Aaoogaa Posted January 14, 2012 Share Posted January 14, 2012 (edited) Hard mode flashpoints are way to easy. Please make them challenging. Sorry this is not a troll post. We 4 manned a few in pvp gear with no issues...was like running on normal mode. If they were a minor challenge the first time through I am thinking they will become very boring very quickly. Edited January 14, 2012 by Aaoogaa Link to comment Share on other sites More sharing options...
Gustomucho Posted January 16, 2012 Share Posted January 16, 2012 Hard mode flashpoints are way to easy. Please make them challenging. Sorry this is not a troll post. We 4 manned a few in pvp gear with no issues...was like running on normal mode. If they were a minor challenge the first time through I am thinking they will become very boring very quickly. Tier 1 to farm tier 1, if it was hard for evenly geared players, it would be stupidly hard for anyone not in T1. Link to comment Share on other sites More sharing options...
Deviss Posted January 16, 2012 Share Posted January 16, 2012 (edited) They are not easy if you are doing them in green/blue questing gear for level 47 or something. The problem is that you overgear them and when you have full tionese/columi gear they just become faceroll. So what's the solution to this? Just make gear scale and do same thing as Blizzard is introducing in MoP - gear automatic scaling + some global rankings when you can lower your item level even further to compete with other hardcore players. Edited January 16, 2012 by Deviss Link to comment Share on other sites More sharing options...
pure_laced Posted January 16, 2012 Share Posted January 16, 2012 I disagree. I like the fact there isn't scaling because it allows some of us more geared players carry a needed class on ops through some hm fps to gear them up faster. Link to comment Share on other sites More sharing options...
Pubix Posted January 16, 2012 Share Posted January 16, 2012 (edited) Look out guys we got a badazs over here Edited January 16, 2012 by Pubix Link to comment Share on other sites More sharing options...
Deviss Posted January 16, 2012 Share Posted January 16, 2012 I disagree. I like the fact there isn't scaling because it allows some of us more geared players carry a needed class on ops through some hm fps to gear them up faster. Sorry I was not clear, what I meant is that this feature with gear scaling should be OPTIONAL and could reward vanity things like items, titles etc. and also as a bonus include you in global ranking. Link to comment Share on other sites More sharing options...
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