Frostbird Posted February 2, 2012 Share Posted February 2, 2012 Which would you choose? Why? I've seen people saying "to hell with PvP balance, fix Pve!". I've seen people saying, "PvPers are the real players, nerf x class because PvE balance doesn't matter". Personally, I am pro PvE balance, but I would like both. *But*, if you had to choose only one which would it be? Link to comment Share on other sites More sharing options...
Bronze_Elemental Posted February 2, 2012 Share Posted February 2, 2012 PvP. The greatest challenge should always come from another player. Link to comment Share on other sites More sharing options...
Frostbird Posted February 2, 2012 Author Share Posted February 2, 2012 PvP. The greatest challenge should always come from another player. It's interesting then that pvp focussed MMOs have always collapsed in flames (Warhammer, Planetside, TR etc.) ^_^. Link to comment Share on other sites More sharing options...
Explosive_Lasers Posted February 2, 2012 Share Posted February 2, 2012 Neither. Separate the balances. Make the ability have two different statistics: One for PvE, and one for PvP. That way, PvP doesn't intrude on PvE, and vice-versa. Tell me if you find a downside, and I'll fix it. Link to comment Share on other sites More sharing options...
Bronze_Elemental Posted February 2, 2012 Share Posted February 2, 2012 (edited) It's interesting then that pvp focussed MMOs have always collapsed in flames (Warhammer, Planetside, TR etc.) ^_^. Yup, PvP works better in regular multiplayer games. That's just my personal opinion. I like crafting more than anything else in MMO's. Edited February 2, 2012 by Bronze_Elemental Link to comment Share on other sites More sharing options...
Mekrath Posted February 2, 2012 Share Posted February 2, 2012 It's interesting then that pvp focussed MMOs have always collapsed in flames (Warhammer, Planetside, TR etc.) ^_^. FPS games just do a much better job of it. Everyone is on a level playing field where skill wins out, not gear. Link to comment Share on other sites More sharing options...
Sylvarine Posted February 2, 2012 Share Posted February 2, 2012 PvP for me. As the above poster mentioned though, the best fit would be to have a completely seperate tree for a pvp spec that compliments pvp and not pve. I know other games have done this, and it'll eliminate a lot of the balancing issues between pve/pvp. Mirror both sides. it'll work. Link to comment Share on other sites More sharing options...
Pokerface Posted February 2, 2012 Share Posted February 2, 2012 There will never be balance if they not strictly separate PvP from PvE like the guy posted before me. PvP and PvE simply do not get along and that's a fact. As from my personal point of view: -because of the PvPers I am keep getting nerfed, because they whine like pups. So yes... separate PvP from PvE and you will have your ballance. Link to comment Share on other sites More sharing options...
DroidDestroyer Posted February 2, 2012 Share Posted February 2, 2012 (edited) PvP all the way. I have Bethsida, CDPROJEKTRED and Bioware RPGs for PvE. I do PvE though to level and I really am loving the story in ToR. So I find myself liking PvE more in ToR than I normally do in an MMO. Edited February 2, 2012 by DroidDestroyer Link to comment Share on other sites More sharing options...
exiaruin Posted February 2, 2012 Share Posted February 2, 2012 PVE... cuz merking noobs is what bf3 is for <.<; Link to comment Share on other sites More sharing options...
TheGreatEski Posted February 2, 2012 Share Posted February 2, 2012 I . . . can't choose. I like both, despite their flaws. Link to comment Share on other sites More sharing options...
Frostbird Posted February 2, 2012 Author Share Posted February 2, 2012 FPS games just do a much better job of it. Everyone is on a level playing field where skill wins out, not gear. Actually I find that latency is often the decider in FPS games, as well as blind luck. Oh, and hacks. RTS is where *real* pvp occurs ^_^. Link to comment Share on other sites More sharing options...
Quantum_Icecube Posted February 2, 2012 Share Posted February 2, 2012 PvE. World PvP is cool, but I don't understand the appeal of warzones. Might as well go play SC2 or something. Link to comment Share on other sites More sharing options...
