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Corpse despawn bugged?

Danylia's Avatar


Danylia
11.19.2015 , 01:02 AM | #1
See picture. Most of Heroic areas on Dromund Kaas look like this. If I'd make a wild guess, I would say someone tried to fix the despawn for certain Heroics (Imperial Alderaan's Shock Doctrine being a prime example) but went a bit/unexpectedly overboard with it.
Quote: Originally Posted by Rafkin View Post
Last nights group finder was a mess. The short version is that two of the people were really bad but the tank was pretty good. After we called it I asked the tank if he wanted to queue up with me. He said "I'm eleven and I have to go to bed".
The one guy who knew what he was doing was eleven years old.

tmwfte's Avatar


tmwfte
11.19.2015 , 01:21 AM | #2
Ooh, that looks like a bioanalysis gathering heaven.
*waves hand*This is not the referral link you are looking for.

Arkeran's Avatar


Arkeran
11.19.2015 , 01:50 AM | #3
Same on Belsavis' Heroic yesteday

Danylia's Avatar


Danylia
11.19.2015 , 03:04 AM | #4
Clearly, it's not just Dromund Kaas issue.

And one more thing: when doing the Imperial Heroic [Supply Lines] on Tatooine, I noticed that not all kills now count towards objectives (there's a main "Kill 8 mobs" and bonus "Kill 6 mobs") - it seems to be completely 50/50 now if they'll count or not, regardless of the mob name, type etc.

Please, reconsider these ninja/halfbaked fixes. I'm sure there's a good intention behind them, but in most cases there's a much better solution - particularly lowering the amount of objectives needed, which will both remove the issues for which these fixes were likely introduced, and also lowers the chance that multiple players doing the same mission will have to wait for respawns.
Quote: Originally Posted by Rafkin View Post
Last nights group finder was a mess. The short version is that two of the people were really bad but the tank was pretty good. After we called it I asked the tank if he wanted to queue up with me. He said "I'm eleven and I have to go to bed".
The one guy who knew what he was doing was eleven years old.

NRieh's Avatar


NRieh
11.19.2015 , 03:15 AM | #5
Quote: Originally Posted by tmwfte View Post
Ooh, that looks like a bioanalysis gathering heaven.
Nope. Those were mostly inactive and gray (either due to the bug or due to the fact than no one had looted them).
Same had happened on Balmorra and Ord-Mantel. Luckily despawning did not seem to affect the spawning timers. But it does look like a bad one, I mean the videocard has to process them all at once.

Few more pics here, from Balmorra.
https://yadi.sk/i/gBUKvHXckZdGE
https://yadi.sk/i/8aJC9AfgkZdJg
https://yadi.sk/i/X_15sFiQkZdNn

I am on Red Eclipse (in case it matters)

SteveTheCynic's Avatar


SteveTheCynic
11.19.2015 , 04:17 AM | #6
I saw a less extreme version of that on Savrip Island on Ord Mantell. Less extreme, I think, because there weren't many people on the planet, it being about 7:45am in the server's time zone.
http://www.swtor.com/r/Hg3sV2
To go to Belsavis, you must go to Belsavis.
> @"Biff.5312" said:
> Exercise your whimsy.

NordBlast's Avatar


NordBlast
11.19.2015 , 04:22 AM | #7
Cannot advance "Pirated Lockbox" heroic on Hoth.
I'm unable to locate Shuttle Officer's body that is very likely buried beneath of trash mob corpses.
Quote: Originally Posted by jgelling View Post
Game engine's fine as long as people stay well away from each other, don't move and don't run any special effects.

JediJRB's Avatar


JediJRB
11.20.2015 , 06:06 PM | #8
The despawn bug is causing huge issues. Just came from Balmorra...bodies are piled up by the hundreds. The video cannot process which is causing terrible lag. Stand still for a minute, then *boom* you're surrounded by dead bodies. Then, all at once your comp is half dead and enemies appear out of nowhere.

Based on genchat, everyone is experiencing the same thing. Just short of unplayable....and definitely no fun.

Fordbird's Avatar


Fordbird
11.20.2015 , 06:47 PM | #9
Yep same here. Just finished up heroics on balmora @ Harbinger. Thousands of dead collicoids everywhere and ability delay of 8 or more seconds. I hope they fix this before the weekend...if not, I bet some of the more heavily populated servers are gonna crash at prime time.
The most terrifying words in the English language are: I'm from the government and I'm here to help.

Omniferous's Avatar


Omniferous
11.20.2015 , 07:29 PM | #10
Yep noticed this on all exterior Heroics on Alderran, Hoth, and Balmorra. None of the bodies are despawning. There are literally hundreds of them there, and the lag is so bad as you run between mob spawns cause all the bodies have to render, then the new mobs that are living load, then other players in the area load. Pretty much unplayable in some spots. Hope you have a hot fix for this and don't leave it to fester over the weekend. (I'm on Jedi Covenant server.)