansion. Sony did it. Blizzard did it. Blizzard did it again with Northrend and Pandaria. (Those weren't planets, those were landmasses but they still count).

 

Cataclysm seemed to spoil people. It had everything Burning Crusade had (5 new zones. 7 if you count all of Vash'ir's zone as separate), but it revamped the entire Kalimdore and Eastern Kingdoms, some zones getting a complete overhaul, some getting minor touch ups as well as two new races, complete with starting zones. Stop expecting every MMO company to do what Blizzard did with Cataclysm.

 

Rise of the Hutt Cartel is also only $19.99. $9.99 if you are a subscriber. Burning Crusade was, how much at release? $40? $50? For what I believe is going to be a similar amount of content.

 

On a personal note, I hope they release an overhaul of the space system but a fun space combat experience is probably too much to ask. Meh.

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And you are rude. You can't win an argument by insulting the opposition.

 

Maybe Coruscant was a bad example, I don't know. I do know that I believe Bioware when they state that it'll take me quite a while to work my way though all the content.

 

 

Quite a while? Quite a while! Yup, Bioware is on the money with that accurate assumption. It's no wonder you believe them.

 

People will be 55 in 24 hours or less after head start launches. That really is "quite" a while, isn't it?

Edited by Ignicity
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Quite a while? Quite a while! Yup, Bioware is on the money with that accurate assumption. It's no wonder you believe them.

 

People will be 55 in 24 hours or less after head start launches. That really is "quite" a while, isn't it?

 

And now you're making assumptions as well.

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Quite a while? Quite a while! Yup, Bioware is on the money with that accurate assumption. It's no wonder you believe them.

 

People will be 55 in 24 hours or less after head start launches. That really is "quite" a while, isn't it?

 

You will note I said "It'd take ME quite a while.". I'm not a speeder. I don't rush though content then whine that there's nothing to do. I level up at a normal pace. I go though content at a normal pace.

 

Let's put it in perspective. Mists of Pandaria. I was starting to get "X had earned [server First level 90]" style achievements within 5 or 10 hours of the expansion coming out.I hit level 90 after two weeks, like most people.

 

People who rush though the content of a story driven MMO need to have their head examined. That's all I can say about that. Don't space bar your way though the dialogue. Take the time to examine your surroundings. Explore. Take part in the new flashpoint(s) and warzone(s), or even space missions if it comes with them. Level professions.

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And you are rude. You can't win an argument by insulting the opposition.

 

Maybe Coruscant was a bad example, I don't know. I do know that I believe Bioware when they state that it'll take me quite a while to work my way though all the content.

 

The original point I was making is that, one planet IS an expansion. Sony did it. Blizzard did it. Blizzard did it again with Northrend and Pandaria. (Those weren't planets, those were landmasses but they still count).

 

Cataclysm seemed to spoil people. It had everything Burning Crusade had (5 new zones. 7 if you count all of Vash'ir's zone as separate), but it revamped the entire Kalimdore and Eastern Kingdoms, some zones getting a complete overhaul, some getting minor touch ups as well as two new races, complete with starting zones. Stop expecting every MMO company to do what Blizzard did with Cataclysm.

 

Rise of the Hutt Cartel is also only $19.99. $9.99 if you are a subscriber. Burning Crusade was, how much at release? $40? $50? For what I believe is going to be a similar amount of content.

 

On a personal note, I hope they release an overhaul of the space system but a fun space combat experience is probably too much to ask. Meh.

 

I pretty much agree with you, i would want more stuff out of fighting being developed for this game, is actualy what this game needs to have realy strong foundations. space combat will folow in that category i think, not sure if even i would play it though, as i dont even touch it as it is. But other activities need to be developed for this game, stuff like swoop racing you can even make pvp out if it if one chose, same with any other minigames that are part of sw lore.

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Quite a while? Quite a while! Yup, Bioware is on the money with that accurate assumption. It's no wonder you believe them.

 

People will be 55 in 24 hours or less after head start launches. That really is "quite" a while, isn't it?

 

and you know this how? Stop making an *** out of yourself, if you hate the game so much why are you still paying to play it?

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Give them the money it took to make this game, and the time, and sure! 10brand new planets!

 

10 brand new planets... really?

 

I'm guessing that you don't know just how hard it would be to create, code, make sure everything is good, nobody can fall through the word, etc.

