shadryx Posted February 12, 2012 Share Posted February 12, 2012 Can companions use medpacks and stims, and if so do we share a cooldown period? Link to comment Share on other sites More sharing options...
Darthshnooky Posted February 12, 2012 Share Posted February 12, 2012 No they cannot. The only way to give a companion the benefit of a medpac is to use one made by Biochem that heals both you and your companion. Otherwise, you need to be a healer to heal your companion. Link to comment Share on other sites More sharing options...
shadryx Posted February 12, 2012 Author Share Posted February 12, 2012 Ah, thanks. Too bad, I'm a Jedi Shadow, I don't do Healing:( Link to comment Share on other sites More sharing options...
Darthshnooky Posted February 12, 2012 Share Posted February 12, 2012 Ah, thanks. Too bad, I'm a Jedi Shadow, I don't do Healing:( Well, you could always do Biochem to get the meds that heal you and your companion. It's not absolutely necessary though -- but something a lot of people like having. Link to comment Share on other sites More sharing options...
shadryx Posted February 12, 2012 Author Share Posted February 12, 2012 couldn't I just buy them off the GTN? I'm sticking with artifice, treasure hunting and archaeology. Link to comment Share on other sites More sharing options...
Darthshnooky Posted February 12, 2012 Share Posted February 12, 2012 Yeah, you could. Probably not the cheapest way to go. Or befriend someone who is a Biochem. Link to comment Share on other sites More sharing options...
shadryx Posted February 12, 2012 Author Share Posted February 12, 2012 Sounds like the best route:) Link to comment Share on other sites More sharing options...
DigiFluid Posted February 12, 2012 Share Posted February 12, 2012 I find this really annoying, to be honest. Link to comment Share on other sites More sharing options...
lucasomega Posted February 12, 2012 Share Posted February 12, 2012 I find this really annoying, to be honest. What are you referring to that you find annoying? Companions? Medpacs? Medpacs that heal both you and a companion? Biochem? Buying stuff off the GTN? Link to comment Share on other sites More sharing options...
DigiFluid Posted February 12, 2012 Share Posted February 12, 2012 Could've been clearer, I suppose. What the OP brought up, that you can't just use your medpacks on your companions. Annoying. Link to comment Share on other sites More sharing options...
Eternalnight Posted February 12, 2012 Share Posted February 12, 2012 Working as intended. You want to heal? Then roll a healer class. Link to comment Share on other sites More sharing options...
GavinRuneblade Posted February 12, 2012 Share Posted February 12, 2012 What are you referring to that you find annoying? Companions? Medpacs? Medpacs that heal both you and a companion? Biochem? Buying stuff off the GTN? It's pretty clear that he means he finds annoying the fact that you can't put a heal consumable on the companion's action tray and have them use it on themself. Link to comment Share on other sites More sharing options...
John_Whalen Posted July 1, 2012 Share Posted July 1, 2012 I agree, not everyone wants to roll a healer, and not everyone wants to be a biochem and put in the time/money to make specific med packs/stims that heal companions as well. You should be able to put chems/stims in a companions quickslot bar and have them use it. You've been able to do it in plenty of Bioware games; I really do not know why they would take it out of this one.. Link to comment Share on other sites More sharing options...
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