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Im sorry but this "expansion" was terrible.

STAR WARS: The Old Republic > English > General Discussion > Off-Topic
Im sorry but this "expansion" was terrible.

Slurmez's Avatar


Slurmez
10.23.2019 , 11:32 AM | #1
Before I start I am not making a rage post neither am I stamping my feet, Im just a firm believer in leaving feedback regardless of whether it is ignored or not, Im just jotting down thoughts.

Firstly a couple of hours of on rails content which takes you straight to the level cap is NOT an "expansion", yes this can be doubled if you factor in the operation but thats essentially plus content which the majority of players wont even visit. Makeb was an expansion, this wasnt even close to Rishi.

The story was ok, nothing special but there was nothing to do between cutscenes, by which I mean in the real game, the game that was built before everything revolved around the cartel shop, the game revolved around the planets and there was a myriad of missions and things to do AS WELL as the main storylines, This expansion just stuck you on rails and drove you through the story which will become a spacebar pressing affair when running the multiple characters you have through it and the dailies after finishing the on rails affair just dont cut it. "Play it your way"? Sounds pretty hollow really.

Planets were tiny and a joke, nothing to explore, nothing to see, nothing to do, even getting around on them was a joke as there are no mobs on the main paths but it doesnt matter anyway because you can just take a speeder (incidently - Taxis have been added to the Fleet which will take you between each quarter. - really? how lazy are people.....)

Yeah you played with the engine and interface, cool but not a big deal, at no point ever has someone ever come to play on the basis of those aspects.

Nautolans look terrible, clip terribly and look like garbage. (Incidently I would pay money to run around as a jawa)

I think the biggest issue that SWTOR has is they lock out feedback from the majority of players because they wont allow people who are not subscribers to post on the forums, how are they supposed to know what would make a non subscriber become a subscriber if they dont give them a platform to tell them? What they just guess? Sorry SWTOR, your guesses have you chasing your tails and flip flopping between the same old stuff, look at set bonuses, now it back on the shells, like it used to be, before it got put onto the armouring.

Theres not even any attractive armour appearances to grind for, they all look like butt because anything half interesting goes into the cartel market.

I ran through the content yesterday then unsubbed, huge disappointment.

dipstik's Avatar


dipstik
10.23.2019 , 11:48 AM | #2
ive only done the imp side loyalist so far and going through 2 new planets and a new fp on an old planet seemed pretty cool. Onderon (odessen, ossus and onderon... too many O's) was the closest thing to a full planet since mek-sha was pretty small, and it was much smaller than makeb, yavin, or rishi but bigger than single daily areas... i think ossus and onderon together make something like a makeb.

i prefer the quicker leveling through story. It would be nice to have another planet arc or something, there are two new daily areas with 6.0, but datooine and ossus were both in the past 365 days.

MCHentz's Avatar


MCHentz
10.23.2019 , 11:48 AM | #3
I disagree with the OP, I just want some new story.

sharkfishman's Avatar


sharkfishman
10.23.2019 , 12:05 PM | #4
I thought the planets were absolutely gorgeous, but small. I like having some new stuff to hunt, but overall, it felt like 1 or maximum 2 chapters from KoTET or something. 1 FP. 1. Wow.

1 OP. I haven't run it yet, so can't mention that. How many flashpoints did SoR get? 4? Can't remember. Plus one of the largest OPs to date, actual mechanics, etc.

The current stuff is very lackluster, IMO. Also, I hate how sloggy everything has become. I can't believe how long it takes to kill trash mobs these days (I never thought I'd have to worry whether the 10-second window would expire on getting back my shadow stride from killing little mobs, lol).

I also hate the "Collect them All!" gearing personally. I find the set bonuses lackluster for the most part and the entire method convoluted and confusing.

It's like they're trying to imitate Warframe 100%, yet they fail to realize that Warframe is f2p so people don't mind the grind. This much confusion in a subscription game is ridiculous.

Finally, they seem to be punishing regular players with increased credit costs to counteract the activity of exploiters with ill-gotten gains. Smart move (sarcasm).

What They Could Improve:

1. Release more content in 3 months. If this is happening, then the amount of content in this "expansion" is more palatable.

2. Create a more intuitive "gear sets" tab. Yes, warframe does this with their Codex and mods tabs. You would be able to see all armor sets at a glance, where they drop, what they do, how many pieces you currently have, etc. Right now, it's honestly next to impossible to remember what you're getting, what you already have, which pieces you need, what specific sets are for, which ones you should shoot for, what sets you want to augment, etc.

3. Create a more intuitive "amps" tab. Amps are outrageous. You get so many different amps from so many different sources, and it's hard to see which are coming from which part of gear at a glance. It's hard to see what you want, what you need and what you can get, especially since certain gear sets also allow different amps in different spots than others. Confused yet?

4. Reduce amps costs or change the RNG aspect of them.

I know none of this is going to happen, but it's good to list ideas anyway.
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MCHentz's Avatar


MCHentz
10.23.2019 , 12:09 PM | #5
Quote: Originally Posted by sharkfishman View Post
I thought the planets were absolutely gorgeous, but small. I like having some new stuff to hunt, but overall, it felt like 1 or maximum 2 chapters from KoTET or something. 1 FP. 1. Wow.

