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Is It Worth Subscribing To SWTOR?


Pacram

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It's worth pointing out that the subscribers keep the game in business for all the freeloaders. People who spend hours playing should realize they're getting enough value in the game to pony up a few bucks per month.

 

Want the team to put more into making the game even better? Subscribe.

 

This game would be a ghost town without F2Pers. This is a point that is often disregarded when the point you make is brought up. Sure, subs and whales tend to fund games with a business model like this one. But without the "freeloaders" as you pejoratively refer to them, the game would be effectively dead, anyway. And you'd inevitably just be propping up a corpse with your subs.

 

It's very thoughtless when subbers don't realize how symbiotic the relationship between them and f2pers is. F2Pers need subbers, and subbers need F2Pers. They don't give people the option of being "freeloaders" for no reason. Subbers alone weren't doing the job, which is why they had to change their business model in the first place and open the door to "freeloaders."

 

You think this game wouldn't exist without subbers. And that's true. What you fail to realize is this game also wouldn't exist without "freeloaders."

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personally i won't play as a f2p player. so there are just 2 options for me:

- play with an active subscription

- don't play

 

but there are many reason, why somebody couldn't have an active subscription running and i dislike the actual system and even with my following ideas to change the system, i wouldn't change my opinion about playing without subscription.

 

1.) increase the credit cap to 35mill, that they can buy stuff they need

2.) delete artefact restrictions and give them access to the command system

3.) activate the gsf access restriction

4.) bring back f2p passes to the cartel market

5.) integrate an option to gift a f2p player the passes, like a companion gift to you companions

6.) give me the option to gift subscription days to another account

 

especially as a subscriber, i don't want to have any restrictions what to do with my items. and when we are going to do an operation and somebody is missing, i damn want to have the possibility to take a f2p player with my and i don't want to wait a day, until i can give them the item. i want to have the possibility to do so.

 

there are several reasons why somebody can't play or won't play with an subscription. and that is okay.

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Gearing through Ossus dailies is far more hideous than GC ever was.

 

All right, as someone who was here for KOTET's launch and grinded his way through the hideous process that was Galactic Command I take a huge problem with this statement. Ossus is a grind, don't get me wrong I am not attempting to white-knight Bioware here they really need to fix this and never do it again (RNG crates? The exchange rate is also too much) but don't compare the disaster that CG was at launch to Ossus, because with the grind of Unassembled Components to Masterwork Data Crystals I at least am getting somewhere. With Galactic Command at launch I grinded the first two tiers for a while without being able to complete my Tank set, and I dual role so that's was fun and exciting.

Edited by FlameYOL
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Yes and no. If you want to lay the original class stories, the game is worth it. If you have a group of friends that are raiding, sure. If you want an MMO that releases a good deal of content and decent story in new expansions and a good deal of end game content, nope. But the original class stories really are quite good.

 

And while some people may not agree, there are quite a few of us who find KotFE and KotET to be quite enjoyable and re-playable.

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More or less, yes. I have over 50 toons and have essentially completed most every achievement. However, with the extremely slow content release; your mileage may vary. I am getting bored with spamming the same old content over and over and over; but I still stick around maintaining hope that more content is around the corner.

 

I would agree with what most have said, to try to sub a month or two and check it out . Even though there hasn't been a lot of new content in a long long time; it's still a far better game (in my unprofessional opinion) than all the other leading mmos. (wow, eso, ff 14, gw2) etc.

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I always like to compare the $15 per month subscription fee to the $15 or more you'd pay to watch Captain Marvel, or some other superhero dreck for only about 2 hours, or even much much more to watch Justin Beiber perform.

On a per hour basis, SWTOR (and other sub games) are very cheap.

 

I compare the $15 to one Pizza Hut Pepperoni Lover's Pizza delivered once a month.

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As someone who loves this game I would say YES!

 

However, if you do consider many aspects of the game its not really that worth it. The updates are slow, game is sometimes buggy, many things are not resolved and the Dev team struggles with fundamental issues. Nevertheless the game is still fun and enjoyable!

 

The game is also not only about the "game itself" but also about the players. There are many good and nice guilds, which make the game even more fun than it is. So the real question is what you expect to find in the game?? As I said for me the game is worth every cent, but there are those who can play just the story and they dont need the sub. Then there are those who complain about lack of content etc and those also dont think its worth it, so its really about what you expect yourself.

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All right, as someone who was here for KOTET's launch and grinded his way through the hideous process that was Galactic Command I take a huge problem with this statement. Ossus is a grind, don't get me wrong I am not attempting to white-knight Bioware here they really need to fix this and never do it again (RNG crates? The exchange rate is also too much) but don't compare the disaster that CG was at launch to Ossus, because with the grind of Unassembled Components to Masterwork Data Crystals I at least am getting somewhere. With Galactic Command at launch I grinded the first two tiers for a while without being able to complete my Tank set, and I dual role so that's was fun and exciting.

 

This is simply a case of our mileage varying. As a predominantly solo player I'm finding Ossus to be every bit as bad as GC was when it launched. I'm so sick of the Ossus dailies I could vomit. If I get even one toon in full 252s by the time 6.0 brings another gearing change I'll be happily surprised.

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This is simply a case of our mileage varying. As a predominantly solo player I'm finding Ossus to be every bit as bad as GC was when it launched. I'm so sick of the Ossus dailies I could vomit. If I get even one toon in full 252s by the time 6.0 brings another gearing change I'll be happily surprised.

