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commando: difference between assault and gunnery spec

STAR WARS: The Old Republic > English > Classes
commando: difference between assault and gunnery spec

-Jetstorm-'s Avatar


-Jetstorm-
01.26.2012 , 02:45 PM | #1
I've played combat medic right up to level 40. Everytime I try a warzone, I just get stun spammed and focused down since they notice me healing (no vanguards or tanks to partner with sadly), and during quests it takes a long time for my companion to kill hostiles. So I've decided to give dps a shot. What's the difference between gunnery and assault spec? Which is better for pvp?

MashTactics's Avatar


MashTactics
01.26.2012 , 03:02 PM | #2
In PvP, Gunnery is essentially Turret mode. You sit in one spot, and you can't move because 80% of your rotation is spamming Grav round.

Assault is arguably better since you don't have grav round, and are able to move a bit more.

But, I prefer Gunnery for PvE by a landslide, and since I don't want to break the bank by respeccing every 45 minutes, I just deal with the questionable PvP results.

Gunnery works for PvP, but it revolves around having good judgement and positioning.

-Jetstorm-'s Avatar


-Jetstorm-
01.31.2012 , 06:33 PM | #3
Ok. Thanks for the advice.