General_Aldo Posted February 8, 2013 Share Posted February 8, 2013 Keep this in mind, this doesn't happen often during warzones and you have to be paying attention to your own resolve bar. But I have had where I get stunned and my resolve bar is 999/1000. Even if the resolve bar is at 999/1000 you still get stunned for the full duration of the next stun that happens. This might be why people are feeling the over-stunned in warzones (Which might not be the case). Is the 999/1000 for resolve working as intended? And I have at this happen to me on multiple instances. This is why there needs to be diminishing returns. This is NOT a complain post, so keep those comments out of here. Link to comment Share on other sites More sharing options...
Mookind Posted February 8, 2013 Share Posted February 8, 2013 Yes if you are at 99% resolve and some one hits u with an 8 sec break on dmg cc you will eat it all Working as intended Link to comment Share on other sites More sharing options...
Ybini Posted February 8, 2013 Share Posted February 8, 2013 Yeah I think people expect that once it goes white, it should break the CC automatically but it doesn't. The other thing is if you're undergeared, you can't eat the first stun because you die quick, if you use your cc breaker they'll just stun you again and you die stunned anyway. Link to comment Share on other sites More sharing options...
General_Aldo Posted February 8, 2013 Author Share Posted February 8, 2013 I don't believe people are understanding this post. I know how resolve works, whether i agree with it or not. But if you have 999/1000 resolve, you are still liable to be stunned for the full duration. The 999/1000 resolve is the problem. I'm wondering since the release with 1.4, if this was somehow a programming error. I have NEVER had 999/1000 resolve before 1.4. Link to comment Share on other sites More sharing options...
Asunasan Posted February 9, 2013 Share Posted February 9, 2013 It would be rare, but someone could stun you as your resolve was decaying. If they timed it just right you would end up with 999/1000 resolve. That is the only way an odd number like that. Link to comment Share on other sites More sharing options...
cashogy_reborn Posted February 9, 2013 Share Posted February 9, 2013 this is one of the problems with having resolve decaying at a constant rate at all times Link to comment Share on other sites More sharing options...
Toasted_Coconuts Posted February 9, 2013 Share Posted February 9, 2013 this is one of the problems with having resolve decaying at a constant rate at all times When I hear the word decay, I think long periods of time. It's more like Flash Evaporation. Link to comment Share on other sites More sharing options...
Smashbrother Posted February 9, 2013 Share Posted February 9, 2013 Keep this in mind, this doesn't happen often during warzones and you have to be paying attention to your own resolve bar. But I have had where I get stunned and my resolve bar is 999/1000. Even if the resolve bar is at 999/1000 you still get stunned for the full duration of the next stun that happens. This might be why people are feeling the over-stunned in warzones (Which might not be the case). Is the 999/1000 for resolve working as intended? And I have at this happen to me on multiple instances. This is why there needs to be diminishing returns. This is NOT a complain post, so keep those comments out of here. It's called skills. Some people can time their cc properly so they don't white bar you. Link to comment Share on other sites More sharing options...
General_Aldo Posted February 9, 2013 Author Share Posted February 9, 2013 It's called skills. Some people can time their cc properly so they don't white bar you. This has happened to me by known terribads. This has happened too many times to be skill. Not even Jesus could do this. This is why I think it's an error on programming. Or 999/1000 resolve, getting stunned for 4 seconds or 8 second hard stun, is working as intended. Link to comment Share on other sites More sharing options...
Zajfien Posted February 9, 2013 Share Posted February 9, 2013 Resolve is working as intended .... LIKE CRAP Link to comment Share on other sites More sharing options...
Mookind Posted February 9, 2013 Share Posted February 9, 2013 (edited) It would be rare, but someone could stun you as your resolve was decaying. If they timed it just right you would end up with 999/1000 resolve. That is the only way an odd number like that. Yup this is about the only way.....Although sometimes i manage to get it really close if i let their resolve decay a bit then try to pop it so many enemy gets 99% but not 100%. Ideally I would do this. But sometimes i find gauging it very difficult..... Edited February 9, 2013 by Mookind Link to comment Share on other sites More sharing options...
General_Aldo Posted February 10, 2013 Author Share Posted February 10, 2013 bumpity bump Link to comment Share on other sites More sharing options...
Crerin Posted February 10, 2013 Share Posted February 10, 2013 I don't believe people are understanding this post. I know how resolve works, whether i agree with it or not. But if you have 999/1000 resolve, you are still liable to be stunned for the full duration. The 999/1000 resolve is the problem. I'm wondering since the release with 1.4, if this was somehow a programming error. I have NEVER had 999/1000 resolve before 1.4. Everyone understands you, it is working as intended. Skilled players will know the exact number vaulues their CC will add. Also bad players can get lucky and do it on accident. Stop crying it is working, just use it to your own advantage too Link to comment Share on other sites More sharing options...
General_Aldo Posted February 10, 2013 Author Share Posted February 10, 2013 Everyone understands you, it is working as intended. Skilled players will know the exact number vaulues their CC will add. Also bad players can get lucky and do it on accident. Stop crying it is working, just use it to your own advantage too Of course you aren't complaining. You are playing classes that hugely benifited from 1.4 resolve update. Your opinion is one-sided. Link to comment Share on other sites More sharing options...
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