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Gearing Becoming Mostly Pointless?

STAR WARS: The Old Republic > English > General Discussion
Gearing Becoming Mostly Pointless?

MasseffectFTW's Avatar


MasseffectFTW
09.09.2019 , 06:18 PM | #1
Hey everyone, I'm a founding player who has come back after a long time away to revisit nostalgia and have been enjoying my very limited free-time by playing the game casually.

My questions is--based on my understanding of the new bolster and stat caps, gearing for anything below Ops is basically pointless, is this right?

Being a casual player these days I'm not looking to achieve BiS or anything, but the tangible increases in general effectiveness is still a fun and rewarding part of getting some new gear. It seems as though the new changes to any content that is not high level group content means that I will no longer experience this improvement and I'm disappointed if that's the case.

So all this new gear will not make any actual difference stat-wise when I'm doing say, Heroics, Dailies, Story Missions, etc? I can upgrade my gear from 270 to 298 and see no improvements to any of my stats unless I'm doing an Op, correct?

Just trying to understand it, thanks to anyone who can clarify this for me and sorry for anything I posted that is inaccurate or previously resolved.
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LD_Little_Dragon's Avatar


LD_Little_Dragon
09.09.2019 , 10:13 PM | #2
You can already see how level sync works on the sub-70 planets. That's what they're doing to the flashpoints.

This means that only the primary stats (master/endurance/power) are capped. Your secondary stats (accuracy/alacricity/critical and defense/shield/absorb) are not capped.

Gearing isn't pointless, but it does mean you'll be better off buffing your secondary stats than the primary stats for everything but the newest (level 75) content.

Set bonuses and tacticals will also work even with level sync, although they might take too much time to acquire to make them worth going for as a casual player.
Stealthy heals, stealthy dps, stealthy tank.

Hawkebatt's Avatar


Hawkebatt
09.09.2019 , 11:27 PM | #3
You get a buff debuff symbol for every gear level you are over the instance you are in, so Hammer Station at 306 is at 19 but yout health and mastery don't change. If you had blue level sixteen gear you would be okay as well. Just crit alacrity and accuracy would be changing. On onderon it will matter. Dxun and any other level 75 area. 236 gear for 70 area is about as high as you need. As long as you can kill it and it not drag out then you are fine.
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Storm-Cutter's Avatar


Storm-Cutter
09.09.2019 , 11:32 PM | #4
I recently did the Ossus weekly ( 10 daily missions) with a sorc dressed only in Left-side 252s and a lightsabre. - All my legacy gear was on a mirror character and I forget to change outfit appearance on the sorc to remind me. IIRC my highest rank comp for that character is about 35-40. I did think it took a tad longer, but I wasn't really trying to speed -run it anyways.

So I'd agree, that so long as your companion is doing reasonable DPS, and you doing a little off-healing you can basically go anywhere almost naked. - Although some abilities do require a main-hand weapon to enable them.

If I wasn't completely sick of dailies It'd be interesting to repeat the experience with only the lightsabre and a companion at lower level.

So yeah, except for operation level PVE and PVP, gear is almost pointless. Unfortunately without a gear-grind there's little to do in the game otherwise.

BioWare seem to think that another gear grind and level cap increase is gonna bring floods of customers to their door. - Rather than offering real and original content. - .....And uh..... GL with that.
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Celise's Avatar


Celise
09.10.2019 , 05:44 AM | #5
Quote: Originally Posted by Storm-Cutter View Post
I recently did the Ossus weekly ( 10 daily missions) with a sorc dressed only in Left-side 252s and a lightsabre. - All my legacy gear was on a mirror character and I forget to change outfit appearance on the sorc to remind me. IIRC my highest rank comp for that character is about 35-40. I did think it took a tad longer, but I wasn't really trying to speed -run it anyways.

So I'd agree, that so long as your companion is doing reasonable DPS, and you doing a little off-healing you can basically go anywhere almost naked. - Although some abilities do require a main-hand weapon to enable them.

If I wasn't completely sick of dailies It'd be interesting to repeat the experience with only the lightsabre and a companion at lower level.

So yeah, except for operation level PVE and PVP, gear is almost pointless. Unfortunately without a gear-grind there's little to do in the game otherwise.

