Yaesive Posted November 11, 2012 Share Posted November 11, 2012 In reviewing the the plans for Update 1.5, I wish to raise concerns about the new planet bossing getting harder after each kill. Will this be based on the group or in general? Thus several groups can cause this guy to die over time and then a new group comes along and have a extremely difficult encounter with him. What are other peoples thoughts on this and how it will be placed out. Link to comment Share on other sites More sharing options...
KeyboardNinja Posted November 11, 2012 Share Posted November 11, 2012 If there are no players in the immediate vicinity, the boss's stacking difficulty buff resets to 1. So, this really shouldn't be an issue. Link to comment Share on other sites More sharing options...
Anysao Posted November 12, 2012 Share Posted November 12, 2012 He also drops a "dreadful essence" consumable. When used, it'll make him more powerful. The stacking difficulty buff is temporary, and I don't know if the dreadful essence is tradable. It shouldn't be too much of a problem by the sounds of it. Link to comment Share on other sites More sharing options...
Pyrinoos Posted November 15, 2012 Share Posted November 15, 2012 It does beg the question of can someone grief the raid fighting him by running up and applying some of the dreadful essence buffs and thus whipping the unprepared group? Not sure exactly how that's going to go..... Link to comment Share on other sites More sharing options...
tahoeWolverine Posted November 17, 2012 Share Posted November 17, 2012 From my experience today, Dreadtooth is spawning with 1 stack every 30 minutes, whether you kill him with 1 stack or 2 stacks. Link to comment Share on other sites More sharing options...
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