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Commando - Assault Spec Hybrid 2.0 PVE Guide

STAR WARS: The Old Republic > English > Classes > Commando / Mercenary
Commando - Assault Spec Hybrid 2.0 PVE Guide

Loc_n_lol's Avatar

04.15.2014 , 04:43 PM | #251
Quote: Originally Posted by kingdavidowns View Post
Can you elaborate on this? Which ability allows you to ignore the orb stacks?
diversion with the decoy talent

Gyronamics's Avatar

04.15.2014 , 08:10 PM | #252
Quote: Originally Posted by Loc_n_lol View Post
diversion with the decoy talent
Gunnery is notably more useful in Brontes because of it.

Assault gives a partial dodge change which is not good enough to roll the dice on 30k+ damage.

Do not however soak a ball if you have aggro from something else in Brontes fight, it will only absorb one tech/force hit and many things in that fight do tech/force hits. Fingers for example.

Niman, Tomb of Freedon Nadd, The Red Eclipse, Darth Malgus

2011 - The Immortals, The Lumberjacks, Nano, Not Good Enough, Disciples of Babylon, Salt Miners - 2018

LordKantner's Avatar

05.02.2014 , 05:36 PM | #253
I have returned from car accident, will update soon.
Severity Gaming
Kantner - Commando AS / Kingslaya - Mercenary Pyro
Commando - Assault Specialist 2.6 PvE Guide
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Doomkazar's Avatar

06.28.2014 , 05:36 PM | #254 best one so far using the hybrid, must say im loving it even if it can't pull as much as full pyro. tho i feel that this spec is sometimes greater due to the more simplified way of playing

DarkSaberMaster's Avatar

08.02.2014 , 03:53 PM | #255
Is this spec still viable for PvE?
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