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Your joking right? You gonna nerf BH??

STAR WARS: The Old Republic > English > Classes
Your joking right? You gonna nerf BH??

Iserath's Avatar


Iserath
03.22.2012 , 01:21 AM | #291
TOTALLY HOW IT IS!!! THIS GUY SPEAKS THE TRUTH!!!!!!





Quote: Originally Posted by Perryisjedihalp View Post
I'm not quite understanding what the big deal is about Tracer Missle. So many people whine and complain and cry, when in fact all it takes is a simple interupt. Arsenal Mercs have very little going for them outside of their high damage output, and it's not like Tracer Missle does absurd amount of damage. What about Snipers? Why can't we claim that Snipe needs to be nerfed as well? A bounty hunter's priority system doesn't spam Tracer Missle. That's too heat costly and dangerous. Tracer missle x3, Unload, Heatseekers, Tracer Missle x2, Railshot, then go from there. Tracer Missle is A FILLER. FILLER. You're SUPPOSED to spam fillers. That's what they're THERE for.

Bounty Hunters have pathetic CC in warzones, having to rely on Jet Boost to keep themselves alive. And even then, when Guardians can ignore CC from their guardian leap, assassins can force speed back and Marauder just charge right back over without caring, all we have left is that dinky 4 second stun of ours.

It really isn't like Arsenal Mercs are hard to take down, I find my own to be pretty damned squishy, personally. Regardless, if they do wind up nerfing Tracer Missle I sure hope they tweak the skills, otherwise we're going to be ridiculously gimped and there won't be any point in playing them.



I REALLY REALLY LIKE THIS GUY ^^^^^
he knows whats up....... this is how it really is guys...
FIX MERC PVP!!!! It is so obvious that they need serious work that could be easily done as well so there is no excuse! Its either intentionally being done or the devs are blind. give us a spammable heal please!!! CLICK HERE FOR 7 DAYS FREE http://www.swtor.com/r/rZ3wks

Wisz_Rethon's Avatar


Wisz_Rethon
03.22.2012 , 09:15 AM | #292
i just hope they dont nerf both pyro and tm.. so at least i'll have a tree to switch to
SWTOR: you expected .
you thought you got got .
but it's really .

iDubstep's Avatar


iDubstep
03.22.2012 , 10:50 AM | #293
Quote: Originally Posted by Wisz_Rethon View Post
i just hope they dont nerf both pyro and tm.. so at least i'll have a tree to switch to
Pretty sure they are nerfing rail shot so it can't proc more often than 6 seconds.

Turino's Avatar


Turino
03.23.2012 , 12:26 PM | #294
Quote:
Pyrotech: Prototype Particle Accelerator now requires Combustible Gas Cylinder to trigger. The chance to trigger this effect has been increased significantly but cannot trigger more than once every 6 seconds.

Arsenal: Tracer Missile has been rebalanced in order to encourage more active gameplay rotations. It now generates 16 Heat, has a 2-second activation time, and deals approximately 10% less damage.
So the suspicions about Tracer Missile nerf were correct. The tree hasn't been re-engineered, it's simply a nerf. Really, how does this encourage more active rotations when all bonuses and procs in the tree are dependant on TM?

I can't help feel they simply took the word of the moaning spoilt children on this forum and implemented a blind nerf.

Very disappointing. Of all the classes, Bounty Hunter is the class least needing a critical nerf. Non-light sabre classes should be encouraged not discouraged.

And to top it off, they nerfed the Pyrotech tree aswell! Sigh.

Mightywombat's Avatar


Mightywombat
03.23.2012 , 01:02 PM | #295
Quote: Originally Posted by Turino View Post
So the suspicions about Tracer Missile nerf were correct. The tree hasn't been re-engineered, it's simply a nerf. Really, how does this encourage more active rotations when all bonuses and procs in the tree are dependant on TM?

I can't help feel they simply took the word of the moaning spoilt children on this forum and implemented a blind nerf.

Very disappointing. Of all the classes, Bounty Hunter is the class least needing a critical nerf. Non-light sabre classes should be encouraged not discouraged.

