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Chapter IX KOTFE Character mute

STAR WARS: The Old Republic > English > Story and Lore
Chapter IX KOTFE Character mute

DAWUSS's Avatar


DAWUSS
10.28.2015 , 10:30 AM | #11
I didn't like it because it felt like a cheap mod. The throwback idea is sort of cool, but still, it felt like something you'd see in a mod.

Dayshadow's Avatar


Dayshadow
10.28.2015 , 06:32 PM | #12
Quote: Originally Posted by Darkelefantos View Post
Player responses in classic conversations are presented as an open-ended list of response options, displayed in full (as opposed to in paraphrases), and are not voiced. The classic conversation format allows us to give you a much wider array of choices and potential outcomes, as well as more specific, complex, and subtle character reactions to your choices.
What reactions? Your toon sits there like a mannequin with its back turned to you. It's lifeless and cheap.

Is money that tight now? Because there is no way this was implemented because they thought it would be better.
SWTOR gameplay edited like a television series

Rhyltran's Avatar


Rhyltran
10.28.2015 , 07:18 PM | #13
Quote: Originally Posted by Dayshadow View Post
What reactions? Your toon sits there like a mannequin with its back turned to you. It's lifeless and cheap.

Is money that tight now? Because there is no way this was implemented because they thought it would be better.
Again. Pick up dailies/side quests in makeb and SOR. Then tell me it's better than the alliance quests. At least the npcs talk and respond to your words. Side quests in makeb and SOR? They didn't. They said one line when accepting the quest and that's it. Not even a "Cutscene."

maxetius's Avatar


maxetius
10.28.2015 , 08:40 PM | #14
Eh, it'd have been nice to have the alliance stuff voiced but probably within reason given what they probably paid to record all the main chapter installments for the next year.


and yeah, its way, way better than SOR side quests where you right click, your character says a line and you immediately get the quest. At least this way you can still RP a little bit

Venn_Dras's Avatar


Venn_Dras
10.28.2015 , 10:40 PM | #15
Although I'm disappointed in this new/old approach it's not a deal breaker. As long as we continue to get more than one liner dialogues from the companions we recruit into our alliance who join our characters in the main story line.

Dayshadow's Avatar


Dayshadow
10.29.2015 , 09:26 AM | #16
Quote: Originally Posted by Rhyltran View Post
Again. Pick up dailies/side quests in makeb and SOR. Then tell me it's better than the alliance quests. At least the npcs talk and respond to your words. Side quests in makeb and SOR? They didn't. They said one line when accepting the quest and that's it. Not even a "Cutscene."
Get raped, beaten and mutilated and then tell me that just being raped isn't better than the former.

Comparing crap to crap doesn't negate the fact that it's crap. The fact that there is something worse doesn't make an thing good or acceptable.
SWTOR gameplay edited like a television series

Rhyltran's Avatar


Rhyltran
10.29.2015 , 05:04 PM | #17
Quote: Originally Posted by Dayshadow View Post
Get raped, beaten and mutilated and then tell me that just being raped isn't better than the former.

Comparing crap to crap doesn't negate the fact that it's crap. The fact that there is something worse doesn't make an thing good or acceptable.
It doesn't matter. Fully voicing even the side quests just isn't feasible. SWTOR wasn't as popular as they hoped. If it costs them more money than they're making or they're just breaking even they'll just shut it down. It's good we have a game and it's good they offered something better than what they had before. This shows they are trying to find alternatives to the problem.

Also comparing this at all to being raped is ridiculous.

cool-dude's Avatar


cool-dude
10.29.2015 , 06:32 PM | #18
They aren't tight on money. This game is making more money as a f2p than it ever was as just a subscription based mmo. If I had to guess as to why they chose to not have the alliance deal voiced, it is simply to save money on things that most players will not give a damn about outside of completing it. I also would not doubt that everything outside of main-story will go this route, because most people will space-bar through **** anyway. When it comes to side-quests and grinding quests, most only care what the quests give you, and what they need to do to get the reward. Why spend thousands of dollars on voice actors for things people do not care about outside a reward?
I'm a cool dude

Dayshadow's Avatar


Dayshadow
10.30.2015 , 01:42 AM | #19
Quote: Originally Posted by Rhyltran View Post
It doesn't matter. Fully voicing even the side quests just isn't feasible. SWTOR wasn't as popular as they hoped. If it costs them more money than they're making or they're just breaking even they'll just shut it down. It's good we have a game and it's good they offered something better than what they had before. This shows they are trying to find alternatives to the problem.

Also comparing this at all to being raped is ridiculous.
They make plenty between Subscriptions, passes and the Cartel Market. Admit it. You just pulled that excuse out of your arse.

I did not compare the mute protagonist to rape. I simply used an example to demonstrate that bad is still bad even if there is something worse.
SWTOR gameplay edited like a television series

Rhyltran's Avatar


Rhyltran
10.30.2015 , 08:40 AM | #20
Quote: Originally Posted by Dayshadow View Post
They make plenty between Subscriptions, passes and the Cartel Market. Admit it. You just pulled that excuse out of your arse.

I did not compare the mute protagonist to rape. I simply used an example to demonstrate that bad is still bad even if there is something worse.
Except they don't. They don't make as much as they wanted. Cartel, subs, or not. They originally planned to have a minimum of 500,000 players. They said to keep things going the way they were and to have regular updates/more class stories (which was in the original plan.) they needed 500,000 MINIMUM. This is what they expected. So 500,000 people paying 15 dollars a month. That's 7,500,000 a month from subs.

They switched to a free to play model that uses a game shop because they didn't have the subs they wanted. It's still profitable and it still allows them to keep the game afloat but let's be honest. They still expected better than this and if they could have the numbers they originally planned for they wouldn't have gone free to play. Note the above was literally the bare minimum. They probably expected to have several million subs.

I doubt SWTOR is making 112,000,000 a year. Oh, I'm sure it's making money but there's a reason up until KOTFE we haven't even seen another CGI trailer. Which alone costs millions btw. Voice actors aren't sheep. The work they did on the game isn't cheap and it's a concession they made to have regular updates. For the first time ever we're getting monthly chapter updates. To maintain that with their budget would require sacrifices. Those included pushing new ops back and cutting back on the amount of voice work. Before this expansion?

There have been massive lay offs. If you think the game is as profitable as expected but they went F2P just because and they cut back on the crew "Just because." you're seriously ignoring facts.

To be honest most mmo's can't afford voice work at all. So there's that.