BalphoWan Posted February 14, 2014 Share Posted February 14, 2014 (edited) I'm worried that the changes to Smash for Jug/Guard coming in 2.7 will make the spec obsolete compared to Vigilance/Vengeance spec. Please someone tell me that I am wrong. It's just that, as a single target spec, Vig/Veng will outperform Smash in my experience. So, by gutting the aoe on Smash, where does that leave the spec, other than as just an inferior single target spec?? Edited February 14, 2014 by BalphoWan Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted February 14, 2014 Share Posted February 14, 2014 Just make sure to distinguish that you mean Grd/Jug Rage spec which is a totally different story from maras. And yes, it will not even be viable anymore as Vengeance will offer better dps and slightly higher protection. Link to comment Share on other sites More sharing options...
Hei_Atzfel Posted February 14, 2014 Share Posted February 14, 2014 The smash tears are delicious. Link to comment Share on other sites More sharing options...
vennian Posted February 14, 2014 Share Posted February 14, 2014 General rule applies. Good players will wreck face with it, average players, not so much. Link to comment Share on other sites More sharing options...
sithBracer Posted February 14, 2014 Share Posted February 14, 2014 Stop complaining about smash, it won't be godly anymore but you will still be able to provide more than enough team pressure, and you can always go to a different spec if you don't like it. Carnage is amazing, vengeance is ok, and jugg tanks are still pretty damn good. After 2.7 all specs for operatives will be subpar to garbage and sorcs will be more or less the same. Link to comment Share on other sites More sharing options...
warstory Posted February 14, 2014 Share Posted February 14, 2014 No more blind side smashes L2P Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted February 14, 2014 Share Posted February 14, 2014 It' so great to hear it from assassins. You guys enjoy stalling arenas, don't you? Link to comment Share on other sites More sharing options...
ZooMzy Posted February 14, 2014 Share Posted February 14, 2014 Yep, it's getting a massive overhaul in regards to playing it. Could see some buffs in the future, but I see this nerf as their way of purging everyone of the derp smash being the most common spec seen in PvP before really giving it the capability to contend. But as someone stated above, it'll just require a lot more skill to run. And since this is the spec anyone could effectively run at the moment, that's why the change seems so drastic. Link to comment Share on other sites More sharing options...
BalphoWan Posted February 14, 2014 Author Share Posted February 14, 2014 I am not so much complaining. I play Vig often and like it. I also understand that everything is a L2P issue. I just worry about not wanting to play Smash anymore after the changes. The defense and single target sustained DPS offered by Veng/Vig I think will outperform Smash across the board after 2.7. That's what I am worried about. Not complaining about the nerf. I understand it was a long time coming. Just concerned about it's future viability. Link to comment Share on other sites More sharing options...
TonyDragonflame Posted February 14, 2014 Share Posted February 14, 2014 It' so great to hear it from assassins. You guys enjoy stalling arenas, don't you? ^ this. Seems only smash hurts our OP FoTM sins, so they are with sorcs most whiners and complainers about smash all time. Link to comment Share on other sites More sharing options...
TonyDragonflame Posted February 14, 2014 Share Posted February 14, 2014 I'm worried that the changes to Smash for Jug/Guard coming in 2.7 will make the spec obsolete compared to Vigilance/Vengeance spec. Please someone tell me that I am wrong. It's just that, as a single target spec, Vig/Veng will outperform Smash in my experience. So, by gutting the aoe on Smash, where does that leave the spec, other than as just an inferior single target spec?? Vigilance get big nerf too, cuz CD on focused defence (+15% DR) up from 45 s to 3 min. Link to comment Share on other sites More sharing options...
BalphoWan Posted February 14, 2014 Author Share Posted February 14, 2014 Vigilance get big nerf too, cuz CD on focused defence (+15% DR) up from 45 s to 3 min. Yea but I actually like that change. Before, if you were out of focus, Focused Defense was pointless. Now we get a 4% heal every second, regardless of how much focus we have. It could give us better single target survivbility compared to Sentinals/Marauders, which is needed. Link to comment Share on other sites More sharing options...
sithBracer Posted February 14, 2014 Share Posted February 14, 2014 I am not so much complaining. I play Vig often and like it. I also understand that everything is a L2P issue. I just worry about not wanting to play Smash anymore after the changes. The defense and single target sustained DPS offered by Veng/Vig I think will outperform Smash across the board after 2.7. That's what I am worried about. Not complaining about the nerf. I understand it was a long time coming. Just concerned about it's future viability. It will still be more viable than operative, sorc or even assassin. But it looks like PTs will once again become the FOTM for dps and mercs for heals. Link to comment Share on other sites More sharing options...
