benmas Posted April 15, 2016 Share Posted April 15, 2016 what can we expect? when can we expect it? will it be worth doing? what do you expect to see if/when it launches? Link to comment Share on other sites More sharing options...
Trimexxx Posted April 15, 2016 Share Posted April 15, 2016 Nah /5char Link to comment Share on other sites More sharing options...
Lil_Fusion Posted April 15, 2016 Share Posted April 15, 2016 (edited) what can we expect? when can we expect it? will it be worth doing? what do you expect to see if/when it launches? Nothing probably. Next year if we're lucky. Yes if everyone hasn't already quit that is a decent raider, the numbers are dwindling slowly but surely. Anything new for group content would be godly. At this stage its just a pipe dream. Sidenote: With our luck they will finally release NiM ToS/Rav and call it new content cause doing HM for a year and a half for some who've been around isn't enough fun. Edited April 15, 2016 by Lil_Fusion Link to comment Share on other sites More sharing options...
benmas Posted April 15, 2016 Author Share Posted April 15, 2016 Nothing probably. Next year if we're lucky. Yes if everyone hasn't already quit that is a decent raider, the numbers are dwindling slowly but surely. Anything new for group content would be godly. At this stage its just a pipe dream. Sidenote: With our luck they will finally release NiM ToS/Rav and call it new content cause doing HM for a year and a half for some who've been around isn't enough fun. BW said that raid development would start in January of 2016 so after chapter 16 possible raid since this is a "story" expansion the raid will most likely have about the same amount of mechanics as a toaster at this rate a new tactical flashpoint would be the best thing ever nim ToS and rav was confirmed to never be happening as they put all the hard stuff into the hard mode versions (which got nerfed) Link to comment Share on other sites More sharing options...
Jerba Posted April 15, 2016 Share Posted April 15, 2016 (edited) BW said that raid development would start in January of 2016 so after chapter 16 possible raid since this is a "story" expansion the raid will most likely have about the same amount of mechanics as a toaster at this rate a new tactical flashpoint would be the best thing ever nim ToS and rav was confirmed to never be happening as they put all the hard stuff into the hard mode versions (which got nerfed) I wish I had your optimism... BioWare only said they wouldn't start developing a new raid in 2015, so January 2016 is your interpretation. They purposely only gave vague statements to make the raiders stay subscribed longer. Believe me: There will not be a new raid this year; the earliest I can see it happening would be with 5.0. But if 5.0 launches without a raid, we need to get used to the possibility that we won't be getting another raid at all. Edited April 15, 2016 by Jerba Link to comment Share on other sites More sharing options...
benmas Posted April 15, 2016 Author Share Posted April 15, 2016 (edited) I wish I had your optimism... BioWare only said they wouldn't start developing a new raid in 2015, so January 2016 is your interpretation. They purposely only gave vague statements to make the raiders stay subscribed longer. Believe me: There will not be a new raid this year; the earliest I can see it happening would be with 5.0. But if 5.0 launches without a raid, we need to get used to the possibility that we won't be getting another raid at all. since 4.0 has the creativity of a microwave lets talk about 5.0 raiding! wooo sounds so boring lets go off the fact 4.0 gave us no raid. 5.0 should give us 2 raids, BUT it launches with 2 FLASHPOINTS not raids. would this mark the death of raiding? would purple gear become a thing of the past? would bio ware care? in all seriousness people love the raids and there is a big increase in raid participation due to the lvl 50-65 group finder and the fact that once you have done the chapter you need to find something else to do. EDIT: with the season2 rumour 5.0 will less likely be an expansion but more chapters and the way the chapters are progressing with little to nothing done to hurt arcaan in anyway season 2 is highly likely to happen. Edited April 15, 2016 by benmas Link to comment Share on other sites More sharing options...
Jerba Posted April 16, 2016 Share Posted April 16, 2016 (edited) EDIT: with the season2 rumour 5.0 will less likely be an expansion but more chapters and the way the chapters are progressing with little to nothing done to hurt arcaan in anyway season 2 is highly likely to happen. Yeah, I'm starting to think the same; 5.0 may not be a full-fledged expansion. I don't see BioWare doing another level increase; they'd have to adjust all the flashpoints and operations to the new max level. Even if they are just scaling up the damage and not doing any balancing, it would be a lot of effort. (Plus adding new gear tiers for PvE and PvP) As part of an expansion, this amount of work is negligible, but given how little focus they've given to group content recently, I'd be surprised if they suddenly focused on it for 5.0. But all of that is speculation at the moment. I expect a 5.0 announcement (including the release of the new Blur trailer) either on June 12 for EA Play, or July 15 for Star Wars Celebration; then we can better theorize the future developments. Edited April 16, 2016 by Jerba Link to comment Share on other sites More sharing options...
