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1.2 specs


Saccmaster's Avatar


Saccmaster
03.26.2012 , 12:42 AM | #11
Quote: Originally Posted by Sogui View Post
I'm curious what Sharpshooters are going to do with the new "No Holds Barred", it's only 3% crit total now.
It's not a huge loss, and those points almost certainly go into Pandemonium, which is more interesting than it seems. The fix to not being able to take cover while rooted is a massive buff for SS against melee as it is, but the opening damage on them is going to be stupid.

Mara charges.
You take cover.
Instant Charged Burst.
Trickshot.
Pulse Detonator.
Instant Charged Burst.

And Pandemonium will be nice for Dirty Fighting. Charged Burst just feels better when it's instant.

Sogui's Avatar


Sogui
03.26.2012 , 01:05 AM | #12
Quote: Originally Posted by Saccmaster View Post
It's not a huge loss, and those points almost certainly go into Pandemonium, which is more interesting than it seems. The fix to not being able to take cover while rooted is a massive buff for SS against melee as it is, but the opening damage on them is going to be stupid.

Mara charges.
You take cover.
Instant Charged Burst.
Trickshot.
Pulse Detonator.
Instant Charged Burst.

And Pandemonium will be nice for Dirty Fighting. Charged Burst just feels better when it's instant.
Instant CB is extremely overrated since the global cooldown is roughly the same as its channeling time, the only difference is that you get 1s of energy recovery and slightly more frontloaded damage.

The smart money will be on No Holds Barred vs. Independent Anarchy, depending on how much AOE you think you will be doing, Anarchy might be better - but we do get more synergy from +crit and it offers a more consistent boost to our damage.

Synavix's Avatar


Synavix
03.26.2012 , 01:56 AM | #13
Quote: Originally Posted by Sogui View Post
Instant CB is extremely overrated since the global cooldown is roughly the same as its channeling time, the only difference is that you get 1s of energy recovery and slightly more frontloaded damage.
Agreed to an extent. It is definitely overrated by a lot of people, but it has some pretty significant uses. Snap shot is useful for getting a finishing blow off on a runner/pillar-humper or while on the move outranging a melee. I'm not sure whether Pandemonium will be worth it for SS. If the buff gets changed to carry over when leaving and re-entering cover, it will probably be yes. Otherwise...eh. Probably better things to be taking.

Nyaara's Avatar


Nyaara
03.26.2012 , 04:06 AM | #14
Talking about rated, i guess good players knowing how other classes work, SS is out of discussion. DF with the changes is by far better.

However im thinking about a Sab build. I wanna know the numbers of Incendiary Grenade first. If the buff is nice, sounds so, i think Sab will work very well. Excelent AoE, some Quick Shots with no energy cost etcetc. And a very fun specc too.

Buffing Sab and DF 31 points, i dont think hybrids speccs will be better but SS for pvp like right now. But who knows.

jbuschell's Avatar


jbuschell
03.26.2012 , 04:56 AM | #15
SS got buffed though and good players in rateds will cleanse, doesn't that negate df's effectiveness
E-Thuggin since 1987

silvershadez's Avatar


silvershadez
03.26.2012 , 05:13 AM | #16
Quote: Originally Posted by jbuschell View Post
SS got buffed though and good players in rateds will cleanse, doesn't that negate df's effectiveness
There are so many debuffs and the best cleanse can only cleanse 2 at once. Their chance to dispell your DoT's when they are focused by other guys too is just like winning in the lottery.

Also it's taking them some time to cleanse where they can't continue healing. A disabled healer is almost equal to a dead one (except OP/Scoundrel healers with their insane HoT abillities).

On my server even those that could basically cleanse often seem to forget about that or they seem to get a tunnelvision while healing other party members. They are mostly dead before they even notice they had DoT's when you do your wounding shots...

Nyaara's Avatar


Nyaara
03.26.2012 , 05:37 AM | #17
Quote: Originally Posted by jbuschell View Post
SS got buffed though and good players in rateds will cleanse, doesn't that negate df's effectiveness
SS got buffed but for pve mostly. SS is the best PVE specc but not the PvP. The 60% AoE reduction is due PvE encounters. A SS guy out of bunkerdown is a cake. And even under that ability, cant resist a decent focus if not moving. And if you move....
All GSs we know this. Is just like right now most of our enemies dont know...yet. We are talking about coordinated groups, not pugs. If you are playing this class, you know what im talking about.

And dots can be cleansed, yes. But here healers cant use a tool like decursive. Is all much more manual. And cleanse, for example the Sages, got GCD and 5 secs cooldown. The faster is someone cleansed, GS is doing dots again. And Vital Shots is a non-cooldown skill, internal damage, same as the bomb, a percentaje of Wounding Shots etc.

Resuming, would be stupid if Bioware would make SS the best PvE and PvP specc. And they are not.

jbuschell's Avatar


jbuschell
03.26.2012 , 05:39 AM | #18
I'm new to the gs, I'm doing quite well so far at lvl 16 I'm doing about 200k Dmg a game, its fun stuff, more fun that shadow tank, don't care if its op he's just boring. The gs is just a blast to play and will be my main going forward.

With that said I was trying to get the feel on how people were going to be specing, I like SS but I know I eat them on my shadow tank. I was just trying to get a feel for some specs people were playing and if in 1.2 people were going to be specing in the top tier talents or if hybrid specs were king. Like I said new slinger but not new player (bm mara)

Edit: and I knew SS was not very good in pvp, I just wasn't sure if the buffs was going to help them more in pvp, but their static nature probabaly makes it a moot point. I'm currently 16 atm and I'm SS, when is it viable to level as sab or df
E-Thuggin since 1987

silvershadez's Avatar


silvershadez
03.26.2012 , 05:59 AM | #19
my 2 favourite specs are 2/18/21 and 23/18/0. so the second one is primary based on SS-like PvP.

I won't say SS is bad for PvP. It depends on the player AND the situation. In case you just meet tank specced juggernauts / powertech SS won't do any good. In any other situation i find it equal if not superior then DF since there are so many prerequisites you have to get up on the target first as a DF/sab specced slinger.

Tank sins or sins in general are my personal nightmare (if they are decent). They can cleanse my DoT's and are immune for them after that for a couple of sec, which gimps my DF playstyle and they have a massive deflect shield which gimps me when i'm SS speced (or when i try to keep them away from me as a DF when they popped their first immun to DoT's CD).

That plus the abillity to sprint, pull, 3x stun and knockback makes them the worst class to play against for me.

Saccmaster's Avatar


Saccmaster
03.26.2012 , 06:40 AM | #20
Quote: Originally Posted by Sogui View Post
Instant CB is extremely overrated since the global cooldown is roughly the same as its channeling time, the only difference is that you get 1s of energy recovery and slightly more frontloaded damage.
There's a massive difference between launching an attack at the front-end of the GCD and after. It's part of what makes SS a lot more mobile than people think.