Glower Posted October 3, 2012 Share Posted October 3, 2012 Where it is in Status on Top Reported 1.4 (lol, 1.3 for this bug) Issues? This is an old 1.3 bug. OLDER then: • Players are able to consume schematics for items that they can already create. Link to comment Share on other sites More sharing options...
Felioats Posted October 3, 2012 Share Posted October 3, 2012 You can get support to restore the lost items. http://www.swtor.com/community/showthread.php?t=526364 Why the developers are content to waste support's time in this way, I do not know. Link to comment Share on other sites More sharing options...
Bleakmage Posted October 3, 2012 Share Posted October 3, 2012 I can't remember if its always been that way or not. I've been checking if I have something or not in my list for my Weaponsmith (I know its not called that but best my sleep-numb brain can come with atm). Link to comment Share on other sites More sharing options...
Felioats Posted October 3, 2012 Share Posted October 3, 2012 I'm pretty sure it's always been this way. It's such an embarrassing bug. Link to comment Share on other sites More sharing options...
Blackavaar Posted October 3, 2012 Share Posted October 3, 2012 (edited) For crew skill missions, it has always been that way. You have to open the first copy of the mission, send a companion to do it, then open the second copy. This bug is not related to the crafting schematic bug, which is a recurring bug from before 1.2. Edited October 3, 2012 by Blackavaar Link to comment Share on other sites More sharing options...
Theodulus Posted October 3, 2012 Share Posted October 3, 2012 For crew skill missions, it has always been that way. You have to open the first copy of the mission, send a companion to do it, then open the second copy. This bug is not related to the crafting schematic bug, which is a recurring bug from before 1.2. No it was fixed some time during 1.2 or 1.3. Link to comment Share on other sites More sharing options...
Felioats Posted October 3, 2012 Share Posted October 3, 2012 For crew skill missions, it has always been that way. You have to open the first copy of the mission, send a companion to do it, then open the second copy. This bug is not related to the crafting schematic bug, which is a recurring bug from before 1.2. Actually, now if you open the second copy while a companion is on the mission, the item just disappears and nothing unlocks. Link to comment Share on other sites More sharing options...
EricJS Posted October 3, 2012 Share Posted October 3, 2012 For crew skill missions, it has always been that way. You have to open the first copy of the mission, send a companion to do it, then open the second copy. This bug is not related to the crafting schematic bug, which is a recurring bug from before 1.2. Not exactly. This is how it worked at launch, up until 1.2. Then, for a while, it was changed so that you could only do one at a time, and the game wouldn't let you activate a second identical crafting mission until the first one finished. You wouldn't even get a casting bar. Oddly enough, the patch notes stated "Players can now send multiple companion characters on a mission granted by a Mission Discovery if the player had more than one of that Mission Discovery." Then, at some point in 1.3, it changed again, to a case where it would let you activate a second one, but you wouldn't actually gain the mission again. At this time, you can't run the same mission twice, but you can lose the item if you click on it while the same mission is either ready to run, or being run. So it isn't a full reversion to the original behavior, but rather a worst case mix of the two behaviors. The current schematic problem is a full reversion to the behavior at launch time. Link to comment Share on other sites More sharing options...
Blackavaar Posted October 3, 2012 Share Posted October 3, 2012 No it was fixed some time during 1.2 or 1.3. Um, I believe that is what I said, "... from before 1.2". Actually, now if you open the second copy while a companion is on the mission, the item just disappears and nothing unlocks. Oh, well that does suck worse. Link to comment Share on other sites More sharing options...
HarleysRule Posted October 3, 2012 Share Posted October 3, 2012 Yeah this was fixed 1.3 I think, but they broke it again. IMO they also need to put a red border or something around schematics you already know so when you're shopping on the GTN, you don't have to keep scrolling through your recipes to see if you already know it. Link to comment Share on other sites More sharing options...
Blackavaar Posted October 3, 2012 Share Posted October 3, 2012 (edited) Yeah this was fixed 1.3 I think, but they broke it again. IMO they also need to put a red border or something around schematics you already know so when you're shopping on the GTN, you don't have to keep scrolling through your recipes to see if you already know it. Actually they added something for this in 1.2. Missions you don't know should be highlighted, while those you do know should be grayed out. Unfortunately it has never worked properly. Edited October 3, 2012 by Blackavaar Link to comment Share on other sites More sharing options...
Glower Posted October 4, 2012 Author Share Posted October 4, 2012 Actually they added something for this in 1.2. Missions you don't know should be highlighted, while those you do know should be grayed out. Unfortunately it has never worked properly. They really did it and broke later!? :Sadpanda: ... Link to comment Share on other sites More sharing options...
Glower Posted October 9, 2012 Author Share Posted October 9, 2012 Crew Skills General Crew Skill Missions now return the correct (higher) amount of materials. Players can no longer consume schematics that they already know. LOL, they fixed newer bug but not older. ( ) Link to comment Share on other sites More sharing options...
Saitada Posted October 9, 2012 Share Posted October 9, 2012 I'm pretty sure it's always been this way. It's such an embarrassing bug. No it hasn't. Prior to this last patch, if my trooper (Armormech) had already learned a schematic it would say "you already know this schematic" (or some such wording) and refuse to let me 'learn it'. Now however.. it does let me learn it, even though I already knew it. In effect waisting a schematic I could otherwise have sold/vendored or transferred to some alt for storage. Link to comment Share on other sites More sharing options...
Asavrede Posted October 9, 2012 Share Posted October 9, 2012 I'm pretty sure it's always been this way. It's such an embarrassing bug. Err what? No, you used to get an error message and the item was not lost. This goes for both missions and schematics. Now they messed up both, though, first one, then the other. Link to comment Share on other sites More sharing options...
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