Fireswraith Posted November 28, 2012 Share Posted November 28, 2012 Kind of funny then as how the Dark Radiance internal proc relic is currently set as the 1.4 (1.5 included since no new armor) BiS relic. Someone may want to correct mmo-mechanic here. I guess it would just be switched to the elemental one then since it's not affected by armor. http://mmo-mechanics.com/swtor/forums/thread-826-page-28.html Link to comment Share on other sites More sharing options...
enoax Posted November 28, 2012 Author Share Posted November 28, 2012 (edited) Kind of funny then as how the Dark Radiance internal proc relic is currently set as the 1.4 (1.5 included since no new armor) BiS relic. Someone may want to correct mmo-mechanic here. I guess it would just be switched to the elemental one then since it's not affected by armor. http://mmo-mechanics.com/swtor/forums/thread-826-page-28.html yeah. dont think anyone has discribed the proc mechanics till just now. I'll make an account post there anyways.. i lurk there often anyways. edit: Heh someone beat me too it! Created a ticket to get my internal relic refunded or exchanged for the elemental version. Would suggest other to do the same and post here if they are successful or denied. Edited November 28, 2012 by enoax Link to comment Share on other sites More sharing options...
Fireswraith Posted November 28, 2012 Share Posted November 28, 2012 (edited) Yeah I just read the last post in that thread also. I've just been reading threads for the last hour or so i got tired so I didn't get to the end before I posted here lol. Good thing I haven't spent my 1000 daily comms yet! Edited November 28, 2012 by Fireswraith Link to comment Share on other sites More sharing options...
LoL-K-Noob Posted November 28, 2012 Share Posted November 28, 2012 yeah. dont think anyone has discribed the proc mechanics till just now. I'll make an account post there anyways.. i lurk there often anyways. edit: Heh someone beat me too it! Created a ticket to get my internal relic refunded or exchanged for the elemental version. Would suggest other to do the same and post here if they are successful or denied. Ya thats my account there jaywalk lol. I sent a ticket as well. Gonna be mad if they screw me over. I have 0 comms and grinding the stupid comms is extremely boring/annoying Link to comment Share on other sites More sharing options...
deadandburied Posted November 28, 2012 Share Posted November 28, 2012 (edited) Here's our commando testing of relics. http://www.swtor.com/community/showthread.php?t=556288&highlight=relic&page=3 And mmo-mechanics? I prefer to test everything myself. Well at least this may save some people 300 coms. Edited November 28, 2012 by deadandburied Link to comment Share on other sites More sharing options...
Larry_Dallas Posted November 29, 2012 Share Posted November 29, 2012 Ya it is, how the hell Is a sage/sorc suppsoe to know they have to use elemental instead of internal when their attacks do internal damage Yeah, that's completely backwards. Thanks everybody. If I had spent so many comms only to get the wrong schem I'd have been pissed. Link to comment Share on other sites More sharing options...
Deedrah Posted November 29, 2012 Share Posted November 29, 2012 (edited) Using dummy and Dread guard relic of dark radiance Slinger with internal proc relic (DG) -> his ranged crit rate is 41% (tech is 40%). Relic critted 43%. http://www.torparse.com/a/57367 Sage with internal proc relic (DG) ->melee crit rate 21.28% (force crit rate 37%). Relic critted 15% http://www.torparse.com/a/57392 Is the overall DPS loss so great to mandatory change the relic? Correct me if I'm wrong, but it only seems to be a difference of 8-9 dps... Edited November 29, 2012 by Deedrah Link to comment Share on other sites More sharing options...
LoL-K-Noob Posted November 29, 2012 Share Posted November 29, 2012 Is the overall DPS loss so great to mandatory change the relic? Correct me if I'm wrong, but it only seems to be a difference of 8-9 dps... Every bit counts. I have been and im sure will be again in a situation where that little bit is the difference between a wipe or not regardless of how rare this will occur Link to comment Share on other sites More sharing options...
enoax Posted November 30, 2012 Author Share Posted November 30, 2012 Is the overall DPS loss so great to mandatory change the relic? Correct me if I'm wrong, but it only seems to be a difference of 8-9 dps... My relic only provides 45-50dps anyways. Might as well leave the slot empty! Seriously though... this is for min/maxers. But it's BS that a hidden mechanic makes one item better than the other, however big or small the difference is, with no way to know based on patch notes or item description. Collecting 300 daily coms is no quickly completed nor enjoyable feat. Link to comment Share on other sites More sharing options...
