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Operative/Scoundrel Heals are in desperate need of a buff.

STAR WARS: The Old Republic > English > Classes > Scoundrel / Operative
Operative/Scoundrel Heals are in desperate need of a buff.

Ahwassa's Avatar

07.16.2019 , 07:51 AM | #21
Sry to necro - Iīm bored

I love healing and I tried all 3 healing classes.
Tried mando and sorc. Mando is great for 8-16 man raids and sorc for everything.

Then I tried operative: just played a vet FP and man I hate this kolto probe babying, plus they look ugly.
I know they are the best for 16 man operations but meh. I think they could be really elegant and great healers but then you have that green stuff all over your group.

Please make the kolto probe invisible and make the duration longer or smart. That would be great

Edit: I donīt think they need a buff - they have the highest numbers, but that doesnīt matter if the tank dies
The should be reworked a bit - less numbers - more fun playing it.

UltraFlashStar's Avatar

07.28.2019 , 09:29 AM | #22
Quote: Originally Posted by Ahwassa View Post
From a PvE perspective, Scoundrel heals are great; though that’s not what this thread is about.

From a PvP Un/ranked perspective they are in need of a serious buff to their defenses other than a miserable shield and a short reflect on dodge.
STAR WARS: The Last Ruffian