1 OP. I haven't run it yet, so can't mention that. How many flashpoints did SoR get? 4? Can't remember. Plus one of the largest OPs to date, actual mechanics, etc.

The current stuff is very lackluster, IMO. Also, I hate how sloggy everything has become. I can't believe how long it takes to kill trash mobs these days (I never thought I'd have to worry whether the 10-second window would expire on getting back my shadow stride from killing little mobs, lol).

I also hate the "Collect them All!" gearing personally. I find the set bonuses lackluster for the most part and the entire method convoluted and confusing.

It's like they're trying to imitate Warframe 100%, yet they fail to realize that Warframe is f2p so people don't mind the grind. This much confusion in a subscription game is ridiculous.

Finally, they seem to be punishing regular players with increased credit costs to counteract the activity of exploiters with ill-gotten gains. Smart move (sarcasm).

What They Could Improve:

1. Release more content in 3 months. If this is happening, then the amount of content in this "expansion" is more palatable.

2. Create a more intuitive "gear sets" tab. Yes, warframe does this with their Codex and mods tabs. You would be able to see all armor sets at a glance, where they drop, what they do, how many pieces you currently have, etc. Right now, it's honestly next to impossible to remember what you're getting, what you already have, which pieces you need, what specific sets are for, which ones you should shoot for, what sets you want to augment, etc.

3. Create a more intuitive "amps" tab. Amps are outrageous. You get so many different amps from so many different sources, and it's hard to see which are coming from which part of gear at a glance. It's hard to see what you want, what you need and what you can get, especially since certain gear sets also allow different amps in different spots than others. Confused yet?

4. Reduce amps costs or change the RNG aspect of them.

I know none of this is going to happen, but it's good to list ideas anyway.
I suspect #1 will happen.

Darth_Vainous's Avatar


Darth_Vainous
10.23.2019 , 12:17 PM | #6
I just returned about three weeks ago after having been gone since 2012/2013 to find a crap ton of changes. Those changes though weren't as bad as the Onslaught changes imo. Here's what I don't like:

Nautolans
1. Females look worse then males
2. Tentacles should've had a separate slider, been worked on more cause some are at weird angles and been more varied
3.Patterns should've been more detailed, less splotchy/smudgy and had more patterns like Twi'lek
4. Eyes should've had different shapes and seem too wide spread,

Item colors/tooltips
1. Have to hover over items now to figure out if they are Legacy and if I can customize them. No more glance and go which was very handy. I don't even see that nice little Legacy shield on them now either.
2. No more orange for custom gear. Again, now have to hover over an item to see if it's Legacy/modable because can't just glance at color anymore. Dots on side of item DO NOT help me personally.
3. New color at top when hovered over and the way it looks is terrible. Way too much going on for just an item tooltip. Keep it basic like the old way.

UI layout
1. Nice to have a mat tab but the layout is just weird. Off to the side when I think they should've just kept it to the top part like quest items and whatnot.
2. Character UI is weird and looks like a beta model to me.

Hearsay from other players/other
1. Increase in crafting costs. Gold sinks should not include every day things such as crafting, skills, travel, armor, weapons, etc.. Keep gold sinks to a Jawa that sells mounts, titles, cosmetics, etc. that those rich fools can show off.
2. Not sure of what you're gathering. I think this is a bug but it is annoying whether it is or isn't.
3. Little icon above vendors heads just needs to go. Who dafaq came up with that and why was it considered needed?

I haven't even done any story past the original 3 chapters since I came back so have no clue about the new planets and story but these few things I've encountered from the start bug me. Most annoying to least annoying for me is:

Item change > Nautolan > UI change > Gathering bug > Vendor Icon > Crafting costs

DawnAskham's Avatar


DawnAskham
10.23.2019 , 12:30 PM | #7
Story was decent, though too short.

Gearing system is terrible - glorified time and credit sink mostly tied to running old recycled beat to death content for the billionth time and spending a bunch of credits all for a chance at a small upgrade.

Crafting is pointless unless you have multiple alts capping conquest in huge guilds every week given everything requires conquest materials, good luck crafting more than a handful of items each week.

No idea about the FP or Ops - will get through those later today just to do them, then I'm gone.

tzagheru's Avatar


tzagheru
10.23.2019 , 12:37 PM | #8
op is too polite describing it as terrible.
with other mmos around, how can they even advertise this as expansion

Drendal's Avatar


Drendal
10.23.2019 , 01:14 PM | #9
Agreed, it's a terrible "expansion", devs should be ashamed to even call it that.
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SteveTheCynic's Avatar


SteveTheCynic
10.23.2019 , 02:48 PM | #10
Quote: Originally Posted by sharkfishman View Post
1 OP. I haven't run it yet, so can't mention that. How many flashpoints did SoR get? 4? Can't remember. Plus one of the largest OPs to date, actual mechanics, etc.
SoR itself only got two FPs, Blood Hunt and Battle of Rishi.

The four that appear in Prelude / Forged Alliances (Tython, Korriban, Manaan and Rakata Prime) were released a couple of months before SoR, and Ziost (Rise of the Emperor) was released after.

And the Onslaught FP was seriously glitchy. I had multiple instances of being unable to shoot Imp soldiers that were standing about six feet from my character on the same piece of ground, "Cannot See Target".
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