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How do you survive in ranked arena?

STAR WARS: The Old Republic > English > Classes > Vanguard / Powertech
How do you survive in ranked arena?

Ralph_Panda's Avatar


Ralph_Panda
10.09.2018 , 03:22 PM | #1
Like i get instantly deleted many times even during Kolto override since everyone seems to focus me.

Playing pyro pt

tweekbrand's Avatar


tweekbrand
10.09.2018 , 03:26 PM | #2
Change spec. PT's are usually first on the kill order because they melt like butter.

Bonzenaattori's Avatar


Bonzenaattori
10.10.2018 , 02:01 AM | #3
blow my load then hard kite

rolandps's Avatar


rolandps
10.11.2018 , 04:22 AM | #4
How I play PyroTech in SR (and I am doing pretty well mostly, as well carrying some games)...

4 Damage Dealer match:
In the beginning, stay a bit back. It's important to not stay back for too long, your timing needs to be as good as possible. Usually you won't have 3 Mercenaries in your team, so unless you have 3 wannabe tank DDs in your team matched, you should be aware that if you keep back for too long, your second weak DD will die, and it's gonna be your fault if you loose, even if you survive longer. Keep back until you can see the enemy your team wants to focus drops in life / you can spot him at a proper position. Wait a bit until one of your team mates starts to drop, then jump into combat.
Pop Warzone Adrenal (15 seconds damage reduction increased by 15%), use Kolto Overload early if you don't have the utility for breaking hardstuns with it. Do as much damage as you can (single target, probably scorch the 2nd target as well).
After Kolto Overload wears off, pop Energy Shield + Med Pack, finish your burst phase. Now pop your Hydraulic Override and kite away. Don't run straight, do it smart, LoS as much as possible, confuse your enemies. Start running in one direction and jump down a different one.
If enemies don't chase you, go for regenerating and healing up back to full HP. If someone chases you, try to survive as long as possible.
If you manage to heal up, wait for Kolto Overload to be ready before you jump back into combat (cooldown should be at 40 seconds or less, it will be ready when you need it).

3 Damage Dealer and 1 Heal match:
Also keep a bit back, jump in. Do as much damage as you can.
First, pull your Hydraulic Override and kite as much as you can, damage from range, kite enemies mDDs. After Hydraulics wear off, activate your Kolto Overload with Warzone Adrenal. After Kolto ends, activate Energy Shield and Med Pack. After that your Hydraulics should be ready, use them again. After that your Kolto Overload should be ready again.
Focus on kiting, give your team mates the possibility to kite. Watch out when your heal is CCed. If your heal needs to cast, don't LoS him.

2 Damage Dealer, 1 Heal and 1 Tank match:
Do your DPS, use DCDs properly. Pretty much like Team Ranked.

Just BTW I main PyroTech in all contents, TR, SR and PvE (if I ever do PvE lol).

Let me know what you think.

Some general informations:
ALWAYS remind your team mates to place HoTs on you, to use dcds for you if they can. Tell them to knock the enemies when you kited them to an edge.
Explain people how Kolto Overload works and that they must not break the first CC to keep you up.

asdfjklp's Avatar


asdfjklp
12.18.2018 , 09:39 AM | #5
Yeah, PTs and Vanguards melt like butter in Ranked Matches, let alone any Warzone out there. The defensive abilities don't last long enough, and I haven't exactly found viable rotations for both AP/Tactics or Pyrotech/Plasmatech. If anybody has a link to rotations for either of them, please post one on here, thanks!
Thomas

lord-angelus's Avatar


lord-angelus
02.20.2019 , 07:51 AM | #6
Base on my experience today, you dont. They are always on you first. Always. I'm not a pvp player but doing ok with my sin even in ranked. But witt this ap pt, jesus. I tried kiting, using dcd's. kolto overload, stuns. nothing. I'm just like dying.

xMaranathax's Avatar


xMaranathax
03.01.2019 , 01:22 AM | #7
I had a good night in the arenas tonight, and let me tell you, its no easy feat to stay alive. I had many matches where I did less than 100k dmg in a round. Anyone who laughs, feel free to roll a PT and find out. We just don't have any survivability whatsoever.

That being said, when the enemy team didn't focus me, I was on top of the damage output for the match. If they buff dcds, they will need to nerf damage.

Talyc Manda
Aliit ori'shya tal'din

Cherepk's Avatar


Cherepk
03.11.2019 , 09:13 AM | #8
You basically have limited amount of time you can dps then you die. I mostly stay in the back, once game is underway charge, upload damage, try to kite. Still die half of the time but sometimes you can survive and do it again.

U get lucky sometimes and they don't focus you, they pay for it.

memerobot's Avatar


memerobot
04.22.2019 , 04:37 AM | #9
Quote: Originally Posted by asdfjklp View Post
Yeah, PTs and Vanguards melt like butter in Ranked Matches, let alone any Warzone out there. The defensive abilities don't last long enough, and I haven't exactly found viable rotations for both AP/Tactics or Pyrotech/Plasmatech. If anybody has a link to rotations for either of them, please post one on here, thanks!
Thomas
I tend to leap, having 'crit' Plasma Flare/Immolate(It is your biggest hit so might, as well, just use it), Shockstrike/Flaming Fist to root, cast both dots in one target, use dotpsread on as many as possible, Deadly Onslaught/Artillery Blitz(If you are tight on Energy/Heat, use Reserve Powercell/Thermal Sensor Override to mitigate some of the 'unwanted' energy waste on this ability), then spam of Flame Sweep/Explosive Surge as much as possible before resuming on doing the same. You can try also spreading the 30s dot to every target if you find the opportunity. If you're a full dot spec then you should be aiming to screw with everyone.

In defensives, wait for Kolto Overload to trigger and use DR Stim along with it because Kolto + the 30% DR from Pyrotech is not enough to be 'unkillable', most of the times, that is. Just a safety measure. If you can save the DR stim for later then that's great. After Kolto is done, Medpac + Reactive Shield/Energy Shield(take the utility that deals damage to targets if you get attack while this is up. Just extra damage to bite back) + Shoulder Cannon with heal utility and DR (utility) from using Explosive Fuel/Battle Focus to bring you back to top.
After all of this, all you can hope for is that you can survive for a 2nd Kolto Overload. If you do, you're already surviving for far longer than you should be and that is great.
I don't take the buffed up hydraulics to 'kite away' because rarely a PT manages to escape the mayhem. It is a gamble that rarely works.

I have no idea how AP PT rotation of offensive and defensives should be played out but I believe its harder.

steveerkcanjerk's Avatar


steveerkcanjerk
04.23.2019 , 12:36 PM | #10
Quote: Originally Posted by xMaranathax View Post
I had a good night in the arenas tonight, and let me tell you, its no easy feat to stay alive. I had many matches where I did less than 100k dmg in a round. Anyone who laughs, feel free to roll a PT and find out. We just don't have any survivability whatsoever.

That being said, when the enemy team didn't focus me, I was on top of the damage output for the match. If they buff dcds, they will need to nerf damage.
Anyone who laughs at that is a fool tbh. PT dps is a struggle in 4v4's dps v dps. Tank heals, or heals games are not that bad tholl. But man when you are only a dps in a dps only match, and the other team has half an inclination of what to do, you gonna die. But sometimes you can pull some los trickery on them but your team needs to be bought in as well. Usually ill tell the op, sorc, or merc to throw an off heal here or there op being pref because of kolto probes. But I switched to tank which makes life alot easier.
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