Frostbird Posted February 3, 2012 Author Share Posted February 3, 2012 PvE. World PvP is cool, but I don't understand the appeal of warzones. Might as well go play SC2 or something. World PvP is just gankage and zergs generally. Link to comment Share on other sites More sharing options...
Bobbyrab Posted February 3, 2012 Share Posted February 3, 2012 FPS games just do a much better job of it. Everyone is on a level playing field where skill wins out, not gear. ^This. Link to comment Share on other sites More sharing options...
Tic- Posted February 3, 2012 Share Posted February 3, 2012 (edited) It's interesting then that pvp focussed MMOs have always collapsed in flames (Warhammer, Planetside, TR etc.) ^_^. UO, DAoC, EvE, etc? For the topic at hand, PvP for me. Edited February 3, 2012 by Tic- Link to comment Share on other sites More sharing options...
Frostbird Posted February 3, 2012 Author Share Posted February 3, 2012 UO, DAoC, EvE, etc? For the topic at hand, PvP for me. Neither UO or DAOC were PvP *focussed*, they just had pvp elements. Eve...is an exception. It's more of a sandbox, griefing engine (seriously, the things that go on in that game are disgusting) and the gaming equivalent of /b than an actual MMO. Link to comment Share on other sites More sharing options...
Lord_of_Stone Posted February 3, 2012 Share Posted February 3, 2012 PvE. I play for story. PvP is, and always has been, an extra boon for all games I've ever played, unless they are 100% pvp. I even play FPS's for story. Link to comment Share on other sites More sharing options...
Explosive_Lasers Posted February 3, 2012 Share Posted February 3, 2012 Actually I find that latency is often the decider in FPS games, as well as blind luck. Oh, and hacks. RTS is where *real* pvp occurs ^_^. *********** Koreans, though. Link to comment Share on other sites More sharing options...
Kabjat Posted February 3, 2012 Share Posted February 3, 2012 Neither. Separate the balances. Make the ability have two different statistics: One for PvE, and one for PvP. That way, PvP doesn't intrude on PvE, and vice-versa. Tell me if you find a downside, and I'll fix it. Explosive, you always make so much sense. And here as well you do not disappoint. Link to comment Share on other sites More sharing options...
marshalleck Posted February 3, 2012 Share Posted February 3, 2012 (edited) Honestly, if I feel like PVPing I just go play Demon's/Dark Souls. It's way more fun than any MMO PVP I've ever done. Edited February 3, 2012 by marshalleck Link to comment Share on other sites More sharing options...
Slightlycampana Posted February 3, 2012 Share Posted February 3, 2012 I prefer games that are designed and balanced around pvp first. But in this game I'd say PvE, because it's not really a PvP oriented game. Link to comment Share on other sites More sharing options...
Explosive_Lasers Posted February 3, 2012 Share Posted February 3, 2012 Explosive, you always make so much sense. And here as well you do not disappoint. An ego datacron! +2 Ego Link to comment Share on other sites More sharing options...
Derbefrier Posted February 3, 2012 Share Posted February 3, 2012 PvE all the way. I enjoy some PvP from time to time but if it suddenly dissapeared from the game i wouldnt care at all besides i prefer Tribes:vengance for my PvP fix atm. the only real reason i PvP in this game cause its easy XP, money, gear for little effort. Link to comment Share on other sites More sharing options...
Tic- Posted February 3, 2012 Share Posted February 3, 2012 (edited) Neither UO or DAOC were PvP *focussed*, they just had pvp elements. Eve...is an exception. It's more of a sandbox, griefing engine (seriously, the things that go on in that game are disgusting) and the gaming equivalent of /b than an actual MMO. DAoC wasn't PvP focused? really? Its claim to fame is RvR? I always thought that was PvP. UO, while agree with you may not have been its focus, it was a rather large part of the game. While playing, it seemed there was a high amount of PvP going on, even after Trammell was introduced. The general consensus is UO was probably one one of the most hardcore PvP MMOs there was, yet it was just an element. all righty. and EvE isn't really an MMO? Wow. I don't know what to say.. Very well, PvP games always fail. Edited February 3, 2012 by Tic- Link to comment Share on other sites More sharing options...
Recommended Posts