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An answer from the developers.

STAR WARS: The Old Republic > English > PvP
An answer from the developers.

tekhiun's Avatar


tekhiun
02.04.2013 , 12:43 PM | #11
Quote: Originally Posted by AdmiralOnasi View Post
I get where you're coming from, but they could dramatically improve balance if they sat down for 15 minutes and said, "Ok, bubble stuns only apply to the caster, and smash is getting a 20% nerf. We'll worry about the rest after the expansion, but this is a decent start."
Indeed if it is too much to expect a quick fix while they work things out , then I think this game destined to fail (and i really dont like saying that as I am a subscriber since pre - release). Personally i would rather we had a class fix every week (even if its just undoing mistakes) than having it untouched for months.
Star Wars: Attack of the Cartel.

Sathid's Avatar


Sathid
02.04.2013 , 12:50 PM | #12
In trying to get to balance there will always be a class left behind if even there is ever a so called (Balance),i doubt there ever will be nor do i think there will be based on "One on one".

That said the least played class was the one that got whacked not once,not twice but three times in very fast order,i have no doubt that that class will most likely be forever left at the bottom,aside from being forced to heal.

UGLYMRJ's Avatar


UGLYMRJ
02.04.2013 , 12:53 PM | #13
Quote: Originally Posted by Sathid View Post
In trying to get to balance there will always be a class left behind if even there is ever a so called (Balance),i doubt there ever will be nor do i think there will be based on "One on one".

That said the least played class was the one that got whacked not once,not twice but three times in very fast order,i have no doubt that that class will most likely be forever left at the bottom,aside from being forced to heal.
I missed you cupcake... come give me a big ol man hug.

Fayme's Avatar


Fayme
02.04.2013 , 12:54 PM | #14
Any communication from the pvp team at this point would be welcomed as I have only seen 1 post on these pvp forums from bw in quite some time.

I'd also like to know what happened to the AC feedback threads that were made a few months back. What were they used for?
SWTOR PvP = nerf teams of stunlocking operatives to create teams of stunlocking [insert any AC here]

LeonHawkeye's Avatar


LeonHawkeye
02.04.2013 , 01:10 PM | #15
Bump for justice. Great questions, definitely among the most important and popular for the PvP community. I'll add my own as it pertains to my two mains and will be the sole cause of my Subing or dumping this game like a sack of rocks.

1) How do you feel about DPS Mandos/Mercs (Both Gunnery and Assault) and DPS Scoundrels/Ops (Both Concealment and Lethality) being nothing short of not viable for Ranked PvP? Having very few utility and mediocre to decent damage, there is absolutely no reason to bring these classes to a ranked match. Please shed some light on your thoughts to their current state and why you feel it's justified to leave these horribly underpowered and dysfunctional specs in their present state.

Some solid answers on those topics would be much appreciated.

stendarrs's Avatar


stendarrs
02.04.2013 , 01:28 PM | #16
The answer to whether or not any of these questions will actually be responded to by a BW/EA rep can be most accurately addressed by asking another question.

Do any of the original questions have anything to do with EA making money on cartel items?

I'll leave the answer blank because I don't want to ruin the surprise.

Keyran-Halcyon's Avatar


Keyran-Halcyon
02.04.2013 , 01:52 PM | #17
Quote: Originally Posted by tekhiun View Post
Recently the dev Rob Hinkle posted:


reguarding the lack of communication from the dev team with the pvp community.

I would like give the chance for the dev team to improve their communication and post 5 questions that have been on the mind of pvp community, hoping that we could get an answer either as a dev post or as part of a blog post. As a disclaimer I don't want to pretend I am talking on behalf of the entire pvp community but from what I have read on this forum I think it would be quite satisfying to have those questions answered.

1 - Why haven't the issues with bubble stun and rage/focus specs been corrected yet ? A temporally quick fix would have sufficed, like reverting back the stun to mezz and making rage/focus work the way they did before the patch. Instead these issues just lingered for months creating a frustrating pvp environment for everyone.

2 - Will we get a big class balance patch before the expasion is released ? If yes would it be possible to give an approximate date of when it will be released ? What about a patch that fixes bubblestun and rage/focus ?

3- Even though there are tons of threads with proposals of magical fixes to classes , it is nearly impossible to design a game that offers diversity in gameplay and it is completely balanced. Is there a plan to release patches with class balances more frequently in order to avoid a huge number of FOTMs classes like it has happened recently ?

4- How much pvp will be left on Ilum on the incoming 1.7 patch , from the info we got so far it seems like a pve centered patch.

5- Are there any plans of creating warzone queues that separate premades and solo players ? Or even a matching system that would try to put premade teams against other premade teams and only match premade teams against pugs as a last resort ?


Finally I would like to suggest that the devs would post their reply to common questions on the pvp forum as stickied dev posts. This would avoid immense number of new threads addressing the same issue to be posted and leave space to more constructive and fun threads for the pvp community.

May the peace ( which is a lie ) be with you.
If you pay attention to the thread in which that dev posted that comment, it took him two weeks from when the thread opened to when that comment was made. So IF you are lucky you might get a response... IN two weeks.
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Captain Hng Slo & Master Teh-Hauss

tekhiun's Avatar


tekhiun
02.04.2013 , 05:51 PM | #18
Quote: Originally Posted by stendarrs View Post
The answer to whether or not any of these questions will actually be responded to by a BW/EA rep can be most accurately addressed by asking another question.

Do any of the original questions have anything to do with EA making money on cartel items?

I'll leave the answer blank because I don't want to ruin the surprise.
I agree , it does seem that bioware has certainly focused much more on putting recolored items on the cartel than anything else , I am hoping that 1.7 will drop on PTS tomorrow , or something like that . Tbh its quite annoying that they take it down, would be nice to see 1.7 come to life incrementally on the pts.
Star Wars: Attack of the Cartel.

Mharz's Avatar


Mharz
02.04.2013 , 06:19 PM | #19
While the OP asked some important and timely questions I'd like to ask a couple more.

1. Are there any plans to reduce the number and duration of the game killing stuns that are ruining PvP for EVERYONE who plays the game?

2. Will I be able to buy a CC immunity stim on the Cartel Market and how much will it cost? I would happily pay $50/month for CC immunity for my account.

Thanks for your considerate and timely answers.
#The Furious Angels#
Mharz - Master of Aequitas
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SomeJagoff's Avatar


SomeJagoff
02.04.2013 , 06:51 PM | #20
Quote: Originally Posted by Keyran-Halcyon View Post
If you pay attention to the thread in which that dev posted that comment, it took him two weeks from when the thread opened to when that comment was made. So IF you are lucky you might get a response... IN two weeks.
lol sad but true
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