THAT_EPIC_GUY Posted April 16, 2016 Share Posted April 16, 2016 (edited) Level cap raises are cheap easy content for bw to push out (I use the term content loosely). But.. a new level cap raise with no new raids simply means all the players will grind their characters(it's not uncommon for people to have 20+ max level characters these days) to max level, all the gear grind from 4.0 will be rendered obsolete and players will repeat it again. There will naturally be some attrition but lets face it, a level cap raise creates incentive for players to do all the same stuff again. I mean there are a lot of people who raid for gear and every time there's a new level cap many of those players don't care what op old or new, they just want gear. I am in no way saying that this is a good or healthy attitude for content releases. But imo a level cap raise is too easy for BW and they would never consider not implementing it in a new expansion. Edited April 16, 2016 by THAT_EPIC_GUY Link to comment Share on other sites More sharing options...
Lodinn Posted April 16, 2016 Share Posted April 16, 2016 Level cap raises are cheap easy content for bw to push out (I use the term content loosely). Agreed. It's far more likely than not that the level cap will increase simply because otherwise BW would have really hard time answering what makes them calling this an expansion. Hard to tell how will they handle scaling. Likely re-scale everything again. So yeah, remember 4.0 first weeks with tons of bugs in names and stats of some random 216 gear which was mostly useless anyway? Patches literally contained pages of gear pieces which were somehow bugged, mostly just naming. No one really cared, but that was a huge bunch of developers' work actually, just to read stuff thoroughly. If they are clever, they'll use auto-replace both for names and stats... Which could possibly lead to overpowered bracers version 3. Link to comment Share on other sites More sharing options...
gabigool Posted April 16, 2016 Share Posted April 16, 2016 How much of a shame is it that this thread has to even exist. Link to comment Share on other sites More sharing options...
SpikeSaber Posted April 17, 2016 Share Posted April 17, 2016 3 new raids coming in Legion. Ooops wrong game! Link to comment Share on other sites More sharing options...
Foxpthree Posted April 18, 2016 Share Posted April 18, 2016 Yes new raid content please bioware! Link to comment Share on other sites More sharing options...
Jerba Posted April 21, 2016 Share Posted April 21, 2016 (edited) Well, we got a response, much sooner than expected. I wonder if an operation is among the "new, non-chapter, content" they are planning right now, but in any case we know that if we get another operation, it will not happen anytime soon. To me, this letter reads awfully like the type of post devs make shortly before the server shutdown or maintenance mode announcement to keep players subscribed just a little longer but I hope this is not the case. It's gonna be an interesting coming months. Edited April 22, 2016 by Jerba Link to comment Share on other sites More sharing options...
xkcurtisx Posted April 21, 2016 Share Posted April 21, 2016 Well, we got a response, much sooner than expected. I wonder if an operation is among the "new, non-chapter, content" they are planning right now, but in any case we know that if we get another operation, it will not happen anytime soon. To me, this letter ready awfully like the type of post devs make shortly before the server shutdown or maintenance mode announcement to keep players subscribed just a little longer but I hope this is not the case. It's gonna be an interesting coming months. That's in no way is a response. if anything its more like a grenade explosion to draw your attention away of the nearby airstrike... In anyway empty claims no actual facts or data, paperwork to back it up with. Link to comment Share on other sites More sharing options...
merovejec Posted April 27, 2016 Share Posted April 27, 2016 I bet there is something in the works, there must be. I mean so long without an operation. Yes they said they will focus on Story, but they cannot do that forever in an MMO. I would say we can expect something in the end of the year. There is too much chat going around. Even the Eternal Championship has been postponed which could mean works on more projects (or they are just incompetent) at the same time. I wouldnt be surprised if they want to keep this secret, since people have been crying for it for a long time. A level increase will come and they cannot expect to have people grind the gear again from the same operations they have been doing since 1.0 Link to comment Share on other sites More sharing options...
Midyir Posted April 27, 2016 Share Posted April 27, 2016 New Raid/OPs soon or I un-sub. Again. There is always another MMO to spend time and money on. This one is quickly getting boring. Monthly single player 'chapters' with NO re-playability are not good enough. I want group content. Link to comment Share on other sites More sharing options...
VegasTheLost Posted April 27, 2016 Share Posted April 27, 2016 A level increase will come and they cannot expect to have people grind the gear again from the same operations they have been doing since 1.0 I really hope a level cap increase will not happen. If it does it means BW have to re-tune/scale all of the game, again. Kind of on own goal would it be. Of course with level cap increase comes new gear tiers, new augments, new crafting tiers, new PVP tuning, god forbid 'balance' and a ton of stuff I can't think of right now. Own goal. Link to comment Share on other sites More sharing options...
