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Can I get a Dev up in here!? Looking for guidance on the future of healing

STAR WARS: The Old Republic > English > Classes
Can I get a Dev up in here!? Looking for guidance on the future of healing

bobudo's Avatar

01.24.2012 , 04:44 PM | #11
Quote: Originally Posted by Plorb View Post
Anyone else feel like our healing could use more flash-heal-sort-of-things? Just one with a low cast time that eats energy if you're spamming it? My tank mostly dies on me because my HoT's aren't doing enough and K Injection has such a long cast time.

Perhaps this is because I don't my class well enough tho?
It's not just about not knowing your class, but knowing your tank's class as well.

Adding a spammable isn't the answer - Kolto Infusion is a nice gap filler if that extra .5 second is the issue, and surgical probe spam under 30% HP is already nearly over-powered.

Instead, learn your tank's defensive cooldowns, and instruct him on when to use them. A lot of tanks will auto-pop their shield the first time they drop below 50% - and this is a mistake! - when they should save it for 20%, or better, for when you tell them to use it.

When I say that Operative/Smuggler healing needs help, I don't mean i want it made easy! I just mean that I want my hard work to mean something. Our hard work ought to have at least the same output as Sorcerers - and in all honesty, given the issues with our extremely limited resources, a good Operative healer ought to be able to outperform a Sorcerer.

But the real problem is that it doesn't seem like anyone is listening.
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Walldorf's Avatar

01.24.2012 , 07:47 PM | #12
Today was raid day. My sorc mate (sorc + sorc = ololol in your terms) wasn't there and it was:


So the new lvl 50 OP with some pieces of orange and some tionese stuff was told to heal alone as far as he could. Trash = no prob for him. On bosses i simply need to heal here and there and (yes) bring a grp heal up 3-4 times. Basicly there was no difference between sorc+sorc heal and sorc + OP heal.

Next id The op (now with ione columni item [Yeha]) will heal the Operation with a merc (fresh 50 pure orange).

What do i wan't to say, simple thing: It's not all about sorcs and sorcs are not your enemy . Mercs and OP's just need some tweaks in theyre ressource managment, OP's need a little mor burst heal, BH a little more hot's. After all it's the energy regen that brake the casuals neck.

Saella's Avatar

01.24.2012 , 09:12 PM | #13
i talk with someone on the live chat agent yesterday, i was SO SURPRISED... **** THERE IS SOMEONE BEHIND THAT STUPID ROBOT..
As a i.a.

I told him about, issue with the medical therapy skill, (which isn't working at all)

And also about how bad our tree is made... Recuperative nanotech, kolto infusion = useless,
Our energy system who isn't so good, you toss 3 heal in a row and you're **** up for 20 sec...

So after 4 min of discussion he told me, clearly, IF YOU'RE NOT HAPPY WITH YOUR CLASS YOU SHOULD ROLL A INQUISITOR...

w.t.f is that kind of answer... Dude all the devs said at start all healing class will be equal... this is so untrue...
I enjoy the ops, i put effort and time in it and at the end we ended up with a half-working healing spec...


Kveldur's Avatar

01.25.2012 , 05:45 AM | #14
yeah mercs and ops need a little bit of tweeking, mainly in the aoe department. I couldnt care less about getting a combat rezz though, only want a better aoe and a little adjustment to the heat build up and Im fine.

DrekorSilverfang's Avatar

01.25.2012 , 03:44 PM | #15
Quote: Originally Posted by Liralen View Post
From which I learned the "best" healing class was one that could heal stupid. It turned me off from being a healer for a long time.
That is actually a rather brilliant way to put it and I agree.