Lagboot Posted May 29, 2015 Share Posted May 29, 2015 So, all the fountains "for Strongholds" ambient sounds do not scale with distance any longer. I can hear my fountains from across Tat hold, even tho my fountains are on opposite end from top level. Nar shad hold has fountains outside, I can hear them from spawn area/front top room. Same goes for DK Hold. PLEASE FIX ASAP! Very loud and overpowering when in stronghold for extended periods doing GTM selling or whatever. Link to comment Share on other sites More sharing options...
Jerba Posted May 29, 2015 Share Posted May 29, 2015 (edited) Can confirm, this got broken with 3.2.1. Here's the original bug report on it: http://www.swtor.com/community/showthread.php?t=814691 Edited May 29, 2015 by Jerba Link to comment Share on other sites More sharing options...
Mubrak Posted May 30, 2015 Share Posted May 30, 2015 (edited) Can never have enough threads about this annoying bug On Nar Shaddaa I have jedi temple fountains (with dancers inside) on the bottom landing of each stairway next to the main room. Before 3.2.1, you could hear the water just before leaving the stairs, going trough the doors would lock out the sound. Worked perfectly for me. Now you can hear the fountains from the entrance hall with the 4 small rooms all the way down to the antechamber. The only places where you don't hear the fountains are the 4 small rooms, the taxi-pad and the solarium. This is similar to how jukebox works: I placed one in the Vestibule and it can be heard from the taxi pad all the way down to the main room, so it's a max distance of 3 rooms regardless of actual size of the room. Edited May 31, 2015 by Mubrak Link to comment Share on other sites More sharing options...
Mubrak Posted June 2, 2015 Share Posted June 2, 2015 Bump. Link to comment Share on other sites More sharing options...
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