 

I took the approach of not even planning to get full 2523 or better before 6. I do one set of dailies a week when my group doesn't actually get enough people to raid (about 2 weeks in 3). When the group finally fully dies, I'm done subbing. I'm also out if with 6 we have to grind for ages just to get back to doing the same content we're doing now. So, play what you like, leave when you've had it and don't worry about whatever stupidity BW comes up with. It's just not worth it.

 

I hear an interesting idea the other night. Start all 8 classes, play them planet by planet so you can see the interlocking story arcs through Corellia.

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This is simply a case of our mileage varying. As a predominantly solo player I'm finding Ossus to be every bit as bad as GC was when it launched. I'm so sick of the Ossus dailies I could vomit. If I get even one toon in full 252s by the time 6.0 brings another gearing change I'll be happily surprised.

 

Yeah, and I understand for you it might suck. But CG's launch was significantly worse in every possible aspect. I find Ossus dailies to be fun but repetitive, I think it was a bad idea to limit the new currency exclusively to Ossus, as well as capping the exchange rate the way they did (Really just allowing me to exchange 2 times per week? Not good, not good at all) I can go on and on about how much Ossus sucks but at least I'm able to gear the gear I want even it's a grind of unassembled components, way better than grinding CXP for weeks without being able to get a full Tier of gear.

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I started playing SWTOR about the time 3.0 dropped. One of the features that attracted me to the game was the Preferred model as it was structured at the time. I had never subscribed to a game before - I had always just purchased a game and then game expansions, etc. The Preferred model allowed me to purchase cartel coins with cash and unlock features of the game that I would use - an a la carte model rather than a buffet model. I personally had no interest in PVP and didn't raid, so this seemed like a fine option. I subsequently purchased cartel coins and unlocked pretty much everything that I could. Crafting was more difficult due to the low drop-rate of purple mats, but it was still enjoyable. Later I joined a guild that raided (we still do - we've been at it for more than three years), and I could buy weekly ops passes for my main character at about half the monetary cost of a full subscription.

I was really surprised when Bioware removed the ops passes from the cartel market. There were no announcements and no discussion, they just weren't there anymore. I found this out the night I was supposed to tank an operation for my guild and I couldn't buy one. One of my fellow guild members spent two million on one of the remaining ops passes on the Galactic Market so I could join the guild in the operation, but it was pretty humiliating. I came to the realization that Bioware had chosen to dissolve the Preferred structure that had originally attracted me to the game. I now had a choice. To subscribe or not?

I chose to subscribe, so I suppose Bioware made the right call removing Ops passes on my account, but it wasn't an easy choice. The monthly sub is worth it for me and is not a burden on my budget, but that hasn't been the case for all of my friends. I'm a sub now and am likely to remain so until they (eventually) turn out the lights.

Incidentally, I buy the 6-month sub, which is $13/month, a savings that somehow makes me feel better.

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  • 1 month later...
Absolutely, yes. My go-to with any MMO out there is if I'm sucked in by either a story or classes then I sub after playing for at least 3 days or a week later. The amount of rewards even a game like SWTOR gives you is absolutely worth it in itself.
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I have the 3 month sub plan. I have been a subscriber since becoming a founder. The only thing right now is I'm a bit bored with it since I've 23 characters, 10 of which are 70's, and I'm a master crafter in everything. So when you've this many characters and you play the same content over and over again it gets really boring after awhile.

 

I now come on to keep my title as a guild master for the Republican and Empire sides even though both of these are dead guilds. I've spent too much gold getting everything, i.e. guild ships, strongholds and so forth. I've got 57 million credits in stored Legendary storage not to mention what the individual characters are carrying.

 

Bit disappointed in having to wait till September for the expansion. I really thought we were getting it by December because of the long drought we've been experiencing in content. But that's just me.

 

I recommend the subscription though. Too many restrictions if you do F2P. If you can afford the $15.00, then go ahead, you'll come out a winner in the long run.

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  • 6 months later...

SWTOR has a large free trial falsely adveirsed as free to play game. But it is still just a trial. If you enjoy it, then suscribe for the true experience. It is definitely worth it for a time. Not sure how many hundreds hours i spent this game.

 

Also the game does not require to socialise at all. Like 90% of the story including the many of the most epic moments can be played solo.

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  • 2 weeks later...
SWTOR has a large free trial falsely adveirsed as free to play game. But it is still just a trial. If you enjoy it, then suscribe for the true experience. It is definitely worth it for a time. Not sure how many hundreds hours i spent this game.

 

Also the game does not require to socialise at all. Like 90% of the story including the many of the most epic moments can be played solo.

 

what's the free options on ESO, WoW, and FF ? How does this compare to them. Not sure if there are other big MMO's, but feel free to add those too. When we know all the above, we can answer wether SWTOR model is false or not.

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what's the free options on ESO, WoW, and FF ? How does this compare to them. Not sure if there are other big MMO's, but feel free to add those too. When we know all the above, we can answer wether SWTOR model is false or not.

 

In ESO. NONE. You must buy the base game once, but it allows a huge experience. Like hundreds of hours without pretty much any penalty, and 0 penalty on PVP forever. For PVE the DLC stuff is stronger so you either buy the DLC once, or pay suscribtion, and temporarily unlock all the stuff.

 

WoW. Very small trial, that only shows like 1% of the game. It's great to see, that it runs on your computer, and see the gameplay style.

 

Never played FF.

 

I played GW1 a lot. Now that one is pay once play forever style too.

 

However none of these gives the illusion of f2p. They all make it clear, that you can only have a trial, and must pay for the real stuff. SWTOR shows f2p, but the penalties you get are unbearable at higher levels. Your efficiency is seriously gutted, if you are truly f2p. So if you want the real deal, then either pay a lot for each character to permanently unlock the features, or start suscribtion. I did the latter.

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