Darevsool Posted January 10, 2016 Share Posted January 10, 2016 Or shorten the respawn timer. All too often I get to the last boss after the player before me kills it and have to wait the 5 minutes for the respawn. Not a big deal. Other people show up, I send out group invites. Frequently they're accepted and everyone gets credit for the kill. However, there are times when there are other players already in a group (not a big deal) or in the GF queue and can't group with me. Not a big deal. What is inconvenient is when these, or people who just outright refuse to group, decide to try to tag him first so they get credit for the kill instead of me or my group, which has been waiting patiently. It's a minor gripe, but on smaller servers that don't have multiple instances to switch to, what should take at most 5 minutes could take 10, or 15, or more depending on how unlucky someone is. Link to comment Share on other sites More sharing options...
Ruhun Posted January 11, 2016 Share Posted January 11, 2016 What I usually do is change the instance I'm in. If you're in DK (1) go to DK(2) and so on. Unless there is only once instance, then you're screwed. Link to comment Share on other sites More sharing options...
eriksarcasm Posted January 12, 2016 Share Posted January 12, 2016 I've said it before, and I'll say it again... MAKE ALL HEROICS INSTANCED. Link to comment Share on other sites More sharing options...
Jedi_riches Posted January 12, 2016 Share Posted January 12, 2016 This one is actually a pain because I send countless whispers out and invites and I get ignored despite the fact they are waiting for a re-spawn too they just prefer to take their chances that they will get it before me. I really don't get some people, they prefer the chance that they may have to wait if I get it first rather than grouping. Link to comment Share on other sites More sharing options...
ZambedosNB Posted January 15, 2016 Share Posted January 15, 2016 Yeah, its weird how some people refuse to group. On my sorc I just spam lightening and that usually scares them into grouping But honestly, I save this heroic for last. Log in, switch instance, log out. Repeat until he is up and try at off peak times. Personally, I like the idea of being able to randomly find this boss while exploring. So I would prefer a drastically shortened spawn timer. Link to comment Share on other sites More sharing options...
Wheryia Posted February 25, 2016 Share Posted February 25, 2016 Please, do take this into consideration. With some people this work, they group up and all, but very often people are waiting for ages as 1. he takes long time to respawn and 2. kill steals. This is definitely one heroic that needs to be instanced. Apart from that, thanks for a wonderful game, I truly enjoy it! <3 Have a lovely day! Link to comment Share on other sites More sharing options...
Saelinne Posted February 26, 2016 Share Posted February 26, 2016 (edited) ...doesn't the overall damage decide whose kill the mob is? Or have they changed that? ..anyway apart from inviting (first time I didn't realize that whole party gets the kill so it was fun waiting in queue:D ) or changing instance (which as you said might not be available) I don't really have a good advise...maybe use aoe so you can tag him without first selecting the mob? ...but yes - making this an instance will fix that problem nicely....or maybe they can set it such that if you try to steal kill you will be send into a nightmarish realm where the mob is champ and you will have to fight it without your companion:D Edited February 26, 2016 by Saelinne Link to comment Share on other sites More sharing options...
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