UlaVii Posted January 24, 2020 Share Posted January 24, 2020 (edited) The Imperial E-1 Enforcer Blaster Rifle (and it's non rifle counterparts) look awesome with their texture changing to match the crystal color however this does not show up in the preview. It makes picking the perfect crystal color very difficult. I've burned through almost 10 crystals already. It has two separate color channels so if you pick a dual color crystal both are displayed side by side. Please can you fix the preview. The awesomeness of this rifle was brought to my attention by this Reddit post where you can see the effect: Edited January 24, 2020 by UlaVii Link to comment Share on other sites More sharing options...
UlaVii Posted January 25, 2020 Author Share Posted January 25, 2020 (edited) Sussed it out. Something kooky with preview zooming. I tried it with in-game anti-aliasing at each setting and saw the same thing. Basically if I zoom out or leave it at the default zoom then the colors do not show on the gun body but if I zoom right in then they do. https://i.imgur.com/5Z4Y2C7.gif Oh well, there goes ~6 million on random crystals I won't use This bug only affects the preview. Once you properly put the crystal in the weapon then the texture does update properly. Hope this helps anyone else that wanted to check out the gun. Edited January 25, 2020 by UlaVii Link to comment Share on other sites More sharing options...
Recommended Posts