Vanarion Posted November 30, 2012 Share Posted November 30, 2012 (edited) The difference for the Sage would be more than just 8-9 points, since a balance sage has more damage ticks per second because of his dots than a gunslinger. So the relic will proc more often for the sage given its 30% chance to do so per damage tick. The average damage per tick for the gunslinger listed is 334.14. Much more than the 233.42 for the sage. Edited November 30, 2012 by Vanarion Link to comment Share on other sites More sharing options...
JediMasterNippin Posted November 30, 2012 Share Posted November 30, 2012 Which relic would you recommend for a sorc, the elemental or energy relic. Link to comment Share on other sites More sharing options...
enoax Posted November 30, 2012 Author Share Posted November 30, 2012 Which relic would you recommend for a sorc, the elemental or energy relic. Elemental damage in not mitigated by armor.. so for us and most dps classes it is better than the energy EVEN in the presence of full armor debuffs. The only exception is trooper/BH who use the armor penetrating stance. Link to comment Share on other sites More sharing options...
enoax Posted November 30, 2012 Author Share Posted November 30, 2012 (edited) The difference for the Sage would be more than just 8-9 points, since a balance sage has more damage ticks per second because of his dots than a gunslinger. So the relic will proc more often for the sage given its 30% chance to do so per damage tick. The average damage per tick for the gunslinger listed is 334.14. Much more than the 233.42 for the sage. While I dont agree with your initial statement, the reasons you posted are incorrect. Assuming you're referring to the slinger and sage parses i posted in this thread.. the main reason the slinger has a higher average proc hit is the crit rate discussed in various posts in this thread. If i had posted a sage parse with the elemental version of the relic the average hit rate would have been more in line (assuming equivalent surge/crit ). While dots specs will probably get more out of the proc relics then non dot specs the actual difference would be actually quite small imo. Someone has parsed lethality vs MM for snipers and the proc was better for the 'dot' spec but only by 4 dps. I would expect similar results with the balance/madness vs. tele/lightning specs as well. http://mmo-mechanics.com/swtor/forums/thread-826-page-34.html - first post page 34 Edited November 30, 2012 by enoax Link to comment Share on other sites More sharing options...
Mozivicus Posted November 30, 2012 Share Posted November 30, 2012 Elemental damage in not mitigated by armor.. so for us and most dps classes it is better than the energy EVEN in the presence of full armor debuffs. The only exception is trooper/BH who use the armor penetrating stance. In which case you would recommend..........???? Link to comment Share on other sites More sharing options...
enoax Posted November 30, 2012 Author Share Posted November 30, 2012 (edited) In which case you would recommend..........???? Based on this thread and a similar thread in the trooper forums you should have ONE (and only ONE) of: Dread guard relic of elemental transcendance for consulars/inquisitors and warriors/knights Dread guard relic of dark radiance (internal) for smugglers/operatives Dread guard relic of kinetic tempest for troopers/BH using armor peircing cell (or equivalent) Dread guard relic of cerulean nova (energy) for no one. Edited November 30, 2012 by enoax Link to comment Share on other sites More sharing options...
Kelha Posted November 30, 2012 Share Posted November 30, 2012 (edited) Oh man, just read through this read and hope I'm understanding it correctly. For my dps guardian, I have the internal proc relic, and as I understand the conversation here, I should have the elemental instead. Am I reading this correctly, based on melee force/tech crit chances? As several of you have mentioned, I would hate to think I gimped myself on a 300 daily comm charge. :-/ EDIT: I think Enoax just posted the confirmation I was looking for. So.... eff. Guess I am going to send a ticket. Edited November 30, 2012 by Kelha Link to comment Share on other sites More sharing options...
enoax Posted November 30, 2012 Author Share Posted November 30, 2012 Oh man, just read through this read and hope I'm understanding it correctly. For my dps guardian, I have the internal proc relic, and as I understand the conversation here, I should have the elemental instead. Am I reading this correctly, based on melee force/tech crit chances? As several of you have mentioned, I would hate to think I gimped myself on a 300 daily comm charge. :-/ EDIT: I think Enoax just posted the confirmation I was looking for. So.... eff. Guess I am going to send a ticket. As far as I know what i posted is correct, however I haven't seen any confirmation for guardians. I'd test it yourself tbh. If you're seeing low crit rates (20%ish) with internal one then it would be safe to swap to the elemental one. I'm unfamiliar with guardians though.. i'm assuming they have no extra armor piercing global skill like troopers/bhs. Link to comment Share on other sites More sharing options...
