Bethmora Posted November 10, 2012 Share Posted November 10, 2012 Was talking about this in guild chat. had some cool ideas, what would you like see in the future? Link to comment Share on other sites More sharing options...
grombrinda Posted November 11, 2012 Share Posted November 11, 2012 How about they just fix the current ones?? So as we don't lose development money for other things . Link to comment Share on other sites More sharing options...
HoboWithAStick Posted November 11, 2012 Share Posted November 11, 2012 What bioware should be doing is giving the crafting professiosn that are useless some use. Stupid augment kits ruined the market for crafters. Link to comment Share on other sites More sharing options...
Skodan Posted November 11, 2012 Share Posted November 11, 2012 much like classes, i just dont see what could be added. do you have any ideas? Link to comment Share on other sites More sharing options...
CelCawdro Posted November 11, 2012 Share Posted November 11, 2012 There is a lot of room for expansion in the existing professions - one might argue that they're already a little bloated and unfocused. Link to comment Share on other sites More sharing options...
FourTwent Posted November 11, 2012 Share Posted November 11, 2012 How about they just fix the current ones?? So as we don't lose development money for other things . this ^^ 2 out of what, 5 or 6 professions are useful. i'd like to see them make all professions useful before they add more fluff into the game Link to comment Share on other sites More sharing options...
Hyde_v Posted November 11, 2012 Share Posted November 11, 2012 I'm not interested in a new profession. Some fine tuning of the current ones would be better. I cannot think of any ways to do that though (I just like to play.) But having a little more "hands on" bit added to the professions would make them more fun. For me anyway. Link to comment Share on other sites More sharing options...
akdonkey Posted November 11, 2012 Share Posted November 11, 2012 We need a more efficient way to gather resources. The costs are way to high. Link to comment Share on other sites More sharing options...
Altyrell Posted November 11, 2012 Share Posted November 11, 2012 There is a lot of room for expansion in the existing professions - one might argue that they're already a little bloated and unfocused. How's that? Link to comment Share on other sites More sharing options...
s_w_sanders Posted November 11, 2012 Share Posted November 11, 2012 We need a more efficient way to gather resources. The costs are way to high. If you're questing while running crew skills the costs aren't that much. But not really worth it because most crafted goods are worthless on the GTN. Link to comment Share on other sites More sharing options...
Aelther Posted November 11, 2012 Share Posted November 11, 2012 Stupid augment kits ruined the market for crafters. No they didn't, they made it better. We can also finally and TRULY wear whatever we want + have BIS. Link to comment Share on other sites More sharing options...
SamuraBob_Fl Posted November 11, 2012 Share Posted November 11, 2012 I don't see a need or a place for new crew skills. I think Bioware needs to make it a lot easier for people to end the sentence "My crafting profession is awesome because..." Link to comment Share on other sites More sharing options...
simplius Posted November 11, 2012 Share Posted November 11, 2012 for a crafting newbie the current system is okay,,nothing fancy, but its new, and its working the worst ones i tried was in CoX and perfect world the best GATHERING ive seen was in TERA,,they made even failures fun to watch:D Link to comment Share on other sites More sharing options...
Altyrell Posted November 11, 2012 Share Posted November 11, 2012 I don't see a need or a place for new crew skills. I think Bioware needs to make it a lot easier for people to end the sentence "My crafting profession is awesome because..." Plus, at the moment, there really isn't a need for new Crafting Professions because what we have now covers what we really need. I mean, perhaps, PERHAPS, if we are able to customize the interior of our Ships by moving things around or replacing furniture & whatnot, then perhaps a new Crafting Profession which makes furniture could possibly be added but as there is, there really isn't any need for any new Crafting Professions. Link to comment Share on other sites More sharing options...
AshlaBoga Posted November 13, 2012 Share Posted November 13, 2012 Maybe they should change the crafting professions before creating a new one. I think they need to give them a fun purpose, maybe being able to RE green outfits into Orange? So many of the cool looking drops in game are premium, and when we try to RE them for the schematic it says "No Schematic Available.":( If BW made it so all premium gear could be RE'd for schematics, you can bet your bantha that the crafting would pick up. Link to comment Share on other sites More sharing options...
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