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Stats and How They Work


Daellia's Avatar


Daellia
01.17.2012 , 10:06 AM | #61
Quote:
The whole Power and Force power thing kinda seems odd, but only in this case

In biochem we can make a purple Reusable adreanls

Attack Adrenal: increases power by 563 for 15 secs with 3min CD

Triage: increase Force power/Tech power by 563 but reduces dmg delt by 50% for 15 secs 3 min CD.

If they are identical why wouldnt a healer just use the attack adrenal so that their dmg isnt decreased in cases of pvp or w/e else.
In beta, the Force Power (-damage) one provided significantly more Force Power (around 700-800, iirc). This was apparently changed late in the beta, and their QA department missed the ridiculousness of having both items. I suspect it'll be cleaned up in their waves of bug fixes and such over the next few months.

That said, Power does work slightly differently for other classes. For a Sorcerer, 100% of our damage comes from Force abilities. Other classes generally mix two types (melee/force or tech/ranged). For example, a Lethality Operative uses predominantly tech attacks, but has Rifle Shot and Overload Shot as Ranged. A Deception Assassin uses both Melee (Maul, Voltaic Slash, Saber Slash) and Force (Discharge, Surging Charge, Shock). Power affects all 4 damage bonuses at the same time, while Force Power only affects Force Bonus.

Other that that adrenal, I know of no ways to directly gear for Force Power, as on gear Force Power is simply an intrinsic derivative of Weapon Rating/Power Rating. In that light, it can be thought of as "weapon damage" for non-weapon attacks.

Quote:
@OP: nice guide but what about the Presence stat?

If that gets added as well then I vote for sticky.
Presence only affects your companions, and thus is useless outside of soloing. There are also precious few ways to actually increase it, and essentially universally it's better to increase any of your other stats instead. This is why I didn't include it, because it basically gets ignored.
Even Angels must kill from time to time... ~Kaedis

Andyonme's Avatar


Andyonme
01.17.2012 , 12:11 PM | #62
Quote: Originally Posted by spellegren View Post
Interesting. I'm in full champion (force master) gear with the exception of the Lightsaber, I also use mastercraft implants and earpiece with surge augments. My crit chance is virtually identical to yours, but my crit multiplier is 89.53% and my bonus damage is 568.9 (getting the champion lightsaber will close this gap significantly.

My thinking is take the average dmg of chain lightning from my tooltip 1387.5 + my bonus damage 568.9 and that is 1956.4, yours would be 1387.5 + 630.5 and that is 2018. So you are getting 50 more average damage on non-crits.

Now for multiplier your 2018 with a 73.38% multiplier gives you 3498.8 average crit, and my 1956.4 with a 89.53 multiplier is 3707.9 over a 200 point difference on crits.

I'm going to try to keep increasing my crit and surge to see where the DR are just no longer worth it and hopefully get the champ lightsaber soon.
Exactly my thinking. Ive gone both ways, stacking power which decreases your crit/surge and stacking crit/surge and less power. At the moment, crit/surge is a lot better than power. At close to 90% surge and 40% crit, the damage increase when you do get a crit (which is quite often) is miles ahead of power in the long run.

Jadalyn's Avatar


Jadalyn
01.17.2012 , 12:54 PM | #63
This thread needs some love.

<3
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.

Daellia's Avatar


Daellia
01.17.2012 , 01:12 PM | #64
Quote:
Exactly my thinking. Ive gone both ways, stacking power which decreases your crit/surge and stacking crit/surge and less power. At the moment, crit/surge is a lot better than power. At close to 90% surge and 40% crit, the damage increase when you do get a crit (which is quite often) is miles ahead of power in the long run.
This is actually pretty wildly wrong (and nearly impossible to boot). Top-tier Rakata gear gives nearly exactly 1600 Willpower, buffed by 6% from talents and 5% from stats gives roughly 1750 WP. That's about 11.3% crit. You get 5% baseline and another 5% from raid buffs. That leaves you 18.7% short of 40%, which would take 650 crit rating. 90% surge would take 400 rating. That's 1050 rating, and the Rakata set only has about 1150 secondary rating on it.

So assuming you actually have full Rakata, that leaves you 100 Power (assuming zero Alacrity). Here are the potential stats:

Willpower: 1750 (buffed)
Force Power: 1217 (136 rating saber and Rakata offhand)
Power: 100
Crit Rating: 650
Surge Rating: 400
Alacrity Rating: 0
Total Secondary Stats: 1150

Force Bonus: 685.55
Crit Chance: 40.07%
Crit Multiplier: 90.07%
Activation Speed: 0.00%

Now lets take a nice easy direct-damage spell to calculate: Lightning Strike. Lightning Strike does damage equal to 213 + 132% of Force Bonus, with a base 1.5 second cast time. Average damage would be:

213 + 1.32*685.55 = 1118

Including crits:

1118 * (1 + (0.4007 * 0.9007)) = 1521

Now let's try a bit more balanced gearset:


Willpower: 1750 (buffed)
Force Power: 1217 (136 rating saber and Rakata offhand)
Power: 550
Crit Rating: 250
Surge Rating: 350
Alacrity Rating: 0
Total Secondary Stats: 1150

Force Bonus: 794.23
Crit Chance: 30.75%
Crit Multiplier: 87.84%

Average damage would be:

213 + 1.32*794.23 = 1261

Including crits:

1261 * (1 + (0.3075 * 0.8784)) = 1602

That's a 5.3% damage increase on that spell, just from having more balanced (and more Power-oriented) stats.
Even Angels must kill from time to time... ~Kaedis

azurefrog's Avatar


azurefrog
01.17.2012 , 01:18 PM | #65
This is by far the best stat write-up I've seen for sorcerers so far.
Please sticky this.

Asnine's Avatar


Asnine
01.17.2012 , 03:28 PM | #66
So accuracy is useless for sorcs, even in pvp?

So the default advice of getting to 110% is wrong?

Daellia's Avatar


Daellia
01.17.2012 , 05:48 PM | #67
Quote:
So accuracy is useless for sorcs, even in pvp?

So the default advice of getting to 110% is wrong?
Applies to Assassins, not Sorcs.
Even Angels must kill from time to time... ~Kaedis

Humble's Avatar


Humble
01.17.2012 , 06:47 PM | #68
An excellent write up. Great work dude!

(Please sticky)

DrekorSilverfang's Avatar


DrekorSilverfang
01.17.2012 , 07:04 PM | #69
Mods, Y U NO STICKY?

Daellia's Avatar


Daellia
01.18.2012 , 09:38 PM | #70
Yay Stickied! ^.^

<3 Mods
Even Angels must kill from time to time... ~Kaedis