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Lightning Sorcerer glitch


Equeliber's Avatar


Equeliber
07.29.2017 , 08:52 AM | #21
Quote: Originally Posted by Oeconomicus View Post
I have talked to Keith concerning this bug. He said they are planning a fix for Patch 5.4.
Bioware is aware of it and they will fix it.
Sweet!
Ael Veela, Sith Marauder Klorea, Sith Sorcerer Cinthie, Sith Assassin Lora Leigh, Sniper Darth Malgus

ufarax's Avatar


ufarax
07.29.2017 , 08:55 AM | #22
Quote: Originally Posted by Oeconomicus View Post
I have talked to Keith concerning this bug. He said they are planning a fix for Patch 5.4.
Bioware is aware of it and they will fix it.
I have to call shenanigans, on that.

FerkWork's Avatar


FerkWork
07.29.2017 , 11:24 PM | #23
Quote: Originally Posted by Oeconomicus View Post
I have talked to Keith concerning this bug. He said they are planning a fix for Patch 5.4.
Bioware is aware of it and they will fix it.
Well they admitted to being aware of it all the way back in 3.x and it's 5.x so I will believe when I see it.
Dank Memes Legacy @ Star Forge / Baguettes Legacy @ Satele Shan
Yam'unun, Le Dank Meme Lord

<Fortitude> <Aeon> <Lightning Masters>
Izax VM Guide by Aeon
5.0 PT Shield Tech Guide/5.0 VG Shield Specialist Guide/ Twitch/Referral Link

Hoppinswtor's Avatar


Hoppinswtor
07.30.2017 , 07:45 AM | #24
Good to know that they continue to be aware of it and continue to plan to look into the idea of possibly fixing it in 5.4. They should reset parsely in 5.4 to reflect the changes. The real #1 lightning parse is this:

http://parsely.io/parser/view/286588/0

Everything using CL bug is irrelevant, and that includes raid settings, pvp, etc.

A good, mistake-free lighting parse with decent crits is 9500, not 10k. Anything 9700 and above is basically 1-in-1000.
Hoppin, The Cutest Mercenary <Death Smile>
Hoppinator/Cutest Mercenary (Merc), Hoppin (Sorc), Hopposites (Mara), Hoptimal (Sin)
Hopalicious (Jugg), Hopperative (Operative), Hoptimize (PT)

ufarax's Avatar


ufarax
08.09.2017 , 12:28 PM | #25
Quote: Originally Posted by Oeconomicus View Post
I have talked to Keith concerning this bug. He said they are planning a fix for Patch 5.4.
Bioware is aware of it and they will fix it.

There is not a fix coming for sorcs, why fix an imaginary problem. Here are the 5.4 patch notes.

http://www.swtor.com/community/showt...29#edit9366529

07.21.2017 , 09:31 PM | #1 Click here to go to the next staff post in this thread. Next
REPORT POST QUOTE
Hey everyone,


We are quite a few weeks away from publishing the next 90 day update for our SWTOR Roadmap. We solidified our content plan and release schedule, so I’ll include all those details in the update. But, as you know, we’re really trying to provide you with more insight than ever before, and I’d like to know what other information you’d want to see in the Roadmap. Obviously, I can’t promise to include everything, but will do my best to address a wide variety of your requests.

Many of you read the SWTOR roadmap (http://www.swtor.com/info/news/news-article/20170531), and realize I had left you with an elusive “and more to come…” in the Game Update 5.4 section. I thought this would be a good time to let you know what will be released on August 22nd with the next game update. Here’s a few highlights of what you can expect:
Crisis on Umbara – Our story will continue in a new Flashpoint coming on the planet of Umbara. This Flashpoint will launch with all 3 difficulties, Story, Veteran and Master. For Umbara’s Master Mode we are trying something new, and depending on how well it goes, we may do something similar for all Master Mode Flashpoints. Specifically, a player will need to have an average gear rating of 242 to use Group Finder. We won’t prevent pre-made groups from going in directly, but this will prevent under-geared players from slowing down your group. We’re adding a new average rating identifier on your character window which will be based on the items you have ‘equipped’.
Umbara Stronghold – This is the most unique stronghold yet, as you will be able to decorate your own moving train. You’ll need to complete the flashpoint a few times to gain access to the stronghold. Look for more details about the Stronghold in an upcoming post.
Companion Customization – Senya Tirall can now have her weapons and armor customized. Also, Lana, Koth, and Senya’s hairstyles are available for purchase to customize your character.
Quality of Life – Companions can now be summoned while moving.
A new feature on the in-game Preference screen has been added for higher graphic settings to improve the realism of contrast and shadows.
Class balance – The following Disciplines are receiving changes (details will follow in the next few weeks):
Lime"]Lethality / Ruffian
Concealment / Scrapper
Medicine / Sawbones
Fury / Concentration
Carnage / Combat

