ronin_chi_lao Posted September 9, 2019 Share Posted September 9, 2019 http://i.imgur.com/MUtVkKL.png The question is would they ever remove this little floating "energy pulse" object. I mean it's animated and It never moved from this spot ever. Edit: It's position on Tython is 0 0 for x y coordinates wow I feel dumb for making it a thing. Obviously it's a thing that was wanted there. lol Link to comment Share on other sites More sharing options...
FlameYOL Posted September 9, 2019 Share Posted September 9, 2019 Call the SIS. The Jedi. Somebody. Link to comment Share on other sites More sharing options...
CaptRogue Posted September 9, 2019 Share Posted September 9, 2019 http://i.imgur.com/MUtVkKL.png The question is would they ever remove this little floating "energy pulse" object. I mean it's animated and It never moved from this spot ever. Edit: It's position on Tython is 0 0 for x y coordinates wow I feel dumb for making it a thing. Obviously it's a thing that was wanted there. lol I think I've seen that there. Idk what it is though...Weird... But just as big question: WHY on earth is your chat windows like that covering such a huge area of your screen view?!?! lol Link to comment Share on other sites More sharing options...
Eiter Posted September 9, 2019 Share Posted September 9, 2019 Does this mean the Jedi Temple is on the North pole of Tython? Link to comment Share on other sites More sharing options...
kodrac Posted September 9, 2019 Share Posted September 9, 2019 Illuminati confirmed. Link to comment Share on other sites More sharing options...
xordevoreaux Posted September 9, 2019 Share Posted September 9, 2019 I used to see that all the time but haven't seen it in years. Graphic artifact from a class of video card where the devs badly deployed geometry? What irks me is the stupid floating lamp posts on the trail from the Temple to the bridge, and there's a seam in the ground in Corellia's park where two edges of two sections of ground don't join properly. At least they got rid of that highly suggestive light-saber thing in the opening moments of a cut scene where the meelee sith player character kills Vemrin Link to comment Share on other sites More sharing options...
Hawkebatt Posted September 10, 2019 Share Posted September 10, 2019 THAT spot is 0, 0, 0 on the map. No other reason for it being there. Link to comment Share on other sites More sharing options...
privicypolicy Posted September 10, 2019 Share Posted September 10, 2019 Anyone remember the big orange "gas cloud" in the Dune Sea on Tatooine? Link to comment Share on other sites More sharing options...
Zerileth Posted September 10, 2019 Share Posted September 10, 2019 (edited) Anyone remember the big orange "gas cloud" in the Dune Sea on Tatooine? I put a picture up of it awhile back but nobody seemed to care. Regarding the floaty ball... the nerf is staring it down. I think it was put there deliberately. Edited September 10, 2019 by Zerileth Link to comment Share on other sites More sharing options...
OddballEasyEight Posted September 11, 2019 Share Posted September 11, 2019 Someone, somewhere, said it was from a speeder not rendering on most players screens... Had an image of it and everything. No idea why it was so high up, still. My thinking is that it was a speeder there during development and they removed the speeder, but forgot the glowing engine effect, and they just haven't fixed it since. Link to comment Share on other sites More sharing options...
Storm-Cutter Posted September 11, 2019 Share Posted September 11, 2019 It's the dead masters trying to break through from another dimension. ~~~~~Whoosh~ Kill them, Kill them all! ~~~~~ - There's still a bouncy gun turret on Ossus ( farm, near the lake's edge) . You have to kill it to pout it out of its misery. But it respawns just as bouncy as before. It's either a very happy turret or its trying to send a message... There are missing grannies, shear lines between textures, man-eating rocks, platforms in nowhere, ledges you can fall off forever, corners you can get into but not out of..... Monsters you can spawn inside..... Speeders and transports that instantly black out the windows when travelling, unused orbital stations, clairvoyant trains..... It's a strange galaxy after all. Link to comment Share on other sites More sharing options...
Zerileth Posted September 11, 2019 Share Posted September 11, 2019 There are missing grannies, shear lines between textures, man-eating rocks, platforms in nowhere, ledges you can fall off forever, corners you can get into but not out of..... Monsters you can spawn inside..... Speeders and transports that instantly black out the windows when travelling, unused orbital stations, clairvoyant trains..... Aw, , don't drop this tease and not tell us where this stuff is. I wanna see an unused oribital station tooooo! Link to comment Share on other sites More sharing options...
denavin Posted September 12, 2019 Share Posted September 12, 2019 (edited) That is an Inter Denominational Time Reality Vortex. This is how they get the new things you see in the Star Wars movies back 3500 years in time and from reality into the fantasy realm of SWToR so We can have them to play with. Edited September 12, 2019 by denavin Link to comment Share on other sites More sharing options...
ronin_chi_lao Posted September 16, 2019 Author Share Posted September 16, 2019 I think I've seen that there. Idk what it is though...Weird... But just as big question: WHY on earth is your chat windows like that covering such a huge area of your screen view?!?! lol Because that's how I roll to see messages and chat haha. Most of the tabs were separated and each box is for just 1 chat channel. I like the custom and if it gets in the way I can single click them off for however long I need to anyways Link to comment Share on other sites More sharing options...
ronin_chi_lao Posted September 16, 2019 Author Share Posted September 16, 2019 Someone, somewhere, said it was from a speeder not rendering on most players screens... Had an image of it and everything. No idea why it was so high up, still. My thinking is that it was a speeder there during development and they removed the speeder, but forgot the glowing engine effect, and they just haven't fixed it since. Marked as best answer Link to comment Share on other sites More sharing options...
Jett-Rinn Posted September 17, 2019 Share Posted September 17, 2019 The fixed the background music a couple years back....and that had been broken since beta......I wouldn't hold my breath. Link to comment Share on other sites More sharing options...
ronin_chi_lao Posted September 18, 2019 Author Share Posted September 18, 2019 The fixed the background music a couple years back....and that had been broken since beta......I wouldn't hold my breath. There's also an issue i believe it's with either the max decos in strongholds or just certain strongholds where the ambient background sounds (such as the waterfall sounds etc.) make a skipping sound like a poorly made animated gif loop but it's the sound. I turn off certain sounds to make it go away but not having them makes me not want to go to them. I started noticing this sound problem with the Yavin stronghold Link to comment Share on other sites More sharing options...
Sir_Troll Posted September 27, 2019 Share Posted September 27, 2019 It appears at 0, 0 on Korriban also. Just about the main entrance to Ajunta Pall's tomb. Link to comment Share on other sites More sharing options...
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