 

Just out of curiosity, but what 10 brand new planets did/would you have in mind?

Edited by Altyrell
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I think they would have already announced that, if Varl was to be included. There's no way they would have left out a planet if it's on the way with Makeb. At best, there might be a quest that takes you there briefly, but I don't think Varl is coming in the expansion.

 

Varl, whilst an explorable world, would be more of a new dailies area like Black Hole and Section X. They still have more to reveal about the expansion, there's still hope that it could be that.

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10 brand new planets... really?

 

I'm guessing that you don't know just how hard it would be to create, code, make sure everything is good, nobody can fall through the word, etc.

 

I would say its pretty hard, cause they have yet to pull that one off.

 

I do not understand how folks are making comparisons to other MMO expansions concerning Makeb and justifying it as an expansion. By BW's own mouth, we're told it is equivalent in size and scope to the game's larger planets. That's 5-7 hours of playing time, watching cut-scenes, taking breaks, meandering through the content.

 

I really wonder the level of MMO experience defenders of Makeb actually have. If you love the game for what it is, great, I am right there with you. But to tell those that are trying to look at this as objectively as possible while being disappointed by the measures we have for the coming content so far is a bit beyond rough.

 

A typical MMO expansion is 1-2 days /played of leveling, a full gear reset, multiple raiding tiers (the first of which is usually ready at expac launch or very shortly after), new classes or races (typically, with a new structural model in the case of new races, so please refrain from the "cathar card" that probably is not even coming with Makeb), daily hubs (I admit, not a fan, but someone has to design those), along with new graphical designs for weapons, armor, buildings, terrain (not always), dungeons, and raids. There's also new development, or at least newish, concerning boss mechanics in dungeons and raids, and questing encounters/mobs in the leveling experience.

 

An expansion is worth the 20-40 dollars you plop down for them when they institute these features considering how much a player can receive out of it.

 

All this I am basing off of what BW has informed us of while taking into account MMO history, of the games I have played.

 

As for speculation, I presume based on the limited information we have at present, this "expansion" will most likely have less content than major content updates in other MMO's, minus...maybe, the new zone element...that's a bit disappointing.

 

My solution, do not buy it. But for those that want to have a constructive discussion, on EITHER side of the aisle, feel free to engage in that. But if you're going to bash people for what they post and not be civil, and I for one have been guilty of that, let's just refrain from posting.

 

For those that do like it and are purchasing it, despite the lack of information on it, I really hope you end up happy with it and it turns out to be enjoyable. Also, I wish I could see it the same way you do, I just cannot at this moment in time. However, I will certainly attempt to keep my perspective open, at least in the time before the release of it, since it would be unfair to place a concrete judgement on it when it has not been seen yet.

Edited by Rezakh
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For those that do like it and are purchasing it, despite the lack of information on it, I really hope you end up happy with it and it turns out to be enjoyable. Also, I wish I could see it the same way you do, I just cannot at this moment in time. However, I will certainly attempt to keep my perspective open, at least in the time before the release of it, since it would be unfair to place a concrete judgement on it when it has not been seen yet.

 

For me $10 is chump change. I pay more for a meal at most fast food restaurants then I paid for Rise of the Hutt Cartel. The difference is that those meals are gone in 5 minutes. Rise of the Hutt Cartel will take a couple of hours at bare minimum.

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For me $10 is chump change. I pay more for a meal at most fast food restaurants then I paid for Rise of the Hutt Cartel. The difference is that those meals are gone in 5 minutes. Rise of the Hutt Cartel will take a couple of hours at bare minimum.

 

Glad you can see it that way. I'm married with a baby, my wife and I are both college grads with 4 degrees between the 2 of us neither of which looking to give up their career paths. Long story short, there are times that there's little to no time to cook so eating out, even fast-food as nasty as that can be, ends up being more within the realm of necessity than luxury in those situations...given, rare situations. So, for us its pretty tough comparing food with video games.

 

Just our situation, not an argument. I remember when eating out was a pure luxury, but there are times when its really needed if you are avoiding eating super late or not at all.

 

But, I see the point. If you can spend $10 on a fast food meal, what's $10 for an expansion when both are entirely luxury/enjoyable items. Real life stuff just forces some to look at it very differently, which can be part of the hang up...maybe, not sure there.

 

And let's say, for you, worst case scenario Makeb is a complete bomb, OK, you lost a cheeseburger and fries, or a couple burritos, or whatever your fast food of choice is. I get it.

