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Easy request: sort WZ outcomes by objective

STAR WARS: The Old Republic > English > PvP
Easy request: sort WZ outcomes by objective

UltraFlashStar's Avatar


UltraFlashStar
03.19.2020 , 04:30 AM | #21
I agree, hide DPS. Except on maps where it might matter, like Ancient Hypergates.

Increase the rewards for winning by a decent amount, no rewards or progression in daily or weekly for losing. Increase the deserter time-out by 45 minutes.
Coppes
STAR WARS: The Last Ruffian

Floplag's Avatar


Floplag
03.19.2020 , 08:12 AM | #22
Quote: Originally Posted by Lhancelot View Post
Of all the class roles I find healers get the least amount of medals especially when they focus hard on just healing everyone. Sometimes it's necessary to do that, too. I have seen healers top a match in healing output yet finish the match with only 5-6 medals.
Exactly, they do not get the ones associates with dps or guarding a node as others might. Those are things they would not be doing. Some roles should get more for certain actions. Healers for healing, tanks for guarding, etc... If you do nothing but hral your tail off and put up as much heals and others do damage you shouldnt get half the medals. Its trivial really as most people just re-sort the list to show what matters to them but it might, emphasis on might, encourage people to do the right things if they were awarded for doing so accordingly.
Floplag - Merc/Mando
Referral link, cause why not: http://www.swtor.com/r/wdLxth

Opiklo's Avatar


Opiklo
03.19.2020 , 06:36 PM | #23
objective based warzones are waaay to complex to say objective points is all that matters...
killing, stalling, area denial are key parts to winning...
what i think is, that all those "objective points is all that matters" crybabies are just too bad at killing so they dont want to be embarrassed by the leaderboard...
and if people just want to play for the zerg let them do it... should be easy to win by your logic...

if people take regs that serious that all that matters is winning and not fun...

play ranked.....

if you dont like arenas... your problem...

or cry for 8 man ranked.. but that will never happen until its not cross server.. and i bet they dont have the infrastructure to pull that off
Loveskephess Legacy on Satele Shan (Team Schranke)
Neidmeer / Alpentraumpilger / Cartel Market Warlordz on Tulak Hord

Lhancelot's Avatar


Lhancelot
03.20.2020 , 07:31 AM | #24
Quote: Originally Posted by Opiklo View Post
what i think is, that all those "objective points is all that matters" crybabies are just too bad at killing so they dont want to be embarrassed by the leaderboard...
Yeah. I always love the one guy that rails on everyone else, complaining that all they do is "numbers farm" or "deathmatch" and they "can't play objectively."

I always check whiners that cry about others not being "objective minded." I check their numbers at the end of the match, and guess what? Yeah they almost always contribute hardly anything at all if you judge them by their numbers.

Judging by the numbers, Objective Crybaby Whiner_01038576 is incapable of doing DPS. He doesn't know how to guard swap if he is on a tank. In fact, this kind of player often times plays a tank to try to cover up his inability to produce DPS numbers, but that just means you got a bad player that now is on a more complex class than pure DPS. How are they going to manage that, if they can't even manage the simplicity of doing DPS?

Anyway I agree that there definitely are players who are ultra-defensive when it comes to how the stats are viewed at the end of the match. This means there are extremes of both sides. Some really believe the numbers are the only way to properly gauge other players in the WZs, while some take the other extreme position that big numbers only mean the player only values numbers and doesn't play objectively.

The truth: A player can be objective in a WZ, as well as perform well, sometimes even putting up the best numbers! The best players balance performance with objective gameplay, being capable of doing both simultaneously.
Please join the discussion on how to improve rewards for PVP
HERE
http://www.swtor.com/community/showt...82#post9840582

Floplag's Avatar


Floplag
03.20.2020 , 08:41 AM | #25
Quote: Originally Posted by Opiklo View Post
objective based warzones are waaay to complex to say objective points is all that matters...
killing, stalling, area denial are key parts to winning...
what i think is, that all those "objective points is all that matters" crybabies are just too bad at killing so they dont want to be embarrassed by the leaderboard...
and if people just want to play for the zerg let them do it... should be easy to win by your logic...

if people take regs that serious that all that matters is winning and not fun...

play ranked.....

if you dont like arenas... your problem...

or cry for 8 man ranked.. but that will never happen until its not cross server.. and i bet they dont have the infrastructure to pull that off
I think you miss the point. No one is suggesting that objs are ALL that matters, at least no one rational, but the things you mention are 100% part of that discussion. Of course DPS is part of it, its simply not the only part.
But its telling that you dont mention those who only care about dps and ignore all other concerns and play the usual "bad" card. Both are obviously incorrect positions and are frankly indefensible as anything other than personal choice.
I am nothing special, im no great player, but play to win, that means playing objs, and i still have no issues taking out more people than can take me out on most of the classes i play so, your logic is projection and flawed.
Floplag - Merc/Mando
Referral link, cause why not: http://www.swtor.com/r/wdLxth