BioWare seem to think that another gear grind and level cap increase is gonna bring floods of customers to their door. - Rather than offering real and original content. - .....And uh..... GL with that.
Lightsaber and i'm no fan of grinding content, it never translates with me. on occasion if i'm in the mood i might do some but the chances are few and far between that i'd actually do anything of the sort. I'm looking for a new adventure, not to go back and rehash the old stuff like it was a dead horse that needs beating until it is atomized.

With that stated, we will see if Bioware will bring more grindy content in 6.0. what goes on PTS is a beta product and beta products are subject to change.

Jett-Rinn's Avatar


Jett-Rinn
09.10.2019 , 09:29 AM | #6
I dunno I'm sorta torn....do I think gear is less relevant? Sure, but I'm also sick of chasing the gear Carrot on the treadmill of MMO's.

Maybe that's why I have more fun in SWTOR than I do in other MMO's I play....YMMV though.
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JediQuaker's Avatar


JediQuaker
09.10.2019 , 01:23 PM | #7
LOL! People need to make up their collective mind. On the one hand we have people complain that the "necessary" gear is too much of a grind and/RNG, and on the other we have people saying gear doesn't matter. 🤔

Personally, I'm somewhere in the middle. I find that for anything below high-end PvE, including veteran FPs, gear doesn't really matter too much, but better gear does help. I usually try to make some effort to get "better" gear - currently 252 - but I'm in no hurry. (And I'm really not concerned about 258s.)
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JattaGin's Avatar


JattaGin
09.10.2019 , 01:31 PM | #8
Quote: Originally Posted by JediQuaker View Post
LOL! People need to make up their collective mind. On the one hand we have people complain that the "necessary" gear is too much of a grind and/RNG, and on the other we have people saying gear doesn't matter. 🤔
It makes sense to me. Both sides are right.

I guess it depends on your point of view. For me, after what I experienced on the PTS: everything is completely pointless with those changes. I feel zero motivation to continue playing. I'm not even looking forward to the story anymore. This new system is just extremely terrible in every way. Nothing on the PTS is enjoyable for me. I'm sorry, but if this goes live, I don't see myself playing this game anymore.

All I wanted was a bit of new story and a few new things to play. This is all what they had to do. It could have been so simple.
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Rion_Starkiller's Avatar


Rion_Starkiller
09.10.2019 , 02:12 PM | #9
Quote: Originally Posted by MasseffectFTW View Post
Hey everyone, I'm a founding player who has come back after a long time away to revisit nostalgia and have been enjoying my very limited free-time by playing the game casually.

My questions is--based on my understanding of the new bolster and stat caps, gearing for anything below Ops is basically pointless, is this right?

Being a casual player these days I'm not looking to achieve BiS or anything, but the tangible increases in general effectiveness is still a fun and rewarding part of getting some new gear. It seems as though the new changes to any content that is not high level group content means that I will no longer experience this improvement and I'm disappointed if that's the case.

So all this new gear will not make any actual difference stat-wise when I'm doing say, Heroics, Dailies, Story Missions, etc? I can upgrade my gear from 270 to 298 and see no improvements to any of my stats unless I'm doing an Op, correct?

Just trying to understand it, thanks to anyone who can clarify this for me and sorry for anything I posted that is inaccurate or previously resolved.
You don't need gear for SM operations either. You will be bolstered.
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sharkfishman's Avatar


sharkfishman
09.10.2019 , 09:02 PM | #10
Bolster for PVE is the same as for PVP.

First, some tiers of gear bolster better than others .They provide better stat distribution for things such as crit and alacrity. If you care about doing the max amount of damage or healing possible, you'll care about getting good gear.

This is especially true with augments, since bolster just assumes you have endurance-heavy augments.

If you want to run any MM flashpoints that aren't Red Reaper or Hammer Station, stats are also important. You simply won't beat enrage timers if you're running unmodded 230s (unless there are modded 258s in your group). Your healer won't have what it takes to get you through Ortuno or D7 or the rakghoul FPs or anywhere in Blood Hunt if they don't have decent gear. Forget about any bonus bosses in most MM FPs either.

And, of course, if you PVP there's no question, unless you're extremely talented you'll always be at a disadvantage with sub-par gear.

In normal FPs (which everyone is seriously overleveled for right now), you don't need it. Run Nathema, Umbara or Chiss and it's another story most of the time.
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