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Season of Stealth: Day 1 Experience

STAR WARS: The Old Republic > English > PvP
Season of Stealth: Day 1 Experience

Lhancelot's Avatar


Lhancelot
12.14.2019 , 12:13 PM | #31
Quote: Originally Posted by Anishor View Post
I'm not sure the ED tactical will be that useful in yolos but we'll see.
Exactly what is going on in "yolos" where you need a tactical for ED?
TRUE
Quote: Originally Posted by DarthSpuds View Post
RNG is counterproductive because it massively increases player dissatisfaction.
FALSE
Quote: Originally Posted by olagatonjedi View Post
As I detailed in another thread, RNG give the players more control over their gearing.

Lhancelot's Avatar


Lhancelot
12.14.2019 , 12:18 PM | #32
Quote: Originally Posted by Soisa View Post
3 stuns? ahhh
u didnt know that a stun within a second fills resolve less? which means your 3. "hardstun" is for a sec....
wow.. since 1.1?
operatives are op all the time.. dominating pvp for a decade... net him stun him kill em... no roll no life..more roll less dmg...ez l2p issue
deceptions burst is way to high. every monkey can press mual maul maul maul...^^ but what happens when they cant reset anymore? or if their getting focused ?

Mercs... aha... net rocketout shield--> reflect--> kolto---> shield--> knockback into into into......
yeah poor mercs
snipers? wait im on him.. argh cant stun ... argh knockback.... argh he rolled.. argh evade...argh diversion... argh he rolled... now get him..... holocate... repeat....legshot? mezz? 75% movementspeed?hardstun?

and dots?
Pyro pts? 15-20k arent enough?
leth ops? 15-20k arent enough with 4-7 k hps?
sins? .. or sage?.,..

man the balance is not perfekt... but its near to ok.
learn to deal with it. think outside the box.....
This is actually a really high quality post. ^

Has some really easy to follow/smart tactics that a noob could pick up and use to great effect in PVP.
TRUE
Quote: Originally Posted by DarthSpuds View Post
RNG is counterproductive because it massively increases player dissatisfaction.
FALSE
Quote: Originally Posted by olagatonjedi View Post
As I detailed in another thread, RNG give the players more control over their gearing.

UltraFlashStar's Avatar


UltraFlashStar
12.14.2019 , 03:54 PM | #33
12k-15k DPS with 4-7k in HPS as a Ruffian. Nice joke.

Nice joke. Even in the perfect scenario you would make 13k max. Unless youre fighting potatoes. Focusing all youre effort on DPS would result in less time healing. And vice versa.

Ive tried one ranked match focused on healing and got horrible damage with my HPS at 3.6k.

Unless you have some screenshots of this, I wont believe it.
Coppes
STAR WARS: The Last Ruffian

Seterade's Avatar


Seterade
12.14.2019 , 04:13 PM | #34
Quote: Originally Posted by omaan View Post
You thought all these threads about dec sins, conc opers were a joke? Lol no until devs nerf these specs to 57k biggest hits instead of 65+ hits and from 9-10 k dps per secons to 7-8,5 dps and remove possibility of changing tactical items during fight all other specs and classes will be useless. Dot pt 100 k hits must be reduced to maximun of 60k hit. It is not a burst spec after all
its comments like this that makes people roll their eyes. PYRO PT does NOT hit for 100k. meteor brawler does. and meteor brawlers effect works regardless of the spec because its damage comes from explosive fuel, which they all have.

Soisa's Avatar


Soisa
12.16.2019 , 03:24 AM | #35
Quote: Originally Posted by UltraFlashStar View Post
12k-15k DPS with 4-7k in HPS as a Ruffian. Nice joke.

Nice joke. Even in the perfect scenario you would make 13k max. Unless youre fighting potatoes. Focusing all youre effort on DPS would result in less time healing. And vice versa.

Ive tried one ranked match focused on healing and got horrible damage with my HPS at 3.6k.

Unless you have some screenshots of this, I wont believe it.

https://www.bilder-upload.eu/bild-03...88079.jpg.html

just dps wise and they didnt stacked that well........
i had also matches with arround 12-14k with a lot more of hps
but i dont play leth that often....


(ps 7k hps was to trigger:-) its arround 3-5k)
Si / Tulak Horde
Red-Pwer / Darth Malgus
<Special Forces> / <Carbo Ranger>
Mein Stream

darkkrayts's Avatar


darkkrayts
12.16.2019 , 10:28 AM | #36
Quote: Originally Posted by Soisa View Post
https://www.bilder-upload.eu/bild-03...88079.jpg.html

just dps wise and they didnt stacked that well........
i had also matches with arround 12-14k with a lot more of hps
but i dont play leth that often....


(ps 7k hps was to trigger:-) its arround 3-5k)
I mean sure if you only dps the whole game (looking at you 500 objective points)

Soisa's Avatar


Soisa
12.16.2019 , 11:46 AM | #37
Ahhh OK....
Did He say 13 k is max ?
So that was the Screenshot about.
Nobody was asking for 20 k objektive Points
Si / Tulak Horde
Red-Pwer / Darth Malgus
<Special Forces> / <Carbo Ranger>
Mein Stream

Lhancelot's Avatar


Lhancelot
12.16.2019 , 11:58 AM | #38
Quote: Originally Posted by darkkrayts View Post
I mean sure if you only dps the whole game (looking at you 500 objective points)
So other classes are doing similar damage and hps when they are only deathmatching, like he was? If not, well then the point that he only had 500 objective points means nothing.

He presented an example of what was possible on the class in PVP. I'd guess no other class is matching such numbers when you count both total dps and hps.

It should be remembered this is not considering burst potential, and all the other advantages a stealth class has.
TRUE
Quote: Originally Posted by DarthSpuds View Post
RNG is counterproductive because it massively increases player dissatisfaction.
FALSE
Quote: Originally Posted by olagatonjedi View Post
As I detailed in another thread, RNG give the players more control over their gearing.

Soisa's Avatar


Soisa
12.17.2019 , 08:28 AM | #39
Quote: Originally Posted by Lhancelot View Post
So other classes are doing similar damage and hps when they are only deathmatching, like he was? If not, well then the point that he only had 500 objective points means nothing.

He presented an example of what was possible on the class in PVP. I'd guess no other class is matching such numbers when you count both total dps and hps.

It should be remembered this is not considering burst potential, and all the other advantages a stealth class has.
thx... someone understood :-)
Si / Tulak Horde
Red-Pwer / Darth Malgus
<Special Forces> / <Carbo Ranger>
Mein Stream

steveerkcanjerk's Avatar


steveerkcanjerk
12.17.2019 , 05:02 PM | #40
Quote: Originally Posted by limenutpen View Post
The Main problem remains Class Stacking.
Though Operatives as do DPS Sorcs need a check IMO, there has to be a trade off, you really cannot have it all i.e one of the best burst in the games, full of (a couple 8 sec stuns), and then again being able to off-heal rather well. This is ridiculous.
Thought this as well until you run into that alpha strike amped up sin with 60k+ back to back hits that just eats your health you. No tank or healer can react to that. This is often done within 1 stun duration by 1 person. Class stacking will always be annoying but it was literally one stealther doing that.
the mandalorians will rise again, we will unite and make the galaxy bow.
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