BalphoWan Posted February 14, 2014 Author Share Posted February 14, 2014 On another note, should smashers now start thinking about adding crit?? Link to comment Share on other sites More sharing options...
Ridickilis Posted February 14, 2014 Share Posted February 14, 2014 (edited) I think a good idea may be to make a talent high enough up the rage/focus tree (so the other specs can't get it or make it shii-cho only) that gives a baseline damage buff to slash/vicious slash to off-set the change to smash. ^^in the current state of the changes, probably not (more crit stat). You still get the autocrit on the targeted enemy and a regular smash crit is kinda laughable. Edited February 14, 2014 by Ridickilis Link to comment Share on other sites More sharing options...
Cretinus Posted February 14, 2014 Share Posted February 14, 2014 On another note, should smashers now start thinking about adding crit?? Above of all, smashers should think about binding more than only smash and /lol to their keyboard. Link to comment Share on other sites More sharing options...
TonyDragonflame Posted February 14, 2014 Share Posted February 14, 2014 It will still be more viable than operative, sorc or even assassin. Look on ranked leaderboards (siolo and group) and tell me how much there operatives, sorcs, sins and juggs/guardians. It is about "lolviable". Thanks. Link to comment Share on other sites More sharing options...
sithBracer Posted February 14, 2014 Share Posted February 14, 2014 Look on ranked leaderboards (siolo and group) and tell me how much there operatives, sorcs, sins and juggs/guardians. It is about "lolviable". Thanks. Leaderboards mean absolutely nothing since ranked is dead on almost all servers. Also leaderboards only take into accounts wins and mvp votes (yeah like we actually vote for the real MVPs instead of friends and guild mates). By that logic eli is 2x better than peyton because he won 2 superbowls, when everyone says that peyton is the best in history. Link to comment Share on other sites More sharing options...
SajPl Posted February 14, 2014 Share Posted February 14, 2014 (edited) The smash tears are delicious. This. I think a good idea may be to make a talent high enough up the rage/focus tree (so the other specs can't get it or make it shii-cho only) that gives a baseline damage buff to slash/vicious slash . Because a spammable 5.5k instant needs a buff. L2P. Edited February 14, 2014 by SajPl Link to comment Share on other sites More sharing options...
Hei_Atzfel Posted February 14, 2014 Share Posted February 14, 2014 ^ this. Seems only smash hurts our OP FoTM sins, so they are with sorcs most whiners and complainers about smash all time. Assassins OP? I didn't realize maul was a 10k 5m AoE autocrit. Link to comment Share on other sites More sharing options...
Ridickilis Posted February 14, 2014 Share Posted February 14, 2014 (edited) L2P. LOL you're funny. I'm not the one that really gives a ****, I don't play the spec. In fact every time I see shii-cho on a Mara or Jugg, I think to myself 'nubcake'. I'm elitist like that. I'll wait till all the rage/focus respec to carnage/vigilance and then I'll play rage because that's the way I am. I rolled carnage and concealment when everyone complained it sucked for pvp, same with vigilance. Now I'm leveling a watchman and madness sin for pvp seeing how everyone broke out their scrappers/concealment. I just don't like the idea that BW guts a class because of forum QQ. So you'd be wrong in your L2P comment considering I never had an issue playing against smashers in the first place. It would be those that are happy with the nerf that need to L2P. Edited February 15, 2014 by Ridickilis Link to comment Share on other sites More sharing options...
Devilk Posted February 14, 2014 Share Posted February 14, 2014 (edited) It's still going to be a good spec. Partly because of it's ease to play, and because it's still going to put out 8-10k smashes to primary target plus 3-4k to anyone else caught in it. You really think the change is going to nerf that spec hard? Think again. You will still see a lot of smash monkeys. Edited February 14, 2014 by Devilk Link to comment Share on other sites More sharing options...
Zoom_VI Posted February 14, 2014 Share Posted February 14, 2014 Seriously? smash won't be broken. The only change is that instead of smashing everyone for 9k they only smash one person for 9k and the rest for 5k... So basically smashers will have to think about who they are going to smash instead going "oh ill just smash them all" Link to comment Share on other sites More sharing options...
Savej Posted February 14, 2014 Share Posted February 14, 2014 Seriously? smash won't be broken. The only change is that instead of smashing everyone for 9k they only smash one person for 9k and the rest for 5k... So basically smashers will have to think about who they are going to smash instead going "oh ill just smash them all" where does 5k come from, theoretically? Link to comment Share on other sites More sharing options...
Raansu Posted February 14, 2014 Share Posted February 14, 2014 (edited) The smash tears are delicious. I look forward to when deceptions lose recklessness and the ability to build stats. Edited February 15, 2014 by Raansu Link to comment Share on other sites More sharing options...
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