Edited by Rezakh
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Here's the thing, even if its only quarter the content of an average MMO expansion. I am paying only a quarter the price of an average expansion. I bought this game with little to no info and have been very satisfied with that gamble. Could this bomb and be a joke? Sure, but BioWare will hear about it before I do. This game isn't horrendous and this expansion or quasi expansion won't be either. If it was a $40 price point and only releasing with what's been said on the forums, well yes, I would have one big *********** problem. But it's not, it's likely priced for its content size.

 

So why will I pay for it? I want to support this game, I want to fund the future projects that will hopefully expand and make this game great. Hell, if they put it on kickstarter and were transparent about every detail, I would likely still contribute money to get it "there".

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Quite a while? Quite a while! Yup, Bioware is on the money with that accurate assumption. It's no wonder you believe them.

 

People will be 55 in 24 hours or less after head start launches. That really is "quite" a while, isn't it?

 

People were 70, 80, 85 and 90 in less than 24 hours in all of WoW's expansions. And they cost full price.

 

So, what is your point really? That some people are content locusts and rush just to be the first and the complain that they are bored? It's like finishing your Christmas Dinner in 2 minutes and then complaining you are bored because everyone else is still slowly enjoying theirs. You know who do that? The little annoying cousins.. the ones everyone wish would just shut up and let everyone else enjoy their Christmas dinner.

 

If the levelling arch is equal to 45-50 was, then most people will probably spend about a week or two of their playtime going through the quests and areas to get their 5 levels of experience. Even now, with my characters that I am rushing to 50 with boosts, it takes at least 3 evenings of 3-5 hour play sessions to get them from 45-50. And that is with skipping all dialogues except class stories.

 

But naw.. unbased hyperbole about no-lifers being able to do it in the first 24 hours of the new planet is what we need to measure content on. Not on actual facts and experience from what we have in game now and how the other 99% of the players play this game.

Edited by Devlonir
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People were 70, 80, 85 and 90 in less than 24 hours in all of WoW's expansions. And they cost full price.

 

So, what is your point really? That some people are content locusts and rush just to be the first and the complain that they are bored? It's like finishing your Christmas Dinner in 2 minutes and then complaining you are bored because everyone else is still slowly enjoying theirs. You know who do that? The little annoying cousins.. the ones everyone wish would just shut up and let everyone else enjoy their Christmas dinner.

 

If the levelling arch is equal to 45-50 was, then most people will probably spend about a week or two of their playtime going through the quests and areas to get their 5 levels of experience. Even now, with my characters that I am rushing to 50 with boosts, it takes at least 3 evenings of 3-5 hour play sessions to get them from 45-50. And that is with skipping all dialogues except class stories.

 

But naw.. unbased hyperbole about no-lifers being able to do it in the first 24 hours of the new planet is what we need to measure content on. Not on actual facts and experience from what we have in game now and how the other 99% of the players play this game.

 

Speaking of hyperbole. Dont you ever get tired of biodefending and making crap up because you cant handle this game has more than its fair share of flaws?

Edited by Kazaganthis
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Speaking of hyperbole. Dont you ever get tired of biodefending and making crap up because you cant handle this game has more than its fair share of flaws?

 

How is it hyperbole? It is a well known fact that less than 1% of all players rush to go through all content as quickly as possible just to be back at endgame level. WoW itself often said statistics along the lines of: Even now, 2 months after Wrath launch, only 20% of all accounts have a level 80 character. And that game was all about being endgame, the actual levelling is nothing near the quality that this game has.

My 1% was pointed at the group of people who focus solely on being max level as quickly as possible, leaving all other things aside, after a level cap raise. This is a very, very small minority. Just because you and your guild/group of friends are (possibly) a part of it, doesn't mean that most people play these games that way.

 

I can handle all flaws in this game, but stating that a small minority of players will rush through content and that content, therefore, will not be enough is much more 'made up crap' than what you accuse me of.

 

But yeah, being fully anti (or fully supporting) something beyond all reason is something too much posters on this forum prefer over an honest debate on the facts we do have. Facts like the amount of times it takes to do 45-50, how much time the largest planets with most quests can take, and experience from other, similar, MMO's and how the levelling curve is among players in those. All of those things are points I put forward.

 

I refer to my non-PVP quote in my sig and bid you farewell sir.