Opiklo's Avatar


Opiklo
03.20.2020 , 11:20 AM | #26
Quote: Originally Posted by Floplag View Post
I think you miss the point. No one is suggesting that objs are ALL that matters, at least no one rational, but the things you mention are 100% part of that discussion. Of course DPS is part of it, its simply not the only part.
But its telling that you dont mention those who only care about dps and ignore all other concerns and play the usual "bad" card. Both are obviously incorrect positions and are frankly indefensible as anything other than personal choice.
I am nothing special, im no great player, but play to win, that means playing objs, and i still have no issues taking out more people than can take me out on most of the classes i play so, your logic is projection and flawed.
i mentioned those who only play for the zerg.... nice try.... people suggested to remove dps entirely from the board in this thread. which is total bs. as i said there are many things that matter... i dont know what your problem is besides reading comprehension...
i never ever said that its only about killing...

do you get objective points for stalling an enemy from capturing a neutral node - NOPE- can it be crucial for winning the game - ABSOLUTELY- but hey people are waaaay to focused on numbers (both parties DPS monkeys and objective cult people).

people just need to get their sticks out of their behinds and see regs as what they are... a mix of diversely skilled people with diverse intentions..

if you would make regs more cmpetitive via rewards for winning etc... the toxicity will go up drastically..... and a lot of the reg players who are vocal here in the forum always answer on the question: "why dont you play ranked, if you care so much about winning?" with either "i dont like arenas" (which i can understand) or "its too toxic"

but as soon as there is something at stake people will get toxic.. (see fights over toiletpaper in supermarkets... humans are stupid)

the idea with conquest points for certain things in warzones is maybe a good approach.. but they shouldnt be too high or it could backfire and lead to people not only fighting the opponent but also their own team.
e.g. score huttball - you are running towards the endzone with the ball - sorc / sage pulls you back so that the timer would expire if you dont pass - only one who you can pass to is this guy or his guildmate.

bottom line is: beware of what you wish and accept that regs are regs and that people play them with different intentions.
Loveskephess Legacy on Satele Shan (Team Schranke)
Neidmeer / Alpentraumpilger / Cartel Market Warlordz on Tulak Hord

KendraP's Avatar


KendraP
03.20.2020 , 11:28 AM | #27
Frankly, there already is a format for people to whom killing is the number one priority - ranked. Maybe if all you want to do is zerg and kill things, you should go do ranked, where that is literally the only point.

But wait, then you might get matched against other zergers who are on par with you, and not be able to run around 3v1ing and calling it a playstyle.

I also dont think removing dps from the leaderboard is a solution; the problem lies in the attitude of the community members. The question must become how to change the minds of the players to support winning, not just zerging 3v1 for epeening. That said, I also dont think more points to sentinels for dps is a solution, because all that's going to do is make sentinels think they're above node guarding. Dps have plenty of opportunity to get medals as it is. If anyone needs help in that department, as I mentioned earlier, its healers.

TrixxieTriss's Avatar


TrixxieTriss
03.20.2020 , 11:30 AM | #28
Quote: Originally Posted by Lhancelot View Post

The truth: A player can be objective in a WZ, as well as perform well, sometimes even putting up the best numbers! The best players balance performance with objective gameplay, being capable of doing both simultaneously.
This is one of the most prominent and truthful statements in this thread.

Floplag's Avatar


Floplag
03.20.2020 , 12:48 PM | #29
Quote: Originally Posted by Lhancelot View Post

The truth: A player can be objective in a WZ, as well as perform well, sometimes even putting up the best numbers! The best players balance performance with objective gameplay, being capable of doing both simultaneously.
100% agreed. This is what non-arena regs are, or should be, a mix of both.
This actually takes more effort, and dare i say skill, to pay attention to the map and have some overall awareness beyond pew pew the guy in front of you.
Floplag - Merc/Mando
Referral link, cause why not: http://www.swtor.com/r/wdLxth

Pekish's Avatar


Pekish
03.20.2020 , 02:03 PM | #30
And sometimes not. I don't get people only always seeing half of the reality and focusing on the "you can do objective and do great in dps"

most of the time you won't both Civil war you guard the turret that is not being attached you are doing a very important job and doing terrible final stats

in the pylon you guarding pylon and not killing not gathering sparkle you are doing a very important job and getting awful stat at the end of the match

in 2 hutball you are playing the ball and passing and running ahead to wait for a passage you will do terrible stats

I don't like how you hide behind "sometimes you do objective and you still do great stats" yeah it may happen but is not normal and shouldn't be a good example to fight an idiot that think that low stat in objective game means you are bad. With this mentality sometimes you can do good stats and doing objective you are not helping at all actually you are doing against the concept of objective that you were trying to defend.

but whatever I already notice that people here cannot really once see the other side of the discussion even when they defend objective they are as moronic as the one saying all that matter is stats.