Season 8 will be coming to an end! We will post the full breakdown of rewards with screenshots in the coming weeks but in the meantime… the top rewards include a full weapon set and a new Ember Makrin Mount.
We are making changes to daily and weekly mission rewards for PvP with the intent of substantially improving Unassembled Component gain for players who complete both Ranked and Unranked missions.

Back to the Roadmap update for a moment as I’d like to provide some guidelines about the feedback. Be concise and specific. Think how it will affect other players, fairness, progression, impact, to help us truly understand and weigh your thoughts against the entire plan/direction.

Keep in mind, our goal for this year was to put us on a track of providing new and challenging multi-player content, while addressing all the gameplay systems in SWTOR. It does mean spreading content out over the year, but I still believe having access to content sooner is more desirable than having to wait a year to get it all at once.

Chat with you all soon.

Keith
Keith Kanneg | Game Producer
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[Contact Us] [Rules of Conduct] [F.A.Q.]


No imaginary fixes for an imaginary bug.

FerkWork's Avatar


FerkWork
08.09.2017 , 12:37 PM | #26
To be fair, they don't announce exploit fixes (which this is an exploit) in patches. Now whether it will be fixed I cannot say as I'm hopeful but skeptical since it's been reported since before 3.0.

Also that's the rough draft of what to expect, 5.4 patch notes won't be live till the Monday before patch as like most patches.
Dank Memes Legacy @ Star Forge / Baguettes Legacy @ Satele Shan
Yam'unun, Le Dank Meme Lord

<Fortitude> <Aeon> <Lightning Masters>
Izax VM Guide by Aeon
5.0 PT Shield Tech Guide/5.0 VG Shield Specialist Guide/ Twitch/Referral Link

Hoppinswtor's Avatar


Hoppinswtor
08.09.2017 , 01:47 PM | #27
I mean Malocath and I are out parsing those chain lightning bug guys anyway (on most pulls) so maybe removing the bug will force those sorcs to be a little less lazy
Hoppin, The Cutest Mercenary <Death Smile>
Hoppinator/Cutest Mercenary (Merc), Hoppin (Sorc), Hopposites (Mara), Hoptimal (Sin)
Hopalicious (Jugg), Hopperative (Operative), Hoptimize (PT)

Kinslayer's Avatar


Kinslayer
08.10.2017 , 10:32 AM | #28
When I'm back from my holiday I'm going to make a change that makes the bugged parses invalid when they're uploaded, plus remove the ones from the board too since I'm kinda sick of them being there.
M a r i s i
Z o r z

Hoppinswtor's Avatar


Hoppinswtor
08.10.2017 , 12:02 PM | #29
Quote: Originally Posted by Kinslayer View Post
When I'm back from my holiday I'm going to make a change that makes the bugged parses invalid when they're uploaded, plus remove the ones from the board too since I'm kinda sick of them being there.
Yeah, pretty much any parse that uses chain lightning less than once per 8 seconds is invalid. You can easily tell by looking at the ability usage tab.
Hoppin, The Cutest Mercenary <Death Smile>
Hoppinator/Cutest Mercenary (Merc), Hoppin (Sorc), Hopposites (Mara), Hoptimal (Sin)
Hopalicious (Jugg), Hopperative (Operative), Hoptimize (PT)

AwkwardGinger's Avatar


AwkwardGinger
08.10.2017 , 02:44 PM | #30
I caution against making it so that if a parse uses CL more than once every 8 seconds it becomes instantly invalidated.

There are a number of bosses where you're just waiting and have time to precast things (TC, Op IX, Tanks, Styrak) and so on where you might hard cast CL. I know for a fact Malocath does that on Styrak, so even though he doesn't use the bug, would that invalidate his parse because he used it more than once every 8 seconds (he hard casts it like twice btw) I know that to the human eye looking through the parse that's really easy to determine, but when you have a blanket statement in coding it might not allow for those exceptions.

I agree that parses where sorcs are using the CL bug should be invalidated. It's not fair to the small percentage of sorcs who play the game as it is meant to be played that they should be thought of as inferior simply because they do not exploit.