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DPS Gearing for 2018, Patch 5.6

STAR WARS: The Old Republic > English > Classes > Shadow / Assassin
DPS Gearing for 2018, Patch 5.6

Evolixe's Avatar


Evolixe
01.22.2018 , 02:40 PM | #31
Huh, wait what?

Interesting. Apparently I didn't really think that through, but it might still be worthwhile.
Would have to get someone to check that out.
Evolixe | Exilove
Disciples of Babylon - Darth Malgus
Shadow/Sin Discord Server

Evolixe's Avatar


Evolixe
01.23.2018 , 02:41 AM | #32
I will see if I can spare some time this afternoon and perhaps get some more people for a larger sample size.
Evolixe | Exilove
Disciples of Babylon - Darth Malgus
Shadow/Sin Discord Server

Eli_Porter's Avatar


Eli_Porter
01.23.2018 , 03:09 AM | #33
Quote: Originally Posted by Evolixe View Post
I will see if I can spare some time this afternoon and perhaps get some more people for a larger sample size.
I don't think you'll get accurate results without spreadsheeting the diminishing returns formulas with the rotation. ~1900 crit and the rest into mastery or power augs/crystals/stim is probably the best bet.

Equeliber's Avatar


Equeliber
01.23.2018 , 03:22 AM | #34
You definitely have WAY too much crit on the Low Alacrity build. 1900-2000 is the tops you should be getting right now. So you absolutely need a few Mastery augments for low alacrity build. Could use 1-2 Mastery crystals too, depends. I don't really use a Low Alacrity build anymore cause I regeared my main to skank for PvP. But when I did run Low Alacrity setup for PvP on my jugg, I had about 1880 crit rating, tier1 Alacrity and everything else into Mastery. For PvE you obviously run Accuracy too. What I am saying is that Mastery augments are a must have for low alacrity, in any case.

Eli_Porter's Avatar


Eli_Porter
01.23.2018 , 03:32 AM | #35
Another small nitpick is the choice of stim for the low alacrity build. Accuracy stim builds end up with 9 more points of wasted accuracy, so unless you really need the crit you're better off with the mastery/power stim.

Yezzan's Avatar


Yezzan
01.23.2018 , 04:17 AM | #36
Quote: Originally Posted by Evolixe View Post
I think I layed it out pretty clearly in the OP dude.
You may disagree but I stand by my post.

Thanks for sharing your opinion anyway.
The layout is theoretical, which is fine, but you could chosen a more realistic approach to some of your recommendations.

Stim should be a constant, which means you gear around your stim. You have 100% accuracy, which is sufficient for PvP. Changing your stim on the fly is not realistic, no more than asking people to swap out enhancements, based on the activity that they are engaged in ( which could be done, its just too expensive and impractical-much like the stim swap).

Similarly, given that bolster will cushion some of the shortfall in gear for both PvP and PvE, the main point to emphasize is accuracy. Augmenting your gear for the 248 rating is more practical and cost-effective. So, players below the 248 rating should gear around their augments and stim, which will save them a lot of credits.

Obviously, not everyone will be able to get the top-tier augments easily but if it is not top-tier, its not optimal, hence, there is really not much point in optimizing for low tier gear unless you plan to stay in low tier gear for a long period of time (Which is unlikely for someone who wishes to optimize his/her gear).

TL;DR: Stim and Augments should be considered as constants, and any optimal gearing recommendations should incorporate their respective contributions to the stats pool one wishes to achieve.

Evolixe's Avatar


Evolixe
01.23.2018 , 04:43 AM | #37
Quote: Originally Posted by Eli_Porter View Post
I don't think you'll get accurate results without spreadsheeting the diminishing returns formulas with the rotation. ~1900 crit and the rest into mastery or power augs/crystals/stim is probably the best bet.
You wont get accurate results there either. Unless you factor in all of the EP values.

Besides, once you pass a certain threshold with crit you should no longer look at your odds of critting, but sooner at the odds of not critting.

Although the recent nerfs on passive surge could be a legitimate obstacle.

As far as the stim stuff goes, ill keep it short since im on the job;

I see no reason why I couldn't expect anyone to carry a set of both Accuracy and Mastery stims especially since the only reason to swap is when you go from PvE to PvP or the other way around. It's actually great because you only have to swap your stim when you change rather than screw around with multiple sets of gear.
Evolixe | Exilove
Disciples of Babylon - Darth Malgus
Shadow/Sin Discord Server

Evolixe's Avatar


Evolixe
01.23.2018 , 04:44 AM | #38
Quote: Originally Posted by Eli_Porter View Post
Another small nitpick is the choice of stim for the low alacrity build. Accuracy stim builds end up with 9 more points of wasted accuracy, so unless you really need the crit you're better off with the mastery/power stim.
This was already discussed and the answer is; No, you're not.
Evolixe | Exilove
Disciples of Babylon - Darth Malgus
Shadow/Sin Discord Server

Eli_Porter's Avatar


Eli_Porter
01.23.2018 , 05:03 AM | #39
Quote: Originally Posted by Evolixe View Post
This was already discussed and the answer is; No, you're not.
No it wasn't discussed, I'm talking specifically about the low alacrity build that easily hits diminishing returns on crit.

If you're gonna be investing in mastery/power anyway, a mastery stim setup gets you to 756 accuracy while the accuracy stim setup gets you to 765 accuracy. So you're wasting 9 points which could be spent in mastery/power.

Gray's Avatar


Gray
01.23.2018 , 03:48 PM | #40
Evo, Bravo.

You're a genious thank you very much my Shadow feels reborn! So cool to find people like you who got the brain cells and patience to experiment like this and once u reach "heureka!" you don't keep it to yourself like an evil genious would.

Guess I just realized the difference between a genious and an evil genious.

Thank YOU sir!
PvP Tryhard since 1.0

I believe in you Keith Kanneg