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"Biochem" The must have Crew-Skill for any hardcore raider?

STAR WARS: The Old Republic > English > General Discussion
"Biochem" The must have Crew-Skill for any hardcore raider?

mikeyboii's Avatar


mikeyboii
12.16.2011 , 04:58 AM | #1
Hello all,

As I am using information from Database websites I would like the communities points, opinions and facts. I'm doing a little theory crafting to see what Crew Skills, if any would give the user a advantage whether it be slight or drastic.

From the looks of in-game and database information, it seems for any high-end raiding guild or PvP guild [Exclude cybertech for PvP] looking to Min-Max will require players to have Biochem.

This is because of the 60min Buff[Already a Pro] not only does it give more stats then a green or blue's version but also does not consume on use.

Secondly, the 15 second pots and Medpacks also do not consume and give the most Stat upgrades.

My question to the community is, is this true? Is Biochem this Overpowered to other crew-skills.

Do the purple unconsumables beat the blue and green version?

Do you think other Crew-skills have there advantage for Min-Maxers?


TL;DR
Is Biochem the must have Crew-Skill to Min-Maxers?

Would also appreciate links and proof

-EDIT-

Also, if this is the case do you think Bioware should nerf them so it becomes completely equal and possible Underpowered incompared to other Crew-Skills?
๑۩۞۩๑ Michael Mansour ๑۩۞۩๑
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