Kelha Posted November 30, 2012 Share Posted November 30, 2012 No global skill exactly, sundering strike puts up a stacking debuff but it isn't direct armor piercing damage per se. Link to comment Share on other sites More sharing options...
deadandburied Posted November 30, 2012 Share Posted November 30, 2012 (edited) Based on this thread and a similar thread in the trooper forums you should have ONE (and only ONE) of: Dread guard relic of elemental transcendance for consulars/inquisitors and warriors/knights Dread guard relic of dark radiance (internal) for smugglers/operatives Dread guard relic of kinetic tempest for troopers/BH using armor peircing cell (or equivalent) Dread guard relic of cerulean nova (energy) for no one. You have that exactly right. But to be a bit more clear. Dread guard relic of elemental transcendance for consulars/inquisitors and warriors/knights Dread guard relic of dark radiance (internal) for smugglers/operatives. Troopers/BH not using ArP cell or equivalent) Dread guard relic of kinetic tempest for troopers/BH using armor peircing cell (or equivalent) Dread guard relic of cerulean nova (energy) for no one. Edited November 30, 2012 by deadandburied Link to comment Share on other sites More sharing options...
Mozivicus Posted December 1, 2012 Share Posted December 1, 2012 You have that exactly right. But to be a bit more clear. Dread guard relic of elemental transcendance for consulars/inquisitors and warriors/knights Dread guard relic of dark radiance (internal) for smugglers/operatives. Troopers/BH not using ArP cell or equivalent) Dread guard relic of kinetic tempest for troopers/BH using armor peircing cell (or equivalent) Dread guard relic of cerulean nova (energy) for no one. Fantastic topic, and great to have (what appears to be) multiple classes chiming in..... I play an assault spec vanguard using the plasma cell. I have points used in my skill tree to boost elemental damage. According to the guidelines stated through this thread, I will gain no benefit from a dread guard proc relic then??? Seems a little counter-intuitive for me to spec boosts to elemental and then turn around and use a proc internal damage relic. Maybe I'm not understanding Link to comment Share on other sites More sharing options...
deadandburied Posted December 1, 2012 Share Posted December 1, 2012 (edited) Fantastic topic, and great to have (what appears to be) multiple classes chiming in..... I play an assault spec vanguard using the plasma cell. I have points used in my skill tree to boost elemental damage. According to the guidelines stated through this thread, I will gain no benefit from a dread guard proc relic then??? Seems a little counter-intuitive for me to spec boosts to elemental and then turn around and use a proc internal damage relic. Maybe I'm not understanding The only way to increase your average relic damage would be to use the internal one as it's crit rate would be significantly higher. FYI, I don't believe Burnout increases the Elemental Relic's damage btw. So it's not really counter-intuitive. Edited December 1, 2012 by deadandburied Link to comment Share on other sites More sharing options...
Mozivicus Posted December 1, 2012 Share Posted December 1, 2012 The only way to increase your average relic damage would be to use the internal one as it's crit rate would be significantly higher. FYI, I don't believe Burnout increases the Elemental Relic's damage btw. So it's not really counter-intuitive. Well, Demolition and burnout say they increase the damage of elemental damage in the tool tips. http://db.darthhater.com/skill_calc/trooper/vanguard/ Link to comment Share on other sites More sharing options...
LoL-K-Noob Posted December 1, 2012 Share Posted December 1, 2012 They switched it out for me after putting a ticket in. Only problem is the old one was aug'd so I lost a purple 21 augment lol Link to comment Share on other sites More sharing options...
enoax Posted December 1, 2012 Author Share Posted December 1, 2012 (edited) Well, Demolition and burnout say they increase the damage of elemental damage in the tool tips. http://db.darthhater.com/skill_calc/trooper/vanguard/ EDIT: I just read the tooltips... relic damage is not considered periodic damage. As for demolition, even if the 3% crit affected the elemental crit from the relic.. you'd double your crit swapping to the internal relic. Edited December 1, 2012 by enoax Link to comment Share on other sites More sharing options...
Chemic_al Posted December 2, 2012 Share Posted December 2, 2012 Fantastic topic, and great to have (what appears to be) multiple classes chiming in..... I play an assault spec vanguard using the plasma cell. I have points used in my skill tree to boost elemental damage. According to the guidelines stated through this thread, I will gain no benefit from a dread guard proc relic then??? Seems a little counter-intuitive for me to spec boosts to elemental and then turn around and use a proc internal damage relic. Maybe I'm not understanding Yes, you would gain benefit from the Dark Radiance one. Link to comment Share on other sites More sharing options...
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