And to top it off, they nerfed the Pyrotech tree aswell! Sigh.
what they should have done was to remove the procs from TM the railshot armor debuff and defence buff..while adding the 10% lowered damage.
Killer : Killer: 67%, Achiever: 53%, Explorer: 47%, Socializer: 33% - Teamwork is essential; it gives the enemy other people to shoot at.

Skyrill's Avatar


Skyrill
03.23.2012 , 09:21 PM | #296
bountyhunter @ facerollspamtracer.bw
face it people, you are WAY too overpowered, just try to play another class in pvp in order to understand.
you should be happy the bh not to be nerfed as it really deserves

Qwertystarchaser's Avatar


Qwertystarchaser
03.23.2012 , 10:22 PM | #297
Well after patch 1.2 I'm very likely to park up my Mercenary Bounty Hunter since he is level 50 for the purposes of legacy. I shall play another class instead as the only thing going for the Mercenary was the Tracer Missile. The enemy for the Bounty Hunter was always the heat and you could rapidly get into trouble and ineffectiveness if you didn't rotate other skills. Trouble is, the Tracer was really the only decent DPS weapon the mercenary had, as other skills were pretty rubbish and only really acted as fillers for De-heating time. Other players not playing the Bounty Hunter Mercenary do not understand this fact that Tracers generate lots of heat and can only be used when your toon is stationary. Also tracers can be interrupted all the time. I have never felt that I was overpowered and often wished I had more willpower from the grief I've had in PvP from users of the force.

I wouldn't mind the nerf if the other skills were improved, if only to only more variety on the keyboard. The only option for the Bounty Hunter now is being a Bodyguard "Healer" like a combat medic or something. Not really suited for the classic Bounty Hunter role really is it?

I think Bio-ware need to reconsider this one or I can see the death of the Bounty Hunter in TOR. Maybe being a Smuggler is the life for me

Mightywombat's Avatar


Mightywombat
03.23.2012 , 11:51 PM | #298
Quote: Originally Posted by Skyrill View Post
bountyhunter @ facerollspamtracer.bw
face it people, you are WAY too overpowered, just try to play another class in pvp in order to understand.
you should be happy the bh not to be nerfed as it really deserves
finally someone that gets it.and they didnt acually nerf the arsenal just changed it and gave it slightly more dps throu unload/full auto. as GZ himself said:

The lack of an interrupt ability on these Advanced Classes is a purposefully designed weakness in their ability arsenal. At the current time, adding an interrupt to the Commando/Mercenary would increase their combat utility, especially in PvP, beyond what we are comfortable with.

he is saying himself that BH are better then the rest the way they are giving them anything more and they would be 2 superior to the rest.they should know they made this game.
Killer : Killer: 67%, Achiever: 53%, Explorer: 47%, Socializer: 33% - Teamwork is essential; it gives the enemy other people to shoot at.

StrykerOne's Avatar


StrykerOne
03.24.2012 , 12:50 AM | #299
Quote: Originally Posted by Turino View Post
So the suspicions about Tracer Missile nerf were correct. The tree hasn't been re-engineered, it's simply a nerf. Really, how does this encourage more active rotations when all bonuses and procs in the tree are dependant on TM?
Presumably the idea is that Grav Round / Tracer Missile does less damage but Full Auto / Unload is up more often. So rather than spamming Tracer most of the time with an occasional Unload, Rail Shot, or Heatseeker we will instead be using Unload more, Tracer less, and still using the instants when they recharge. That's actually better for heat management since Unload is more heat efficient than Tracer spam. (Of course we'll still start with three Tracers to max out the armor debuff and Heatseeker damage, but after that we really only need to use them often enough to keep the debuffs refreshed and recharge Unload.

Mightywombat's Avatar


Mightywombat
03.24.2012 , 06:23 AM | #300
how do you max railshot buff and defence buff on 3 shots with TM? theyr changing the stack?
Killer : Killer: 67%, Achiever: 53%, Explorer: 47%, Socializer: 33% - Teamwork is essential; it gives the enemy other people to shoot at.