Jump to content

Ossus 5.10 upgrade


Darkrebellord

Recommended Posts

Star Wars The Old Republic: SWTOR Going Back To Basics? | New Jedi X Sith Story

 

after watching the video first impression concept design is there but graphic is like looking at 2D Image, most graphic Online game designs are heading into 4D image while swtor is heading backwards,

 

Not impress with the idea of going back to basic fight between Jedi and imperial paying 19.99 a month just to head backwards.

 

Might want to think about this the cost to lose members would be great if there is no storyline no third party to encounter and just boring old daily and group events already seen a huge drop off on servers because of group no new storyline other than single layer of class level again Swtor lost heaps of people in 2011 because of this basic jedi and imperial storyline,

 

Do you really want to head down that path again since the we had good chapter base storyline concept and killing off the emperor and then followed up with excellent traitor back ground things turn sour for swtor.

 

I just hope what i see and listen too is not what really coming because it would really set this game backwards.

 

Ossus outlay is not that impressive but is a start should be more like Nathem, and Odessen.

 

I hope too swtor 6.0 upgrade totally overhauls the game and removes all the old designs, some of the older planets and starts us off on new adventure across the galaxy where you get the choice of two play grouping to complete it as well as solo, with those of elite status getting to complete it with group of 4, 6, 8, 10, 12, 14, 16 and or elite guild quest to complete the new storyline of 24 or more from start to finish.

 

with the ultimate mode to play as one of your companions like example Nadia who has to carry out a special envoy fighting her way to get a message to alliance commander from the newly formed order for assist or Xelek search for his remaining family member in a bid to enhance his knowledge of the his force powers etc.

 

In between you have bounty chasing your remaining alliance members across planets eliminating companions to make way for newer breed companions for jedi side, imperial side has to uncover whom kill off your companions stealing the artifacts of the sith order with galaxy race across space to each planet with different companion to head of uprising among force users whom are challenging your authority as commander of the alliance with trio of arch enemies waiting in the deepest part of the unknown region beginning to rival whom they are while on both side of imperial and Jedi birth of the future leaders take places,

 

As this child become known enemies emerge to capture the child from the jedi to turn this child into dark entity while on the imperial side there is those who do not want the child to reach adult hood and will kill anyone who stands in the way to stop the child becoming the new emperor.

 

The other thing i like to see is we all start off as level 70's but instead of levelling to say 140 we infact level to 500 command ranks with each rank giving you access to new mod, enhancement or armoring, at command rank 500 you can get complete set of operation gear rating 300 with augment set of 250.

 

Instead of it being 3 piece Augment make up of mastery, endurance, power or critical etc it is infact has say 4 item like Mastery Enhancement, Power, Alacrity or is color code to enhanced your abilities example blue would grant you health bonus of say 5000 HP or Yellow Power granting you 8000 Heal / damage bonus or Brown 10000 critical damage/ shield protection or if your a tank the augment color could be Black granting to defence/ asborpation boost of 15,000 hp or grey Defence / Shield boost of 20000 hp. as example.

 

All after each dropped for every command rank up on reaching 500 if the command rank detects you already have the items it convert the drop into in game credits for all your characters based on what the items would be to buy example 2000 on supplier venders then you would get 200 credits if it cost 200000 credits you get 20,000 credits or the drop could convert the item into token that can be used to purchase gear for a new character or to gear up a character etc.

 

If your a free to play character then reaching command rank would be limited to say first 300 with each rank after being convert to small amount of cartel credits say 100 cartel credits where you can built up to buy cartel market unlock for 2 months sub cost set at 10000 cartel credits to give incentive for free players to continue with the game that allows them access to operations, purple set gear rating 255 .

 

Preferred players can after reaching command rank 375 or 400 receive 200 cartel credits to build up to access 3 months sub that grants them levelling to command rank of 450 access to operations, and some elite gear say orange set as example with a rating 275.

Link to comment
Share on other sites

Online game designs are heading into 4D image while swtor is heading backwards,

 

1. You do realize that we only have 3 spatial dimensions right?

2. This is the wrong forum, this forum is for discussion of the wider Star Wars universe, not SWTOR. I suggest reposting this in General Discussion

Link to comment
Share on other sites

×
×
  • Create New...