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Huttball useless as ever

STAR WARS: The Old Republic > English > PvP
Huttball useless as ever

VixenRawR's Avatar


VixenRawR
06.11.2015 , 04:10 PM | #1
Why is this warzone even here honestly?
Only a few classes excel at it while the rest crawl around.
Every time a powertech or operative has the ball, it's pretty much game over unless the FULL team is able to head them off. That's not if they glitch when they roll and you can't even figure where they are. And all you see is them falling through the ramp to the bottom so you jump down and nope they are still up top. Can't cc or knock them back when they are like this either.

Warzone is just a joke. Queshball isn't any better with people passing up to ledge. And range reign supreme on that map while melee crawl around on the bottom after being knocked off and picked off by range up top. Just a terribly designed map.

piggy's Avatar


piggy
06.11.2015 , 04:21 PM | #2
lol mad because you cant play huttball

Burrowa's Avatar


Burrowa
06.11.2015 , 04:24 PM | #3
Quote: Originally Posted by piggy View Post
lol mad because you cant play huttball
Sounds like it...game is hard

JouerTue's Avatar


JouerTue
06.11.2015 , 04:25 PM | #4
maro?
The Red Eclipse
Republic: anstacav, giranda, hobogo, vitulal, wasiq, zadoro, onovidi
Empire: astutillo, comel'am, covamo, heksebo, qarrarr, dadietr
The Harbringer- Republic: hobogo; Empire: qarrarr

unibim's Avatar


unibim
06.11.2015 , 04:34 PM | #5
Quote: Originally Posted by VixenRawR View Post
if they glitch when they roll and you can't even figure where they are. And all you see is them falling through the ramp to the bottom so you jump down and nope they are still up top. Can't cc or knock them back when they are like this either.
I see only one reasonable problem here.

But the rest of the post doesnt make sense.

Raazmir's Avatar


Raazmir
06.11.2015 , 04:51 PM | #6
Any class can do well at huttball. TBH the sorc tank jug leap+pull+leap is at least as powerful as op roll or powertech HTL.

In fact huttball is one of the ONLY maps where every single AC has a role to play and can contriubute. FAR FAR more than Arena play.
Mk'dermott 55 Sniper
Makkant 55 powertech

DarthOvertone's Avatar


DarthOvertone
06.11.2015 , 05:02 PM | #7
Huttball (both) and Novarre Coast are the only two WZs I even like to play anymore. Logged on the other night and got four Huttballs in a row. It was glorious.

And nothing beats playing Huttball as a Jugg/JK.
Alphanoob, Alpha-zen (among others) - Garbage S1 Champion
Ebon Hawk | Harbinger
SWTOR 4.3: It was good while it lasted. Thanks BW

sauerkraut's Avatar


sauerkraut
06.11.2015 , 05:22 PM | #8
Why can't we chose the WZ we wanna play? Too much freedom? We don't know what's good for Us? BW knows it better?

Darth__Reaver's Avatar


Darth__Reaver
06.11.2015 , 05:23 PM | #9
Huttball? You mean TEAMDEATH MATCH!!! oooooooh yeaaaaah!!!!

KevinQCowart's Avatar


KevinQCowart
06.11.2015 , 05:44 PM | #10
Its sad to see the tired old "L2P" type cliches in this thread. Its almost become like a Hilter comparison, "Oh you have a grievance with the game? L2P Nub" And everyone joins the bandwagon, "Yeah they must suck cause dude said L2P"

I completely agreed with the OP, and some of the more thoughtful replies that there is a counter-tactic to everthing. The problem is we mostly all play PUG matches. When the enemy team get two PT tanks, that are durable, move as fast a a speeder, have a leap, and the worst case, guard each other and become a megatank, there is't much counter to that. If you are going against this team and have a compostion of Mercs, Snipers and Maraurders you are just Shyt-Out-Luck. Might as well just quit and get to the next warzone.

I don't know what the answer to the problem is honestly. Perhaps PTs have have their 90% speed boost tuned down a bit? its kind of stupid really, and make fire and acid snare rollers. They can still move fast and jump from platforms to inzones it just becomes a little more sane.