Edited by Devlonir
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The issue here is not about:

- the content of the so-called expansion

- the amount of money it is being charged for

 

The issue is that Makeb was developped with our 2012 subscription money and planned as being included in that subscription model.

 

I understand that F2P came crashing in the middle of summer and sent all developers working on F2P instead of Makeb, but it's still the subscribers money that went into both projects.

 

Making subscribers pay a second time for something they've already paid is really a low blow to people who've supported the game throughout the year and I don't intend to give anymore money to Bioscrooge for Makeb.

Edited by Oggthebase
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The issue here is not about:

- the content of the so-called expansion

- the amount of money it is being charged for

 

The issue is that Makeb was developped with our 2012 subscription money and planned as being included in that subscription model.

 

I understand that F2P came crashing in the middle of summer and sent all developers working on F2P instead of Makeb, but it's still the subscribers money that went into both projects.

 

Making subscribers pay a second time for something they've already paid is really a low blow to people who've supported the game throughout the year and I don't intend to give anymore money to Bioscrooge for Makeb.

 

When they went F2P all that **** they said before that went out the window. I agree, it kinda sucks but that's the new business model. Not complaining really as $10 is just $10 but they should throw the loyals a bone though.

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i'd imagine you are inccorrect based at least upon them saying it is much larger then any planet they have made.

 

That's NOT what they said.

 

" it's a planet of equal size to our larger planets " <-- that is.

 

Don't exaggerate.

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That's NOT what they said.

 

" it's a planet of equal size to our larger planets " <-- that is.

 

Don't exaggerate.

 

Thank you again for quoting the DEVs. I think people want it to be more then it is. It is just a small release. You get what you pay for. They put the word xpac on it, and so many think it is gonna be days and days of content.... it is not. the DEVs have told us it is not. Stop lying to yourselves in thinking it is more thne the DEVs have said it will be.

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How is it hyperbole? It is a well known fact that less than 1% of all players rush to go through all content as quickly as possible just to be back at endgame level. WoW itself often said statistics along the lines of: Even now, 2 months after Wrath launch, only 20% of all accounts have a level 80 character. And that game was all about being endgame, the actual levelling is nothing near the quality that this game has.

My 1% was pointed at the group of people who focus solely on being max level as quickly as possible, leaving all other things aside, after a level cap raise. This is a very, very small minority. Just because you and your guild/group of friends are (possibly) a part of it, doesn't mean that most people play these games that way.

 

I can handle all flaws in this game, but stating that a small minority of players will rush through content and that content, therefore, will not be enough is much more 'made up crap' than what you accuse me of.

 

But yeah, being fully anti (or fully supporting) something beyond all reason is something too much posters on this forum prefer over an honest debate on the facts we do have. Facts like the amount of times it takes to do 45-50, how much time the largest planets with most quests can take, and experience from other, similar, MMO's and how the levelling curve is among players in those. All of those things are points I put forward.

 

I refer to my non-PVP quote in my sig and bid you farewell sir.

 

SImply put, we don't know enough to compare RotHC to something like a WoW expansion.

 

And trying to compare the value of an expansion or content patch based on how long it takes to do the missions / quests and reach level cap is just silly and irrelevant. What will matter is how much total new content is added, how long it keeps us engaged, and how much replay value it delivers.

 

And just for the record, the last WoW expansion added a new continent with six or seven full zones (zones being similar to planets), a new race with its own starting area, a new class, three raids, two world bosses, multiple daily zones, five dungeons, three existing dungeons updated and given a level cap version, pet battles, player farms, a complete update to the talent system, new class abilities, and two battlegrounds.

 

When we get the details of what will be included in RotHC, we can then start to compare and see how it stacks up to such an expansion in total content and replay-ability and start making comparisons on the relative value of each (which will obviously still have personal biases in the value weighting of the content that is added).

 

And by the way, I agree and disagree with your comment about WoW leveling versus SWTOR leveling.

 

For the story, especially class story, SWTOR is better - mostly due to the voice acting and choice systems.

 

For replay of alts, especially in the same faction, anything other than class story is very repetitive and much more on rails than WoW (which allows multiple leveling paths that don't require every alt to do the exact same missions over and over).

 

For the actual combat required to drive your missions to the next part of the story, it is much more boring and grindy in SWTOR, though the boss fights are usually much more interesting.

Edited by DawnAskham
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