JouerTue Posted April 27, 2016 Share Posted April 27, 2016 i'd be ok with story if it wasn't terrible and with horrible gameplay ( stealth doesn't matter, zero choice, linear instance, no group option, alliance grind, 6 SF all the same, perma-snare mobs, 3k health mobs, hk fetish) pvp=dead raiding=dead if anything will come, it will have to be EV/KP difficulty because nobody good will be left. Link to comment Share on other sites More sharing options...
I_Sithed_MyPants Posted April 27, 2016 Share Posted April 27, 2016 Of course with level cap increase comes new gear tiers, new augments, new crafting tiers, new PVP tuning, god forbid 'balance' and a ton of stuff I can't think of right now. This isn't a single player RPG, like it or not this is an MMO. If you disagree please see the here. Whether you like it or not, new gear/crafting tiers & a level cap increase is something that should be expected mutliple times over the course of an MMO's life cycle. Link to comment Share on other sites More sharing options...
VegasTheLost Posted April 27, 2016 Share Posted April 27, 2016 This isn't a single player RPG, like it or not this is an MMO. If you disagree please see the here. Whether you like it or not, new gear/crafting tiers & a level cap increase is something that should be expected mutliple times over the course of an MMO's life cycle. Aaaaaaand a miss. I'm all in for new raid content long time now and I'm a huge anti-supporter of solo OPs as well, but I guess I'm just not famous enough. No worries. However I don't feel a level cap raise is needed and justified in terms of new raid content. And just to make sure new raid content is long overdue. Link to comment Share on other sites More sharing options...
I_Sithed_MyPants Posted April 27, 2016 Share Posted April 27, 2016 However I don't feel a level cap raise is needed and justified in terms of new raid content.. May be a slight misunderstanding then. If you're saying that it's unnecessary to have a level cap raise before we get a new raid, then yes I completely agree with that. It would make more sense to introduce a new raid at the current level cap. But a new raid will more than likely bring with it a new tier of gear, which which would also mean a new tier of crafting. Link to comment Share on other sites More sharing options...
VegasTheLost Posted April 27, 2016 Share Posted April 27, 2016 But a new raid will more than likely bring with it a new tier of gear, which which would also mean a new tier of crafting. And that's why it's an own goal for BW IMO. Our characters gets stronger, so everything needs a tuning plus new skills have to be introduced and btw they probably have to be rotational as well, then for that new skill we should need another one for resource management as well(or re-tuning the existing ones). Massive work and BW can't come out of it good. Even for argument's sake, if the new raid drops at the end of the year, with new level cap, it means a massive overhaul again, given the last one was not so long ago. However if the re-scale of the current ops gave some tools to BW to work with, and they can pull of a yearly overhaul easily, than by all means do it. Link to comment Share on other sites More sharing options...
Noyjitat Posted April 27, 2016 Share Posted April 27, 2016 (edited) Level cap increases are pointless if you're going to increase the gear cap too. Level caps are especially pointless if you never give us additional utility points to spend (formerly skill tree points) or if you do and also increase the point cost of utility items which defeats the purpose of getting new points. You've also made levels as a whole almost pointless with the damn level sync so why ever increase it simply because of that bad idea? Isn't it funny that the last few expansions have all come with some "improvement" that basically nullifies the point of leveling a character? Hell, they even took what use to be final tier abilities away and pushed them further down the tree making you earn them again, (yes again, Im looking at you immortal cooldown) on the first two expansions. Really all they need to do is increase the gear cap level and put recommended and minimum gear level requirements for harder new content. Edited April 27, 2016 by Noyjitat Link to comment Share on other sites More sharing options...
ButeoRegalis Posted April 27, 2016 Share Posted April 27, 2016 However if the re-scale of the current ops gave some tools to BW to work with, and they can pull of a yearly overhaul easily, than by all means do it. BW didn't have to do a retune of content for the first time and BW isn't the first company to have to do a content retune, so, by now, how they could have not put the tools for a retune, or at the very least the design hooks, in place would a mystery. If they plan to keep the game going, but not freeze gear levels like GW2 did, then having tools to retune content at the drop of a hat is a huge time saver in the long run. Link to comment Share on other sites More sharing options...
gabigool Posted April 27, 2016 Share Posted April 27, 2016 Level cap increases are pointless if you're going to increase the gear cap too. Level caps are especially pointless if you never give us additional utility points to spend (formerly skill tree points) or if you do and also increase the point cost of utility items which defeats the purpose of getting new points. You've also made levels as a whole almost pointless with the damn level sync so why ever increase it simply because of that bad idea? Isn't it funny that the last few expansions have all come with some "improvement" that basically nullifies the point of leveling a character? Hell, they even took what use to be final tier abilities away and pushed them further down the tree making you earn them again, (yes again, Im looking at you immortal cooldown) on the first two expansions. Really all they need to do is increase the gear cap level and put recommended and minimum gear level requirements for harder new content. It's certainly strange to level from 60-65 and never see anything from the trainer except the one ability at 61 Link to comment Share on other sites More sharing options...
Recommended Posts